* Added advancements crafting data for block breaker and placer
(From 7a31de7b869e67697f85aeca9f0a5099c6bc7d62)
Added Block Breaker Machine (#2871)
* Added a new machine that can break blocks in front of it
(From e56a51da2b0c4e144cdf70ebff53d7097e81b5ce)
Added Block Placer Machine
* Added a new machine that can place blocks in front of it
(From e80de2ec82e0a14f161137e4b147bb455a839e3d)
Added Block Breaker and Placer recipe
(From dccdf76eacb8ceb7075897170e098bc346b8b4db)
Break blocks instead of removing + Refactoring
* Fix#2847 Allowing values larger than Integer.MAX_VALUE
* Allowed the GUI to display `Long` numbers to fix overflow values
* Added missing Death Messages from stepping on the fusion reactor
* Fusion Control using TranslatableText
* I've converted LiteralText to TranslatableText
* #2775 Adding trinket support for BatpackItem
* Added support for wearing BatpackItems in the 'back' trinket slot on the chest. This frees up an additional space for regular armor.
* BatpackItem only output when in chest armor slot
* Fix RecipeCrafter spamming sound every tick
Recycler was able to spam sound due to this. Now its limited to twice per second
* Revert Indent changes & test code
Its Identical whitespaces but different?
Speed Multiplier was changed to verify packet speed, should be reverted
* Cache Torus.generate result for Origin
Fusion Coils are laggy, not by ticking block entities, just purely by torus.generate(BlockPos.origin, size)
* Assign TorusListCache
* use cached result
Centrifuge one is a bit hacky (we add dummy classes), but better than putting an if into RebornRecipe and faster+safer than correcting the differences between centrifuge and industrial_centrifuge in the code.
* fix naming in ModelSantaHat.java
* Fix grammar, spelling, and javadocs in RebornCore
* Fix spelling error in datagen
* fix missed variable name
* fix grammar, spelling, and javadoc errors
* fix grammar and spelling errors in project files
* specify indent_size in .editorconfig
* Added dust crafting data gen.
Generation works, but how do I get TR to recognize the existence of the new stuff?
* Added generic armor and tools to the datagen. Also resolved conflicts from the merge with recently changed datagen
* Fixed copy-paste error
by accident for second ingredient first would be taken again
* automatized tag generation
* fixed lingering bugs from previous commit
* much much more gen, for about 269 files
* wrongly deleted recipes in last commit
* Added rest of the decorative storage block variants to datagen