#2775 Adding Trinket support for BatpackItem. Thanks to SimonFlapse
* #2775 Adding trinket support for BatpackItem * Added support for wearing BatpackItems in the 'back' trinket slot on the chest. This frees up an additional space for regular armor. * BatpackItem only output when in chest armor slot
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6 changed files with 115 additions and 18 deletions
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@ -280,18 +280,40 @@ public class ItemUtils {
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}
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for (int i = 0; i < player.getInventory().size(); i++) {
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ItemStack invStack = player.getInventory().getStack(i);
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if (invStack.isEmpty() || !filter.test(invStack)) {
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continue;
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}
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EnergyStorageUtil.move(
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sourceStorage,
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ContainerItemContext.ofPlayerSlot(player, playerInv.getSlots().get(i)).find(EnergyStorage.ITEM),
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maxOutput,
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null
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);
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transferPower(player, i, sourceStorage, maxOutput, filter);
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}
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}
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/**
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* Output energy from EnergyStorage to other EnergyStorage at slot index.
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* <br> <br>
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* It is recommended to use {@link ItemUtils#distributePowerToInventory(PlayerEntity, ItemStack, long, Predicate)}
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* <br> <br>
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* Only outputs energy if the item in the provided slot can accept power
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*
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* @param player {@link PlayerEntity} Player having powered item
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* @param slot {@code int} Slot of the targeted item
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* @param sourceStorage {@link EnergyStorage} EnergyStorage to output from
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* @param maxOutput {@code int} Maximum output rate of powered item
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* @param filter {@link Predicate} Filter for items to output to
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* @return The actual amount of energy transferred, can be zero (0) if the targeted item does not support power input
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*/
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public static long transferPower(PlayerEntity player, int slot, EnergyStorage sourceStorage, long maxOutput, Predicate<ItemStack> filter) {
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PlayerInventoryStorage playerInv = PlayerInventoryStorage.of(player);
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ItemStack invStack = player.getInventory().getStack(slot);
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if (invStack.isEmpty() || !filter.test(invStack)) {
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return 0;
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}
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EnergyStorage receiverStorage = ContainerItemContext.ofPlayerSlot(player, playerInv.getSlots().get(slot)).find(EnergyStorage.ITEM);
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return EnergyStorageUtil.move(
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sourceStorage,
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receiverStorage,
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maxOutput,
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null
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);
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}
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}
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21
build.gradle
21
build.gradle
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@ -45,6 +45,16 @@ repositories {
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content {
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// Trinkets dependency
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includeGroup "io.github.onyxstudios.Cardinal-Components-API"
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includeGroup "dev.onyxstudios.cardinal-components-api"
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}
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}
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// Needed because of an error in the POM file in the Trinkets implementation
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// See https://github.com/emilyploszaj/trinkets/issues/159
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maven {
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name = "TerraformersMC"
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url = "https://maven.terraformersmc.com/"
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content {
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includeGroup("com.terraformersmc")
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}
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}
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maven {
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@ -184,7 +194,7 @@ dependencies {
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include project(":RebornCore")
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optionalDependency "me.shedaniel:RoughlyEnoughItems-fabric:${project.rei_version}"
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disabledOptionalDependency "com.github.emilyploszaj:trinkets:${project.trinkets_version}"
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optionalDependency "com.github.emilyploszaj:trinkets:${project.trinkets_version}"
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disabledOptionalDependency "net.oskarstrom:DashLoader:${project.dashloader_version}"
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// Use groovy for datagen/gametest, if you are copying this you prob dont want it.
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@ -304,8 +314,10 @@ task renameCrowdin(type: Copy, dependsOn: ['crowdin', 'cleanCrowdin']){
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}
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}
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import groovy.json.JsonSlurper
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import groovy.json.JsonOutput
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import groovy.json.JsonSlurper
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import groovy.util.XmlSlurper
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task fixTranslations(dependsOn: ['renameCrowdin']) {
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description "Remove all translations that do not have an entry, ensures that minecraft falls back to EN_US over writing out an empty string"
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@ -321,7 +333,8 @@ task fixTranslations(dependsOn: ['renameCrowdin']) {
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}
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}
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import groovy.util.XmlSlurper
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import org.kohsuke.github.GHReleaseBuilder
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curseforge {
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if (ENV.CURSEFORGE_API_KEY) {
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@ -360,7 +373,7 @@ def getBranch() {
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return "unknown"
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}
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import org.kohsuke.github.GHReleaseBuilder
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import org.kohsuke.github.GitHub
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task github(dependsOn: remapJar) {
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@ -14,5 +14,5 @@ org.gradle.jvmargs=-Xmx2G
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# Dependencies
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energy_version=2.2.0
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rei_version=8.0.438
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trinkets_version=3.0.2
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trinkets_version=3.3.0
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dashloader_version=2.0
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@ -24,22 +24,30 @@
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package techreborn.items.armor;
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import dev.emi.trinkets.api.SlotReference;
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import dev.emi.trinkets.api.Trinket;
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import dev.emi.trinkets.api.TrinketsApi;
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import net.fabricmc.fabric.api.transfer.v1.context.ContainerItemContext;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ArmorItem;
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import net.minecraft.item.ArmorMaterial;
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import net.minecraft.item.ItemGroup;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.collection.DefaultedList;
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import net.minecraft.world.World;
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import reborncore.common.powerSystem.RcEnergyItem;
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import reborncore.common.powerSystem.RcEnergyTier;
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import reborncore.common.util.ItemUtils;
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import team.reborn.energy.api.EnergyStorage;
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import techreborn.TechReborn;
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import techreborn.utils.InitUtils;
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public class BatpackItem extends ArmorItem implements RcEnergyItem {
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public class BatpackItem extends ArmorItem implements RcEnergyItem, Trinket {
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public final int maxCharge;
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public final RcEnergyTier tier;
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@ -48,6 +56,32 @@ public class BatpackItem extends ArmorItem implements RcEnergyItem {
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super(material, EquipmentSlot.CHEST, new Settings().group(TechReborn.ITEMGROUP).maxCount(1).maxDamage(-1));
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this.maxCharge = maxCharge;
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this.tier = tier;
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registerTrinket();
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}
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//Trinket
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@Override
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public void tick(ItemStack stack, SlotReference slot, LivingEntity entity) {
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if (entity instanceof ServerPlayerEntity) {
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EnergyStorage sourceStorage = ContainerItemContext.withInitial(stack).find(EnergyStorage.ITEM);
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ServerPlayerEntity player = (ServerPlayerEntity) entity;
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for (int i = 0; i < player.getInventory().size(); i++) {
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long amountBefore = sourceStorage.getAmount();
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long accepted = ItemUtils.transferPower(player, i, sourceStorage, tier.getMaxOutput(), (itemStack) -> true );
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long expectedAfter = amountBefore - accepted;
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if (amountBefore != expectedAfter) {
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((BatpackItem) stack.getItem()).setStoredEnergy(stack, expectedAfter);
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}
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}
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}
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}
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// Item
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@ -56,6 +90,12 @@ public class BatpackItem extends ArmorItem implements RcEnergyItem {
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if (worldIn.isClient) {
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return;
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}
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// vanilla default for chest inventory slot
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if (itemSlot != 2) {
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return;
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}
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if (entityIn instanceof PlayerEntity) {
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ItemUtils.distributePowerToInventory((PlayerEntity) entityIn, stack, tier.getMaxOutput());
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}
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@ -104,4 +144,11 @@ public class BatpackItem extends ArmorItem implements RcEnergyItem {
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public int getItemBarStep(ItemStack stack) {
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return ItemUtils.getPowerForDurabilityBar(stack);
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}
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private void registerTrinket() {
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// Ensures that trinkets are only registered if the mod is installed
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if (FabricLoader.getInstance().isModLoaded("trinkets")) {
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TrinketsApi.registerTrinket(this, this);
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}
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}
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}
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@ -0,0 +1,8 @@
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{
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"entities": [
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"player"
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],
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"slots": [
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"chest/back"
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]
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}
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@ -0,0 +1,7 @@
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{
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"replace": false,
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"values": [
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"techreborn:lithium_ion_batpack",
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"techreborn:lapotronic_orbpack"
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]
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}
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