Fixes #2680. Chunks that had tickets before world save/load now takes tickets after world load. Chunk Loaders now works without players in world. (#2735)
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347117b95a
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2 changed files with 24 additions and 4 deletions
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@ -27,6 +27,8 @@ package reborncore;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerBlockEntityEvents;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
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import net.fabricmc.fabric.api.event.world.WorldTickCallback;
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import net.fabricmc.fabric.api.transfer.v1.fluid.FluidStorage;
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import net.fabricmc.loader.api.FabricLoader;
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@ -39,9 +41,9 @@ import reborncore.common.RebornCoreCommands;
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import reborncore.common.RebornCoreConfig;
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import reborncore.common.blockentity.MachineBaseBlockEntity;
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import reborncore.common.blocks.BlockWrenchEventHandler;
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import reborncore.common.chunkloading.ChunkLoaderManager;
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import reborncore.common.config.Configuration;
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import reborncore.common.crafting.ingredient.IngredientManager;
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import reborncore.common.fluid.RebornFluidManager;
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import reborncore.common.misc.ModSounds;
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import reborncore.common.misc.RebornCoreTags;
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import reborncore.common.multiblock.MultiblockRegistry;
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@ -118,6 +120,9 @@ public class RebornCore implements ModInitializer {
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if (blockEntity instanceof UnloadHandler) ((UnloadHandler) blockEntity).onUnload();
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});
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ServerWorldEvents.LOAD.register((server, world) -> ChunkLoaderManager.get(world).onServerWorldLoad(world));
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ServerTickEvents.START_WORLD_TICK.register(world -> ChunkLoaderManager.get(world).onServerWorldTick(world));
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FluidStorage.SIDED.registerFallback((world, pos, state, be, direction) -> {
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if (be instanceof MachineBaseBlockEntity machineBase) {
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return machineBase.getTank();
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@ -27,6 +27,7 @@ package reborncore.common.chunkloading;
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import com.mojang.serialization.Codec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.nbt.NbtElement;
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import net.minecraft.nbt.NbtOps;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.world.ChunkTicketType;
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@ -70,7 +71,7 @@ public class ChunkLoaderManager extends PersistentState {
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chunkLoaderManager.loadedChunks.clear();
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List<LoadedChunk> chunks = CODEC.parse(NbtOps.INSTANCE, tag.getCompound("loadedchunks"))
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List<LoadedChunk> chunks = CODEC.parse(NbtOps.INSTANCE, tag.getList("loadedchunks", NbtElement.COMPOUND_TYPE))
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.result()
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.orElse(Collections.emptyList());
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@ -123,8 +124,7 @@ public class ChunkLoaderManager extends PersistentState {
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LoadedChunk loadedChunk = new LoadedChunk(chunkPos, getWorldName(world), player, chunkLoader);
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loadedChunks.add(loadedChunk);
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final ServerChunkManager serverChunkManager = ((ServerWorld) world).getChunkManager();
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serverChunkManager.addTicket(ChunkLoaderManager.CHUNK_LOADER, loadedChunk.getChunk(), RADIUS, loadedChunk.getChunk());
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loadChunk((ServerWorld) world, loadedChunk);
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markDirty();
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}
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@ -148,6 +148,16 @@ public class ChunkLoaderManager extends PersistentState {
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markDirty();
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}
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public void onServerWorldLoad(ServerWorld world) {
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loadedChunks.forEach(loadedChunk -> loadChunk(world, loadedChunk));
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}
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public void onServerWorldTick(ServerWorld world) {
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if (!loadedChunks.isEmpty()) {
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world.resetIdleTimeout();
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}
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}
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public static Identifier getWorldName(World world){
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return world.getRegistryKey().getValue();
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}
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@ -172,6 +182,11 @@ public class ChunkLoaderManager extends PersistentState {
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NetworkManager.sendToPlayer(ClientBoundPackets.createPacketSyncLoadedChunks(chunks), serverPlayerEntity);
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}
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private void loadChunk(ServerWorld world, LoadedChunk loadedChunk) {
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ChunkPos chunkPos = loadedChunk.getChunk();
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world.getChunkManager().addTicket(ChunkLoaderManager.CHUNK_LOADER, chunkPos, RADIUS, chunkPos);
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}
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public static class LoadedChunk {
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public static Codec<ChunkPos> CHUNK_POS_CODEC = RecordCodecBuilder.create(instance ->
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