Commit graph

166 commits

Author SHA1 Message Date
modmuss50
fb33dda932 Changes the way heat is calculated. 2015-08-10 14:32:01 +01:00
modmuss50
e0ab0af822 Reformatted all the code using the default intelji formatting options. 2015-08-09 11:05:32 +01:00
modmuss50
9e346e6061 Added machine parts, added some recipes. Fixes #92 2015-08-05 15:35:06 +01:00
gigabit101
7905573e23 Fixed Quantum chests and tanks not having a hardness 2015-08-04 20:50:58 +01:00
modmuss50
5927eaca4c Recoded idsu, closes #81 2015-07-26 16:01:27 +01:00
modmuss50
8725c5932d It now gets to the main menu without ic2 :) o/ Next I need to fix the powered items. 2015-07-23 16:19:07 +01:00
gigabit101
ab72f7dced Started adding progress bars to other machines 2015-07-21 17:53:43 +01:00
modmuss50
c160abf176 Started work on the farm, some changes to the idsu, its still broken 2015-07-13 13:54:44 +01:00
modmuss50
be33bdc148 Fixes #80 2015-07-12 16:51:14 +01:00
modmuss50
ab384b661a Fixed lesu issue, temp remove rf output 2015-07-03 17:12:31 +01:00
modmuss50
4ae1293535 Optimised all imports 2015-07-02 19:51:24 +01:00
Gig
bfe0d57bc7 Started on ChargeBench only slot 0 works atm 2015-06-29 18:03:40 +01:00
modmuss50
d53a2aeef1 Added rendering back, fixed lag issues with cables 2015-06-28 19:02:31 +01:00
joflashstudios
c15302a789 Cleaned up and automated some recipe stuff
Correct recipes to and from storage blocks are now available. The old wrong ones still need to be removed (e.g. sapphires to chrome block.)
2015-06-26 02:09:45 -04:00
joflashstudios
0f6747f703 Updated getByName functions
Added storage block functions
Fixed a bunch of getX() typeos
2015-06-25 18:41:29 -04:00
Gig
7ba9cad072 increase ores hardness 2015-06-24 14:12:30 +01:00
Gig
49a359f178 blast furnace gui should still open even if there is no multiblock 2015-06-20 21:54:08 +01:00
Gig
5d9c273743 Massive cleanup on the fluids 2015-06-20 21:34:03 +01:00
modmuss50
45783b55f1 Fixes #38 on new ic2's 2015-06-19 18:07:15 +01:00
Gig
52deb162ff Fixes closes #39 2015-06-19 00:56:07 +01:00
modmuss50
9d16b13d6e initial work on making it work, now to fix the broken gui 2015-06-18 18:34:39 +01:00
modmuss50
598badc375 A load of work on the system, seams a lot is broken. 2015-06-17 17:01:26 +01:00
joflashstudios
54904b223f Fixed oredrops
Fixes #36
2015-06-17 00:27:44 -04:00
modmuss50
70fb58f704 work on the gui list 2015-06-16 13:38:46 +01:00
modmuss50
2bed98e6f0 Added basic test cases for the IDSU manager, it looks like it works :) 2015-06-15 21:18:12 +01:00
Gig
f5aecc07cc Fixed derpy textures 2015-06-14 18:29:27 +01:00
modmuss50
c9c664352c Finished the lesu 2015-06-14 16:42:03 +01:00
modmuss50
2ded7e0121 Added lesu logic. updated fmp to allow extra utils to run 2015-06-14 15:58:49 +01:00
modmuss50
51c91aaccb Added lesu storage block counting 2015-06-14 13:35:36 +01:00
modmuss50
755c64369a Fixed fluid syncing issues, fixed liquid item dropping when block broken 2015-06-14 11:58:56 +01:00
Tntrololol
df7199d113 Gave the Industrial Sawmill a front texture 2015-06-11 15:06:21 -05:00
modmuss50
871a6a6a9d Fixed as not outputting until hit with a wrench 2015-06-10 20:48:17 +01:00
Gig
4f800c8a83 Added basic tile for metalShelf 2015-06-08 20:51:08 +01:00
modmuss50
a94085229d Moved OreDrop
With a small bit of work we could make an api to get the config values,
then this could go in the api
2015-06-08 17:44:29 +01:00
joflashstudios
02fce02d7b Said goodbye to RecipeHanderer
A bunch of ModRecipes fixes
2015-06-08 10:45:21 -04:00
joflashstudios
86726d57c4 Fixed indention. IntelliJ can be obnoxious. 2015-06-08 01:45:49 -04:00
joflashstudios
f082fe5b2a Add the rest of the ores to the OreDrop API 2015-06-08 01:41:44 -04:00
joflashstudios
00d2f5f8fd OreDrop fixes
Fixes 2 issues.

1/100 block breaks, a non-fortune tool grants an extra item

Bug that breaks drops if the base count is > 1
2015-06-08 01:41:15 -04:00
joflashstudios
ace69fc5be Tweaked OreDrop constructor
baseChance is now exposed to the rest of the world as a double, since it was just an error waiting to happen when somebody enters the % chance as stack size or vice versa.
2015-06-08 01:06:56 -04:00
joflashstudios
999567e6df We no longer need to distinguish between primary and secondary, since we are now using [ArrayList<ItemStack> getDrops()].
We could possibly just get rid of the class altogether, but it keeps BlockOre's code significantly cleaner.
2015-06-08 00:46:51 -04:00
joflashstudios
8ca4950b02 Added ruby and sapphire ore drops. 2015-06-08 00:31:28 -04:00
joflashstudios
601812a10c Added OreDrop API 2015-06-07 23:55:58 -04:00
joflashstudios
d3c2929807 Merge branch 'master' of https://github.com/TechReborn/TechReborn 2015-06-07 15:55:54 -04:00
joflashstudios
2f59ca1b84 Added computercube and lapotronic energy orb 2015-06-07 15:55:23 -04:00
Gig
f240604c4a Fixed Derp.... 2015-06-07 20:47:44 +01:00
Gig
a8962929cc Fixed small derp 2015-06-07 20:45:53 +01:00
Gig
b1cbec9e63 Added Grinder on textures 2015-06-07 20:41:06 +01:00
Gig
70cd363656 On Icons for a load of machines 2015-06-07 19:39:21 +01:00
modmuss50
439a877ace Merge branch 'master' of https://github.com/TechReborn/TechReborn 2015-06-07 19:11:26 +01:00
modmuss50
8122d25877 Added wrench rotation to the aesu. 2015-06-07 19:11:08 +01:00