Added basic tile for metalShelf
This commit is contained in:
parent
b56487b680
commit
4f800c8a83
3 changed files with 164 additions and 5 deletions
|
@ -9,7 +9,16 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
public class BlockMetalShelf extends BlockMachineBase {
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon iconFront;
|
||||
private IIcon iconFrontEmpty;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon iconFrontBooks;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon iconFrontCans;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon iconFrontPaper;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon iconTop;
|
||||
|
@ -28,7 +37,7 @@ public class BlockMetalShelf extends BlockMachineBase {
|
|||
public void registerBlockIcons(IIconRegister icon)
|
||||
{
|
||||
this.blockIcon = icon.registerIcon("techreborn:machine/machine_side");
|
||||
this.iconFront = icon.registerIcon("techreborn:machine/metal_shelf_empty");
|
||||
this.iconFrontEmpty = icon.registerIcon("techreborn:machine/metal_shelf_empty");
|
||||
this.iconTop = icon.registerIcon("techreborn:machine/machine_top");
|
||||
this.iconBottom = icon.registerIcon("techreborn:machine/machine_bottom");
|
||||
}
|
||||
|
@ -36,11 +45,10 @@ public class BlockMetalShelf extends BlockMachineBase {
|
|||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int metadata)
|
||||
{
|
||||
|
||||
return metadata == 0 && side == 3 ? this.iconFront
|
||||
return metadata == 0 && side == 3 ? this.iconFrontEmpty
|
||||
: side == 1 ? this.iconTop :
|
||||
side == 0 ? this.iconBottom: (side == 0 ? this.iconTop
|
||||
: (side == metadata ? this.iconFront : this.blockIcon));
|
||||
: (side == metadata ? this.iconFrontEmpty : this.blockIcon));
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -55,6 +55,7 @@ import techreborn.tiles.TileIndustrialSawmill;
|
|||
import techreborn.tiles.TileLathe;
|
||||
import techreborn.tiles.TileMachineCasing;
|
||||
import techreborn.tiles.TileMatterFabricator;
|
||||
import techreborn.tiles.TileMetalShelf;
|
||||
import techreborn.tiles.TilePlateCuttingMachine;
|
||||
import techreborn.tiles.TileQuantumChest;
|
||||
import techreborn.tiles.TileDigitalChest;
|
||||
|
@ -246,6 +247,7 @@ public class ModBlocks {
|
|||
|
||||
Metalshelf = new BlockMetalShelf(Material.rock);
|
||||
GameRegistry.registerBlock(Metalshelf, "metalshelf");
|
||||
GameRegistry.registerTileEntity(TileMetalShelf.class, "TileMetalShelf");
|
||||
|
||||
LesuStorage = new BlockLesuStorage(Material.rock);
|
||||
GameRegistry.registerBlock(LesuStorage, "lesustorage");
|
||||
|
|
149
src/main/java/techreborn/tiles/TileMetalShelf.java
Normal file
149
src/main/java/techreborn/tiles/TileMetalShelf.java
Normal file
|
@ -0,0 +1,149 @@
|
|||
package techreborn.tiles;
|
||||
|
||||
import ic2.api.tile.IWrenchable;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import techreborn.init.ModBlocks;
|
||||
import techreborn.util.Inventory;
|
||||
|
||||
public class TileMetalShelf extends TileMachineBase implements IWrenchable , IInventory{
|
||||
|
||||
public Inventory inventory = new Inventory(1, "TileMetalShelf", 64);
|
||||
public boolean isEmpty;
|
||||
public boolean hasBooks;
|
||||
public boolean hasCans;
|
||||
public boolean hasPaper;
|
||||
|
||||
public TileMetalShelf()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateEntity()
|
||||
{
|
||||
super.updateEntity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public short getFacing()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFacing(short facing)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean wrenchCanRemove(EntityPlayer entityPlayer)
|
||||
{
|
||||
if (entityPlayer.isSneaking())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getWrenchDropRate()
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getWrenchDrop(EntityPlayer entityPlayer)
|
||||
{
|
||||
return new ItemStack(ModBlocks.Metalshelf, 1);
|
||||
}
|
||||
|
||||
public boolean isComplete()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tagCompound)
|
||||
{
|
||||
super.readFromNBT(tagCompound);
|
||||
inventory.readFromNBT(tagCompound);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound tagCompound)
|
||||
{
|
||||
super.writeToNBT(tagCompound);
|
||||
inventory.writeToNBT(tagCompound);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory() {
|
||||
return inventory.getSizeInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot) {
|
||||
return inventory.getStackInSlot(slot);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amount) {
|
||||
return inventory.decrStackSize(slot, amount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot) {
|
||||
return inventory.getStackInSlotOnClosing(slot);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack stack) {
|
||||
inventory.setInventorySlotContents(slot, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
return inventory.getInventoryName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName() {
|
||||
return inventory.hasCustomInventoryName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit() {
|
||||
return inventory.getInventoryStackLimit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer player) {
|
||||
return inventory.isUseableByPlayer(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory() {
|
||||
inventory.openInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory() {
|
||||
inventory.closeInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack stack) {
|
||||
return inventory.isItemValidForSlot(slot, stack);
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue