1dca64f916
fucking crowdin
2024-10-21 22:09:43 +02:00
modmuss50
0b4b28dd62
Fix reborn core display name.
2023-08-09 13:25:06 +01:00
modmuss50
f9017f2475
Cleanup model stuff and build script
2023-08-09 13:09:43 +01:00
modmuss50
c31a400725
Update publish plugin
2023-07-19 11:08:57 +01:00
modmuss50
e6fc735bea
Move to custom curse forge publish plugin
2023-07-19 10:09:13 +01:00
modmuss50
e8bad0f009
Update loom + cleanup build.gradle
2023-06-27 23:02:00 +01:00
modmuss50
a108166075
Add task to help debug translation issues
2023-06-23 14:35:01 +01:00
modmuss50
814dc9ad30
1.20.1
2023-06-12 15:33:56 +01:00
modmuss50
a6a889475b
Release for 1.20!
2023-06-07 16:23:31 +01:00
modmuss50
0171ef9778
Update REI support.
2023-05-31 19:21:36 +01:00
modmuss50
027be66230
TR ui work
2023-05-31 19:21:36 +01:00
modmuss50
503ed7ee49
Start on 1.20
2023-05-31 19:21:36 +01:00
modmuss50
b1eb120d0e
Update REI
2023-03-18 12:47:29 +00:00
modmuss50
82978076d9
Set curseforge version
2023-03-14 19:32:01 +00:00
modmuss50
ab50a9fd95
1.19.4 stable
2023-03-14 19:31:41 +00:00
modmuss50
759c3fbfc3
1.19.4-pre1
2023-03-14 19:31:41 +00:00
modmuss50
acccaaa84c
Update to loom 1.1
2023-02-01 21:09:48 +00:00
modmuss50
4c037bd80b
Add some basic spotless formatting rules.
2022-12-18 12:10:22 +00:00
modmuss50
d0a2abefa5
Update Gradle + deps. Use spotless for license header checks.
2022-12-18 12:01:21 +00:00
modmuss50
573ba92920
1.19.3 port ( #3074 )
...
* Start on 1.19.3 port
* Client runs, kinda
* Fix crash when opening item group
* Fix dynamic models
* Add atlas config for slot sprites
* Ore :)
* Rubber tree's, lakes and ore cleanup
* Add blocks to item group
* Fix rubber tree sapling
* added vanilla creative and missing peridot pickaxe (#3076 )
* added vanilla creative and missing peridot pickaxe
* some small tweaks
Co-authored-by: ayutac <fly.high.android@gmail.com>
* added bamboo saw mill datagen recipes (#3077 )
* added bamboo saw mill datagen recipes
* fixed datagen error
Co-authored-by: ayutac <fly.high.android@gmail.com>
* 1.19.3-rc1
* 1.19.3 port villager housing (#3082 )
* added NBTs for the houses
* added the houses, theoretically
* added the houses, practically
* made house gen configurable
Co-authored-by: ayutac <fly.high.android@gmail.com>
* Fixes #3083
* reordered TR creative tab and small tweaks to the rest (#3081 )
* reordered TR creative tab and small tweaks to the rest
* small bugfix
Co-authored-by: ayutac <fly.high.android@gmail.com>
* 1.19.3
* Bump version
Co-authored-by: Ayutac <skoch02@students.uni-mainz.de>
Co-authored-by: ayutac <fly.high.android@gmail.com>
2022-12-07 16:28:29 +00:00
modmuss50
75c9fc9ba3
Update deps
2022-09-10 22:12:10 +01:00
modmuss50
34e3795bab
Fix build
2022-08-08 23:21:23 +01:00
modmuss50
e401fa5a97
1.19.2 + gradle cleanup
2022-08-08 23:04:22 +01:00
shedaniel
554a63dbba
Remove usage of REI internals ( #3019 )
...
Signed-off-by: shedaniel <daniel@shedaniel.me>
2022-08-04 20:15:54 +01:00
modmuss50
3313f3165f
1.19.1
2022-07-27 18:30:16 +01:00
modmuss50
f3177b691a
Revert buildscript changes, will bring back once 0.13 loom is ready.
2022-06-27 22:48:24 +01:00
modmuss50
2ee267f5ea
Remove debug logging.
2022-06-24 00:23:59 +01:00
modmuss50
abcac85d0e
Cleanup modcompat code, initial build setup for JEI support.
2022-06-24 00:12:30 +01:00
modmuss50
6347296509
1.19
2022-06-07 19:18:21 +01:00
modmuss50
0845d6618b
Support id ingredients, and load conditions in datagen.
2022-06-01 22:34:53 +01:00
modmuss50
0ba85b37cc
Update deps and mappings.
2022-05-21 19:00:33 +01:00
modmuss50
b0ddb4cc95
Update REI, disabled for now due to https://github.com/shedaniel/RoughlyEnoughItems/issues/856
2022-05-20 13:20:29 +01:00
modmuss50
c3622cb263
Split client and server.
2022-05-19 21:45:31 +01:00
modmuss50
3cb62b0291
1.19-pre1
2022-05-18 20:20:44 +01:00
Ayutac
3c0ad31cce
Uncrafting Overhaul ( #2893 )
...
* Uncrafting Overhaul
Not yet working, some groovy curse I imagine.
new uncrafting recipes:
- Chestplate (Dia/Ruby/Saph/Peri)
+ Ind.Grinder
+ Water
-> 4 dusts + 2 small dust
+ Mercury
-> 6 dusts + 1 small dust
- Chestplate (Iron/Gold/Bronze/Silver/Steel)
+ Ind.BFurnace
+ Sand
-> 5 ingots + dark ashes
- Leggings (Dia/Ruby/Saph/Peri) or Horse Armor (Dia)
+ Ind.Grinder
+ Water
-> 3 dusts + 2 small dust
+ Mercury
-> 5 dusts + 1 small dust
- Leggings (Iron/Gold/Bronze/Silver/Steel) or Horse Armor (Iron/Gold)
+ Ind.BFurnace
+ Sand
-> 4 ingots + dark ashes
- Helmet (Dia/Ruby/Saph/Peri)
+ Ind.Grinder
+ Water
-> 2 dusts + 2 small dust
+ Mercury
-> 4 dusts + 1 small dust
- Helmet (Iron/Gold/Bronze/Silver/Steel)
+ Ind.BFurnace
+ Sand
-> 3 ingots + dark ashes
- Boots (Dia/Ruby/Saph/Peri)
+ Ind.Grinder
+ Water
-> 1 dusts + 2 small dust
+ Mercury
-> 3 dusts + 1 small dust
- Boots (Iron/Gold/Bronze/Silver/Steel)
+ Ind.BFurnace
+ Sand
-> 2 ingots + dark ashes
- Axe or Pickaxe (Dia/Ruby/Saph/Peri)
+ Ind.Grinder
+ Water
-> 3 small dust + 1 small saw dust
+ Mercury
-> 1 dust + 3 small dust + 1 small saw dust
- Axe or Pickaxe (Iron/Gold/Bronze)
+ Ind.BFurnace
+ Sand
-> 1 ingot + dark ashes
- Hoe or Sword (Dia/Ruby/Saph/Peri)
+ Ind.Grinder
+ Water
-> 2 small dust + 1 small saw dust
+ Mercury
-> 1 dust + 1 small dust + 1 small saw dust
- Hoe or Sword (Iron/Gold/Bronze)
+ Ind.BFurnace
+ Sand
-> 5 nuggets + dark ashes
- Shovel (Dia/Ruby/Saph/Peri)
+ Ind.Grinder
+ Water
-> 1 small dust + 1 small saw dust
+ Mercury
-> 2 small dust + 1 small saw dust
- Shovel (Iron/Gold/Bronze)
+ Ind.BFurnace
+ Sand
-> 3 nuggets + dark ashes
I also made pickaxe and axe grindable for normal grinder, added a bit more sawdust for them in ind.Sawmill and added treetap to be grinded in industrial sawmill.
* Fix datagen
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2022-04-19 15:27:39 +01:00
modmuss50
9683023658
Revert " #2775 Adding Trinket support for BatpackItem. Thanks to SimonFlapse"
...
This reverts commit e28c9176e5
.
2022-04-05 14:12:57 +01:00
Simon
e28c9176e5
#2775 Adding Trinket support for BatpackItem. Thanks to SimonFlapse
...
* #2775 Adding trinket support for BatpackItem
* Added support for wearing BatpackItems in the 'back' trinket slot on the chest. This frees up an additional space for regular armor.
* BatpackItem only output when in chest armor slot
2022-03-30 12:21:29 +03:00
modmuss50
85757e7854
Remove autoswitch api as the API broke, and I cannot find a working latest version on jitpack or cursemaven. I can bring this back once fixed, right now this is breaking the build.
2022-03-04 16:06:41 +00:00
modmuss50
14c237e4a4
Update curseforge version.
2022-03-02 02:41:20 +00:00
modmuss50
f7d5139332
Port to 1.18.2 ( #2824 )
...
* Port to 1.18.2-pre1
* 1.18.2-pre3
* Fix build.
* Fixes and cleanup
* Build fix?
* Update REI
2022-02-28 09:18:27 +00:00
Foo
43c0fa9e89
Fix spelling, grammar, javadocs, and similar issues ( #2784 )
...
* fix naming in ModelSantaHat.java
* Fix grammar, spelling, and javadocs in RebornCore
* Fix spelling error in datagen
* fix missed variable name
* fix grammar, spelling, and javadoc errors
* fix grammar and spelling errors in project files
* specify indent_size in .editorconfig
2022-02-06 13:14:56 +00:00
modmuss50
30dcd5dfa8
Depend on the reborn core version it was built against.
2022-02-03 11:35:39 +00:00
modmuss50
fa657d46e8
Fix recipe syncing, improve (add) error handling.
2022-01-27 20:34:26 +00:00
modmuss50
646132e908
Cleanup build script and hopefully fix datagen.
2022-01-20 18:39:34 +00:00
modmuss50
b59c535c3d
Use fabric resource conditions api. Remove reborncore's.
2022-01-17 22:34:47 +00:00
modmuss50
892f3cba05
Fix curse mc version. Closes #2727
2022-01-08 00:42:13 +00:00
modmuss50
5fffac8ec1
beta 4
2021-12-07 13:01:27 +00:00
modmuss50
ce18aab73d
Minor cleanup
2021-12-07 12:51:14 +00:00
modmuss50
b828e81116
Hopefully fix generated resources missing from the jar.
...
Needs further work, but hopefully this will do for now.
2021-12-07 12:50:24 +00:00
modmuss50
eb14061349
Fix incorrect jar name.
2021-12-06 11:56:07 +00:00