Remove usage of REI internals (#3019)
Signed-off-by: shedaniel <daniel@shedaniel.me>
This commit is contained in:
parent
88d448c3a5
commit
554a63dbba
3 changed files with 34 additions and 39 deletions
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@ -253,8 +253,13 @@ def modCompat(Map args) {
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modCompat(
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name: "rei",
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runtime: [
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// "me.shedaniel:RoughlyEnoughItems-fabric:${project.rei_version}",
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// "dev.architectury:architectury-fabric:6.+" // Support for 1.19.1
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],
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compile: [
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"me.shedaniel:RoughlyEnoughItems-fabric:${project.rei_version}"
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"me.shedaniel:RoughlyEnoughItems-api-fabric:${project.rei_version}",
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"me.shedaniel:RoughlyEnoughItems-default-plugin-fabric:${project.rei_version}"
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],
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sourceSet: sourceSets.client,
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)
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@ -13,5 +13,5 @@ fapi_version=0.58.4+1.19.1
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# Dependencies
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energy_version=2.2.0
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rei_version=9.0.491
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rei_version=9.1.520
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jei_version=11.0.0.206
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@ -27,7 +27,6 @@ package techreborn.client.compat.rei;
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import com.mojang.blaze3d.systems.RenderSystem;
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import dev.architectury.event.CompoundEventResult;
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import dev.architectury.fluid.FluidStack;
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import me.shedaniel.math.Point;
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import me.shedaniel.math.Rectangle;
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import me.shedaniel.rei.api.client.entry.renderer.AbstractEntryRenderer;
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import me.shedaniel.rei.api.client.entry.renderer.EntryRenderer;
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@ -48,7 +47,6 @@ import me.shedaniel.rei.api.common.entry.EntryStack;
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import me.shedaniel.rei.api.common.entry.comparison.ItemComparatorRegistry;
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import me.shedaniel.rei.api.common.fluid.FluidSupportProvider;
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import me.shedaniel.rei.api.common.util.EntryStacks;
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import me.shedaniel.rei.impl.client.gui.widget.EntryWidget;
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import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
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import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
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import net.minecraft.client.MinecraftClient;
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@ -214,7 +212,7 @@ public class ReiPlugin implements REIClientPlugin {
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private void registerFluidGeneratorDisplays(DisplayRegistry registry, EFluidGenerator generator, Machine machine) {
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Identifier identifier = new Identifier(TechReborn.MOD_ID, machine.name);
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GeneratorRecipeHelper.getFluidRecipesForGenerator(generator).getRecipes().forEach(recipe ->
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registry.add(new FluidGeneratorRecipeDisplay(recipe, identifier))
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registry.add(new FluidGeneratorRecipeDisplay(recipe, identifier))
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);
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}
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@ -285,16 +283,8 @@ public class ReiPlugin implements REIClientPlugin {
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}
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public static Widget createEnergyDisplay(Rectangle bounds, double energy, EntryAnimation animation, Function<TooltipContext, Tooltip> tooltipBuilder) {
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return new EnergyEntryWidget(bounds, animation).entry(
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ClientEntryStacks.of(new AbstractRenderer() {
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@Override
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public void render(MatrixStack matrices, Rectangle bounds, int mouseX, int mouseY, float delta) {}
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@Override
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public @Nullable Tooltip getTooltip(TooltipContext context) {
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return tooltipBuilder.apply(context);
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}
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})
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return Widgets.createSlot(bounds).entry(
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ClientEntryStacks.of(new EnergyEntryRenderer(animation, tooltipBuilder))
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).notFavoritesInteractable();
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}
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@ -304,40 +294,40 @@ public class ReiPlugin implements REIClientPlugin {
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return Widgets.createSlot(bounds).entry(copy);
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}
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private static class EnergyEntryWidget extends EntryWidget {
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private EntryAnimation animation;
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private static class EnergyEntryRenderer extends AbstractRenderer {
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private final EntryAnimation animation;
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private final Function<TooltipContext, Tooltip> tooltipBuilder;
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protected EnergyEntryWidget(Rectangle rectangle, EntryAnimation animation) {
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super(new Point(rectangle.x, rectangle.y));
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this.getBounds().setBounds(rectangle);
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protected EnergyEntryRenderer(EntryAnimation animation, Function<TooltipContext, Tooltip> tooltipBuilder) {
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this.animation = animation;
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this.tooltipBuilder = tooltipBuilder;
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}
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@Override
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protected void drawBackground(MatrixStack matrices, int mouseX, int mouseY, float delta) {
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if (background) {
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Rectangle bounds = getBounds();
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int width = bounds.width;
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int height = bounds.height;
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int innerHeight = height - 2;
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public void render(MatrixStack matrices, Rectangle bounds, int mouseX, int mouseY, float delta) {
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int width = bounds.width + 2;
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int height = bounds.height + 2;
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int innerHeight = height - 2;
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PowerSystem.EnergySystem displayPower = PowerSystem.getDisplayPower();
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RenderSystem.setShaderTexture(0, GuiBuilder.defaultTextureSheet);
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drawTexture(matrices, bounds.x, bounds.y, displayPower.xBar - 15, displayPower.yBar - 1, width, height);
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int innerDisplayHeight;
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if (animation.animationType != EntryAnimationType.NONE) {
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innerDisplayHeight = MathHelper.ceil((System.currentTimeMillis() / (animation.duration / innerHeight) % innerHeight));
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if (animation.animationType == EntryAnimationType.DOWNWARDS)
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innerDisplayHeight = innerHeight - innerDisplayHeight;
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} else innerDisplayHeight = innerHeight;
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drawTexture(matrices, bounds.x + 1, bounds.y + 1 + innerHeight - innerDisplayHeight, displayPower.xBar, innerHeight + displayPower.yBar - innerDisplayHeight, width - 2, innerDisplayHeight);
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}
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PowerSystem.EnergySystem displayPower = PowerSystem.getDisplayPower();
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RenderSystem.setShaderTexture(0, GuiBuilder.defaultTextureSheet);
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drawTexture(matrices, bounds.x - 1, bounds.y - 1, displayPower.xBar - 15, displayPower.yBar - 1, width, height);
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int innerDisplayHeight;
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if (animation.animationType != EntryAnimationType.NONE) {
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innerDisplayHeight = MathHelper.ceil((System.currentTimeMillis() / (animation.duration / innerHeight) % innerHeight));
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if (animation.animationType == EntryAnimationType.DOWNWARDS)
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innerDisplayHeight = innerHeight - innerDisplayHeight;
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} else innerDisplayHeight = innerHeight;
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drawTexture(matrices, bounds.x, bounds.y + innerHeight - innerDisplayHeight, displayPower.xBar, innerHeight + displayPower.yBar - innerDisplayHeight, width - 2, innerDisplayHeight);
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}
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@Override
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protected void drawCurrentEntry(MatrixStack matrices, int mouseX, int mouseY, float delta) {}
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@Nullable
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public Tooltip getTooltip(TooltipContext context) {
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return this.tooltipBuilder.apply(context);
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}
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}
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private static class FluidStackRenderer extends AbstractEntryRenderer<FluidStack> {
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private final EntryAnimation animation;
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private final EntryRenderer<FluidStack> parent;
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