TechReborn/src/main/java/techreborn/client/gui/GuiMFSU.java
2022-05-18 20:20:44 +01:00

66 lines
2.7 KiB
Java

/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2020 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.client.gui;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.text.Text;
import reborncore.client.gui.builder.GuiBase;
import reborncore.common.screen.BuiltScreenHandler;
import reborncore.common.powerSystem.PowerSystem;
import techreborn.blockentity.storage.energy.HighVoltageSUBlockEntity;
public class GuiMFSU extends GuiBase<BuiltScreenHandler> {
HighVoltageSUBlockEntity mfsu;
public GuiMFSU(int syncID, final PlayerEntity player, final HighVoltageSUBlockEntity mfsu) {
super(player, mfsu, mfsu.createScreenHandler(syncID, player));
this.mfsu = mfsu;
}
@Override
protected void drawBackground(MatrixStack matrixStack, final float f, final int mouseX, final int mouseY) {
super.drawBackground(matrixStack, f, mouseX, mouseY);
final Layer layer = Layer.BACKGROUND;
drawSlot(matrixStack, 62, 45, layer);
drawSlot(matrixStack, 98, 45, layer);
drawArmourSlots(matrixStack, 8, 18, layer);
}
@Override
protected void drawForeground(MatrixStack matrixStack, final int mouseX, final int mouseY) {
super.drawForeground(matrixStack, mouseX, mouseY);
final Layer layer = Layer.FOREGROUND;
matrixStack.push();
matrixStack.scale(0.6f, 0.6f, 1.0f);
drawCentredText(matrixStack, Text.literal(PowerSystem.getLocalizedPowerNoSuffix(mfsu.getEnergy()) + "/" + PowerSystem.getLocalizedPower(mfsu.getMaxStoredPower())), 35, 0, 58, layer);
matrixStack.pop();
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) mfsu.getEnergy(), (int) mfsu.getMaxStoredPower(), mouseX, mouseY, 0, layer);
}
}