233 lines
6.3 KiB
Java
233 lines
6.3 KiB
Java
/*
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* This file is part of TechReborn, licensed under the MIT License (MIT).
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*
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* Copyright (c) 2017 TechReborn
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package techreborn.tiles.teir1;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import reborncore.api.power.EnumPowerTier;
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import reborncore.api.tile.IInventoryProvider;
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import reborncore.common.IWrenchable;
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import reborncore.common.blocks.BlockMachineBase;
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import reborncore.common.powerSystem.TilePowerAcceptor;
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import reborncore.common.util.Inventory;
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import techreborn.client.container.IContainerProvider;
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import techreborn.client.container.builder.BuiltContainer;
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import techreborn.client.container.builder.ContainerBuilder;
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import techreborn.init.ModBlocks;
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import techreborn.items.ItemParts;
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public class TileRecycler extends TilePowerAcceptor implements IWrenchable, IInventoryProvider, IContainerProvider {
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private final Inventory inventory = new Inventory(6, "TileRecycler", 64, this);
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private final int capacity = 1000;
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private final int cost = 2;
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private final int time = 15;
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private final int chance = 6;
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private boolean isBurning;
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private int progress;
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public TileRecycler() {
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super(1);
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}
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public int gaugeProgressScaled(final int scale) {
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return this.progress * scale / this.time;
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}
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@Override
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public void updateEntity() {
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if (this.world.isRemote)
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return;
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boolean updateInventory = false;
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if (this.canRecycle() && !this.isBurning() && this.getEnergy() != 0)
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this.setBurning(true);
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else if (this.isBurning()) {
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if (this.useEnergy(this.cost) != this.cost)
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this.setBurning(false);
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this.progress++;
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if (this.progress >= this.time) {
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this.progress = 0;
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this.recycleItems();
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updateInventory = true;
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this.setBurning(false);
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}
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}
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this.updateState();
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if (updateInventory) {
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this.markDirty();
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}
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}
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public void recycleItems() {
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final ItemStack itemstack = ItemParts.getPartByName("scrap");
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final int randomchance = this.world.rand.nextInt(this.chance);
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if (randomchance == 1) {
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if (this.getStackInSlot(1).isEmpty())
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this.setInventorySlotContents(1, itemstack.copy());
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else
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this.getStackInSlot(1).grow(itemstack.getCount());
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}
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this.decrStackSize(0, 1);
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}
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public boolean canRecycle() {
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return this.getStackInSlot(0) != ItemStack.EMPTY && this.hasSlotGotSpace(1);
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}
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public boolean hasSlotGotSpace(final int slot) {
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if (this.getStackInSlot(slot) == ItemStack.EMPTY) {
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return true;
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} else if (this.getStackInSlot(slot).getCount() < this.getStackInSlot(slot).getMaxStackSize()) {
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return true;
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}
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return true;
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}
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public boolean isBurning() {
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return this.isBurning;
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}
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public void setBurning(final boolean burning) {
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this.isBurning = burning;
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}
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public void updateState() {
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final IBlockState BlockStateContainer = this.world.getBlockState(this.pos);
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if (BlockStateContainer.getBlock() instanceof BlockMachineBase) {
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final BlockMachineBase blockMachineBase = (BlockMachineBase) BlockStateContainer.getBlock();
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if (BlockStateContainer.getValue(BlockMachineBase.ACTIVE) != this.isBurning)
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blockMachineBase.setActive(this.isBurning, this.world, this.pos);
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}
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}
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@Override
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public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final EnumFacing side) {
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return false;
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}
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@Override
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public EnumFacing getFacing() {
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return this.getFacingEnum();
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}
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@Override
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public boolean wrenchCanRemove(final EntityPlayer entityPlayer) {
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return entityPlayer.isSneaking();
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}
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@Override
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public float getWrenchDropRate() {
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return 1.0F;
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}
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@Override
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public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) {
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return new ItemStack(ModBlocks.RECYCLER, 1);
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}
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public boolean isComplete() {
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return false;
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}
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// ISidedInventory
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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if (side.equals(EnumFacing.UP))
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return new int[] { 0 };
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else if (side.equals(EnumFacing.DOWN))
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return new int[] { 1 };
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return new int[0];
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}
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@Override
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public boolean canInsertItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) {
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if (slotIndex == 1)
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return false;
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return this.isItemValidForSlot(slotIndex, itemStack);
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}
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@Override
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public boolean canExtractItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) {
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return slotIndex == 1;
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}
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@Override
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public double getMaxPower() {
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return this.capacity;
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}
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@Override
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public boolean canAcceptEnergy(final EnumFacing direction) {
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return true;
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}
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@Override
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public boolean canProvideEnergy(final EnumFacing direction) {
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return false;
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}
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@Override
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public double getMaxOutput() {
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return 0;
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}
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@Override
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public double getMaxInput() {
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return 32;
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}
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@Override
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public EnumPowerTier getTier() {
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return EnumPowerTier.MEDIUM;
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}
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@Override
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public Inventory getInventory() {
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return this.inventory;
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}
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public int getProgress() {
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return this.progress;
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}
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public void setProgress(final int progress) {
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this.progress = progress;
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}
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@Override
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public BuiltContainer createContainer(final EntityPlayer player) {
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return new ContainerBuilder("recycler").player(player.inventory).inventory().hotbar().addInventory()
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.tile(this).slot(0, 55, 45).outputSlot(1, 101, 45).syncEnergyValue()
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.syncIntegerValue(this::getProgress, this::setProgress).addInventory().create();
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}
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}
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