modmuss50
7139a62102
Update to fixed Reborn core and bump version
2016-01-13 13:40:02 +00:00
modmuss50
b588e8c08a
IC2 Classic API support (This is all you are getting)
...
If this is broken I dont care, if it has broken other things I will care.
2016-01-07 10:46:13 +00:00
mezz
ad0b45cd2a
Add industrial sawmill recipes
2015-12-31 02:11:24 -08:00
mezz
5addee32e6
Add grinder recipes
2015-12-31 00:56:09 -08:00
modmuss50
2320ceb2c3
Fixed machines loosing state
2015-12-23 12:40:48 +00:00
Modmuss50
eedabb9e7d
Merge remote-tracking branch 'remotes/origin/master' into 1.8.8
...
# Conflicts:
# src/main/java/techreborn/client/gui/GuiGrinder.java
# src/main/java/techreborn/tiles/TileGrinder.java
2015-12-16 16:06:33 +00:00
Modmuss50
96a7b56b5f
Fixes #304
2015-12-16 15:56:12 +00:00
Modmuss50
5324016199
fixes #302
2015-12-16 11:07:34 +00:00
Modmuss50
fbc5291a1d
Merge remote-tracking branch 'remotes/origin/master' into 1.8.8
2015-12-14 18:14:12 +00:00
Modmuss50
23255bdfff
Fixes #301
2015-12-14 18:13:47 +00:00
Modmuss50
d5ce5cba04
Merge remote-tracking branch 'remotes/origin/master' into 1.8.8
...
# Conflicts:
# src/main/java/techreborn/tiles/TileIndustrialElectrolyzer.java
2015-12-12 11:41:21 +00:00
Modmuss50
cc6dfbc3c4
Fixes #295
2015-12-11 21:52:35 +00:00
Modmuss50
5c95b238fa
Fixes #296
2015-12-11 21:33:32 +00:00
modmuss50
40f78c3938
Merge branch 'master' into 1.8.8
...
Conflicts:
build.gradle
2015-12-05 20:30:20 +00:00
modmuss50
cf36bc9dc1
Fixes #293 and removed java doc
2015-12-05 20:23:40 +00:00
modmuss50
a795f90971
Update forge, fix ticking tiles.
2015-12-05 20:14:32 +00:00
modmuss50
3367e990be
Update to new forge and mappings
2015-11-29 09:52:45 +00:00
Modmuss50
b0784c44d2
Fixes for latest forge and more rendering.
2015-11-26 17:35:31 +00:00
Modmuss50
9f3622ea33
some more texture work
2015-11-25 21:03:55 +00:00
Modmuss50
bce444a4ff
0
2015-11-23 20:34:05 +00:00
Modmuss50
fe9d41ac76
50
2015-11-23 20:27:06 +00:00
Modmuss50
839647ed85
734
2015-11-23 19:51:40 +00:00
Modmuss50
30879a534a
859
2015-11-23 19:19:18 +00:00
Modmuss50
b88fe49ee2
1936
2015-11-23 18:41:29 +00:00
Modmuss50
92ca6548c6
2211
2015-11-23 15:15:42 +00:00
Modmuss50
fa9cd98b5a
4693
2015-11-23 14:47:50 +00:00
Modmuss50
011ebaba1d
4862
2015-11-23 14:45:16 +00:00
Modmuss50
f0a70fa478
5235
2015-11-23 14:40:30 +00:00
modmuss50
d545521d04
Added PlayerDectector closes #286
2015-11-22 11:16:54 +00:00
modmuss50
05e7ecf2f3
Removed sout lines
2015-11-22 10:33:21 +00:00
Modmuss50
806cf757a5
Fixes #264
2015-11-18 19:41:37 +00:00
Modmuss50
3f41e26ece
Fixes some issues with the fustion reactor.
2015-11-18 17:02:22 +00:00
Modmuss50
758d918bdb
Got the Vacuum Freezer working.
2015-11-18 08:35:34 +00:00
Modmuss50
3114576e7b
Most of the Vacuum Freezer(Not working just yet)
2015-11-17 21:48:06 +00:00
Modmuss50
7db2e0dc8c
Polish to the reactor
2015-11-16 21:50:09 +00:00
Modmuss50
a63128aa7e
Added Fusion Reactor
2015-11-16 21:10:39 +00:00
Modmuss50
f42c127201
Added basic fustion reactor multiblock checking.
2015-11-16 15:20:19 +00:00
Modmuss50
100293fb8e
Started work on reactor.
2015-11-16 13:36:44 +00:00
Modmuss50
19d269b1de
Fixes #271
2015-11-16 11:17:36 +00:00
modmuss50
16f1a8de17
Charge bench recode.
2015-11-13 19:00:17 +00:00
gigabit101
cc2b6a8df3
All machines can now be powered with batteries
2015-11-13 16:40:01 +00:00
gigabit101
0ebf0c95dd
more charge slots
2015-11-13 16:29:35 +00:00
gigabit101
a74910e763
Some work on charge slots
2015-11-13 16:08:50 +00:00
Modmuss50
2331e3c35d
Fixes #255 and fixes #258
2015-11-12 21:38:11 +00:00
Modmuss50
61a600713a
Charge bench now supports higher teir items.
2015-11-12 21:28:49 +00:00
gigabit101
da631dd25e
Fixed Isidedness of Centrifuge closes #262
2015-11-12 21:01:36 +00:00
gigabit101
320d06e39e
Fixed Digital Chest not counting the ItemStack in output slot
2015-11-12 20:22:41 +00:00
gigabit101
d9654782fe
Fixed stack issue with Quantum/Digital Chest
2015-11-12 20:12:15 +00:00
Modmuss50
7e07320844
Removed unused imports
2015-11-12 19:50:20 +00:00
gigabit101
c2dcaf1902
Fixed Quantum Chest/Digital Chest stored items closes #247
2015-11-11 21:37:31 +00:00
Modmuss50
c120c37723
Fixes #250
2015-11-11 17:12:59 +00:00
Modmuss50
842fa421ae
Fixes #243
2015-11-11 17:00:18 +00:00
Modmuss50
e4760e559b
Fixes #249
2015-11-11 15:30:03 +00:00
Modmuss50
47a466ef21
Some fixes for #242
2015-11-11 15:24:13 +00:00
Modmuss50
7135075ac6
Removed power indicator on sawmill
2015-11-11 15:17:24 +00:00
modmuss50
ef03cf50a9
Merge branch 'master' of https://github.com/TechReborn/TechReborn
...
Conflicts:
src/main/java/techreborn/asm/LoadingPlugin.java
src/main/java/techreborn/client/gui/GuiBlastFurnace.java
src/main/java/techreborn/client/render/MultiblockRenderEvent.java
src/main/java/techreborn/compat/recipes/RecipesIC2.java
src/main/java/techreborn/init/ModItems.java
src/main/java/techreborn/lib/Location.java
src/main/java/techreborn/packets/PacketPipeline.java
src/main/java/techreborn/partSystem/fmp/CableConverter.java
2015-11-08 12:34:18 +00:00
modmuss50
8abf6e5282
Moved to RebornCore
2015-11-08 12:15:45 +00:00
Modmuss50
e93b29545e
You saw nothing :)
...
Just some debug code
2015-11-01 17:09:46 +00:00
modmuss50
50a830a101
Fixes #207
2015-11-01 16:45:58 +00:00
modmuss50
bffbd31cab
Sort of Revert "why was this done twice"
...
This reverts commit 363adeb681
.
Fixes #209
2015-11-01 16:24:35 +00:00
modmuss50
227d5fe19b
Fixes #214
2015-11-01 14:38:47 +00:00
modmuss50
50fa2e8a1d
Fixes #194
2015-10-22 18:19:05 +01:00
MrBretzel
94b0123a3b
Fixed #192
2015-10-22 13:34:11 +02:00
Modmuss50
2d3c6a8dec
Charge bench now uses new power system, also uses old one
2015-10-14 21:42:45 +01:00
modmuss50
13383bd2a9
Should fix #186
2015-10-10 16:42:21 +01:00
gigabit101
a8ea0f55e7
Removed a load of un needed junk from other versions of Gtech
2015-10-09 21:55:54 +01:00
Modmuss50
8a494a392c
Fixes #172
2015-10-08 08:24:48 +01:00
Modmuss50
7d052a3292
Removed last ic2 energy class
2015-10-07 08:20:45 +01:00
Modmuss50
3a9c469965
Fixes #171
2015-10-07 08:19:39 +01:00
Modmuss50
081f16a533
Removed Farm
2015-09-23 18:58:46 +01:00
modmuss50
47a8ccadcb
added backwards compatibility for block rotation
2015-09-19 09:38:19 +01:00
modmuss50
148715111f
Renamed TileMeta to TileRotation
2015-09-19 09:31:24 +01:00
Modmuss50
11fd755619
Fixed issues with the tank not syncing on the disel genertaor
2015-09-10 19:39:00 +01:00
Modmuss50
2cf90af757
Fixed #140
2015-09-10 17:41:59 +01:00
modmuss50
8aafd118f5
Added fluid power manager, imports from forestry and bc
2015-09-08 18:39:59 +01:00
gigabit101
61120ed30b
Added Ae2 and Logistic pipe support to Quantum Chest
2015-09-07 20:48:35 +01:00
Modmuss50
fe11409b4e
Fixed a load of crashes becuase of the new rotation system. Fixed powered tiles
2015-09-05 11:44:41 +01:00
Modmuss50
d3e860edb2
Inital port to tile based meta
2015-09-05 09:17:58 +01:00
modmuss50
d4c663ae72
fixes #116
2015-08-26 09:55:04 +01:00
modmuss50
ccb028a202
Tweaked thermal generator, closes #100
2015-08-16 12:17:02 +01:00
modmuss50
6d46a03e5d
Fixes #104 and #105
2015-08-13 12:47:55 +01:00
modmuss50
c63e9577fe
Fixed massive multi blocks
2015-08-10 22:27:40 +01:00
modmuss50
2ff03573d9
Added logic to alloy furnace
2015-08-10 19:28:52 +01:00
modmuss50
fb33dda932
Changes the way heat is calculated.
2015-08-10 14:32:01 +01:00
modmuss50
e0ab0af822
Reformatted all the code using the default intelji formatting options.
2015-08-09 11:05:32 +01:00
modmuss50
219aa69860
Fixed the IDSUManager crashing on startup and resetting the power values.
2015-07-27 19:18:42 +01:00
modmuss50
5927eaca4c
Recoded idsu, closes #81
2015-07-26 16:01:27 +01:00
modmuss50
e8bbbcc7c3
Some changes to the way rf is handled.
2015-07-25 17:55:03 +01:00
gigabit101
fb3855a078
closes #87
2015-07-24 23:18:30 +01:00
gigabit101
2d16b194e8
this might have been a issue at some point
2015-07-24 22:30:23 +01:00
gigabit101
bac2cdcbc6
closes #55
2015-07-24 22:29:00 +01:00
modmuss50
8725c5932d
It now gets to the main menu without ic2 :) o/ Next I need to fix the powered items.
2015-07-23 16:19:07 +01:00
modmuss50
496151fcae
Fixed aesu powers in creative tab, more work moving away from ic2 core and only needing ic2 api
2015-07-23 13:42:20 +01:00
modmuss50
e9ece63a99
Initial untested port to new internal power system.
...
This resets all the machines internal power buffer
2015-07-23 12:52:51 +01:00
modmuss50
984b502ded
fixes #85 , Fixes issues with RF output
2015-07-23 10:13:37 +01:00
gigabit101
ab72f7dced
Started adding progress bars to other machines
2015-07-21 17:53:43 +01:00
gigabit101
0880ffac72
Added configs to Aesu
2015-07-21 17:53:20 +01:00
modmuss50
663b5f2f75
Fixed some issues with the Industrial Electrolyzer
2015-07-20 15:38:36 +01:00
modmuss50
462aa20710
Fixed the BlastFurnace
2015-07-20 15:19:23 +01:00
modmuss50
d2b2f34d64
Some tweaks to the farm
2015-07-13 21:31:11 +01:00
modmuss50
ef5d81d8e2
Some more work on the farm
2015-07-13 16:24:50 +01:00
modmuss50
c160abf176
Started work on the farm, some changes to the idsu, its still broken
2015-07-13 13:54:44 +01:00
modmuss50
ab384b661a
Fixed lesu issue, temp remove rf output
2015-07-03 17:12:31 +01:00
modmuss50
10846270c5
Matterfab now needs scrap
2015-07-03 16:38:31 +01:00
gigabit101
26eff9bcbf
Removed fluid tank from IndustrialElectrolyzer closes #58
2015-07-02 23:39:36 +01:00
modmuss50
4ae1293535
Optimised all imports
2015-07-02 19:51:24 +01:00
modmuss50
a71b399765
Moved the lesu to the new system, looks like its stripping every thing ;'(
2015-07-01 20:34:22 +01:00
modmuss50
5b06a20351
Added ASM Method and Field stripper, more work on own power net
2015-07-01 16:41:40 +01:00
Gig
926bcb9f8b
more little things
2015-06-30 00:08:40 +01:00
Gig
e216bc3643
Some changes to Isided on for the ChargeBench
2015-06-29 23:43:00 +01:00
Gig
40a97145dc
fixed a important check
2015-06-29 23:18:21 +01:00
modmuss50
2e7f506115
fixes #66
2015-06-29 19:10:26 +01:00
Gig
a063e13612
It works!!!
...
Charge bench now working needs a texture and recipe
2015-06-29 18:42:20 +01:00
Gig
bfe0d57bc7
Started on ChargeBench only slot 0 works atm
2015-06-29 18:03:40 +01:00
Gig
3c4439ec5c
Sawmill now needs multiblock
2015-06-27 16:10:43 +01:00
Gig
6e74b9197b
IndustrialElectrolyzer now uses fluids
...
IndustrialElectrolyzer now renders fluids in gui
IndustrialElectrolyzer recipe handler now renders fluids
2015-06-26 17:56:09 +01:00
Gig
ddb4b5cb20
Moved blast furnace recipes over to new crafter still needs to get heat
2015-06-25 20:17:14 +01:00
Gig
8da3e8323a
Grinder now requires multiblock
2015-06-25 16:40:39 +01:00
Gig
7a4ac3e610
ImplosionCompressor now requires multiblock
2015-06-25 16:33:56 +01:00
modmuss50
f92f67232a
some improvements to tick time
2015-06-25 08:28:29 +01:00
modmuss50
f9a99feee0
fixes #43 and fixes #48
2015-06-25 07:55:29 +01:00
modmuss50
5fbe42c026
some tweaks to the values
2015-06-22 18:32:08 +01:00
modmuss50
74a9ace574
rewritten matter fab
...
Take 3 should be good :)
2015-06-22 17:10:06 +01:00
modmuss50
e660463bae
Some work no the mass fab
2015-06-22 11:32:30 +01:00
modmuss50
43da219936
Some clean up of some code
2015-06-21 14:17:47 +01:00
joflashstudios
4fb6f4aca6
Fixed some LESU things
...
EU/t and capacity are now config-driven. Note that while the "max-eu" updates when you remove LESU storage blocks, it's currently retaining the highest EU/t you get, so if you remove blocks, the GUI still says it has the same EU/t you had before you removed them. Also shortened EU display.
2015-06-19 22:31:56 -04:00
modmuss50
345fa8e4a0
Fixed average eu/tick out
2015-06-19 18:38:08 +01:00
modmuss50
9d16b13d6e
initial work on making it work, now to fix the broken gui
2015-06-18 18:34:39 +01:00
modmuss50
da4d56ac0f
Some small fixes
2015-06-17 17:33:57 +01:00
modmuss50
598badc375
A load of work on the system, seams a lot is broken.
2015-06-17 17:01:26 +01:00
modmuss50
2bed98e6f0
Added basic test cases for the IDSU manager, it looks like it works :)
2015-06-15 21:18:12 +01:00
modmuss50
97e8492801
Fixed java 6 support
2015-06-15 20:19:21 +01:00
modmuss50
30ad6dd52f
Cleaned up, fixed spelling issues
2015-06-15 20:12:02 +01:00
modmuss50
b0fdd92b8d
Initial work on IDSU manager
2015-06-15 20:09:16 +01:00
Tntrololol
083696280c
Some GUI fixes
2015-06-14 13:34:52 -05:00
modmuss50
11a7b42689
polishing the lesu.
2015-06-14 16:54:49 +01:00
modmuss50
c9c664352c
Finished the lesu
2015-06-14 16:42:03 +01:00
modmuss50
2ded7e0121
Added lesu logic. updated fmp to allow extra utils to run
2015-06-14 15:58:49 +01:00
modmuss50
51c91aaccb
Added lesu storage block counting
2015-06-14 13:35:36 +01:00
modmuss50
af9e9e535a
Now stores eu when broken with a wrench. Added empty and full ones to creative tab.
2015-06-14 12:35:28 +01:00
modmuss50
63fa58eb24
Added average eu change to the aesu.
2015-06-14 12:15:24 +01:00
modmuss50
755c64369a
Fixed fluid syncing issues, fixed liquid item dropping when block broken
2015-06-14 11:58:56 +01:00
modmuss50
6deb0b1d32
Improved the way we handle other mods
2015-06-12 18:40:08 +01:00
Tntrololol
206f967d63
Updated the Industrial Sawmill to include a FluidTank and allow FluidStack input (someone make sure I did it right)
2015-06-10 23:48:15 -05:00
modmuss50
65fe6dc405
Only show this when debuging
2015-06-10 18:36:07 +01:00
modmuss50
944ac7492e
Fixed some issues with the AESU, Added gui text to it
2015-06-10 16:12:16 +01:00
modmuss50
81a5f3fc76
Fix output sides
2015-06-10 13:54:46 +01:00
modmuss50
9b1093c22c
Added basic aesu controls, just need to finish the gui :)
2015-06-10 13:52:54 +01:00
modmuss50
6826cfe4be
added unrest upgradeHandler
2015-06-09 11:24:15 +01:00
Gig
ff61878bfb
Added isided for PlateCuttingMachine
2015-06-08 23:38:15 +01:00