modmuss50
31e7b357dc
Use modern java features where we can, optimise imports.
2021-05-29 20:32:05 +01:00
modmuss50
b33f4be5f4
1.17: TechReborn compiles and runs, big thanks to @petabyteboy
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Co-authored-by: Milan Pässler <milan@petabyte.dev>
2021-05-29 13:19:29 +01:00
Justin Vitale
d12b31bfe4
fix #2318 - Ensure registry result is not null before rendering.
2021-01-15 00:45:42 +11:00
drcrazy
342917851b
Fix license
2020-10-21 01:37:31 +03:00
modmuss50
19f7e17f7d
1.16.3 - just mappings
2020-09-19 14:30:12 +01:00
modmuss50
46fe49ebe5
Fix ore gen
2020-08-02 14:05:52 +01:00
modmuss50
619fd39df3
Mappings update
2020-08-02 13:44:25 +01:00
modmuss50
b5707b144e
Some general cleanup
2020-07-26 16:19:33 +01:00
shedaniel
01663648c4
Epic REI displays. Thanks to shedaniel! ( #2167 )
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* Epic REI displays
Signed-off-by: shedaniel <daniel@shedaniel.me>
* use the AbstractEnergyConsumingMachineCategory for ElectrolyzerCategory
Signed-off-by: shedaniel <daniel@shedaniel.me>
2020-07-18 18:58:35 +03:00
Justin Vitale
c4ef977f16
Refactor and import cleanup (Excluding network PR changed files)
2020-07-09 23:04:42 +10:00
Justin Vitale
704dc06961
Import cleanup and reorganization
2020-06-18 22:41:34 +10:00
modmuss50
8051e0cfbb
Fix some issues
2020-04-26 19:39:06 +01:00
modmuss50
7ccd5bcebd
20w17a compile pass
2020-04-26 16:29:38 +01:00
modmuss50
71d88ae44a
Merge remote-tracking branch 'remotes/origin/1.15' into 1.16
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# Conflicts:
# src/main/java/techreborn/events/ModRegistry.java
2020-04-26 00:28:17 +01:00
modmuss50
047c57c918
fix license warnings
2020-04-26 00:22:24 +01:00
modmuss50
c2e74f070d
Merge remote-tracking branch 'remotes/origin/1.15' into 1.16
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# Conflicts:
# build.gradle
2020-04-11 15:40:23 +01:00
modmuss50
e6533f0a97
Fix #2084
2020-04-11 15:27:24 +01:00
shedaniel
8dae42d04a
Update REI to v4.1-unstable ( #2063 )
2020-03-19 14:23:52 +00:00
modmuss50
a88d34b87f
improved rei compat ( #2054 )
2020-03-05 19:24:29 +00:00
drcrazy
b9a36270a6
Assembly machine got usage in REI. Closes #2034
2020-02-10 21:44:39 +03:00
vhd
f1731fe925
Slightly better REI fluid handling. ( #1968 )
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- now you can jump between fluid/cells/buckets when looking for recipes
2020-01-10 21:05:05 +00:00
modmuss50
7b99e2e9b7
License updates + fixes
2020-01-03 22:46:07 +00:00
vhd
f7661681bc
Temporary fix for REI fluid cells integration ( #1921 )
2019-12-24 22:15:40 +00:00
vhd
6918f8dd60
REI integration for fluid generators ( #1916 )
2019-12-22 17:58:58 +00:00
modmuss50
5e5e997b93
Move most int fluid values to FluidValue.
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This has been done to make it easier in the future to move to a new fluid system.
Some work is still needed (in recipes mainly) to move away fully away from mb. This should work identically to the old system for now.
2019-12-12 12:42:33 +00:00
shedaniel
16fe02f359
FIx REI Compat for 1.15 snapshots ( #1888 )
2019-11-15 17:17:06 +00:00
shedaniel
8ecfa4207a
Some REI Compat Changes ( #1882 )
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* Update REi
* Update to 3.2.6
2019-11-07 14:46:19 +00:00
modmuss50
68c5e1637d
Revert "Fix #1854 "
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This reverts commit 5338898a
2019-10-30 15:35:09 +00:00
modmuss50
5338898ae3
Fix #1854
2019-10-28 16:04:29 +00:00
drcrazy
f4e29cf9cb
Warnings and Updated textures
2019-09-24 13:35:26 +03:00
modmuss50
2f9b154e22
Move to RC's fluid instance, closes #1826
2019-09-15 13:59:46 +01:00
drcrazy
66e8652c87
REI support for two new machines
2019-08-23 14:12:31 +03:00
drcrazy
f3cdd131a0
Show fluids in REI. Why water is so weird?
2019-08-23 01:40:14 +03:00
drcrazy
154dff4cbf
Unused imports + warnings )
2019-08-22 01:23:32 +03:00
drcrazy
fee7d69919
Add heat to REI
2019-08-20 03:44:54 +03:00
drcrazy
5bac19e302
tags for rolling machine + some REI polishing
2019-08-20 00:01:38 +03:00
Daniel She
f0b8d99853
Update to REI 3.0-pre ( #1793 )
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* Update to REI 3.0-pre
* Update fabric.mod.json
2019-08-19 14:26:47 +01:00
drcrazy
3eec5bcb5b
Added some recipe texts to REI. Looks ugly
2019-08-16 14:18:48 +03:00
modmuss50
eca7aaa34f
add a Towelette plugin to blacklist our fluids, fixes the game not loading
2019-08-13 16:24:24 +01:00