Fix Semifluid generator activate state and fix fluid sync
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1 changed files with 12 additions and 2 deletions
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@ -11,6 +11,7 @@ import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import reborncore.api.power.EnumPowerTier;
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import reborncore.api.tile.IInventoryProvider;
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import reborncore.common.IWrenchable;
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import reborncore.common.blocks.BlockMachineBase;
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import reborncore.common.powerSystem.TilePowerAcceptor;
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import reborncore.common.util.FluidUtils;
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import reborncore.common.util.Inventory;
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@ -40,7 +41,7 @@ public class TileSemifluidGenerator extends TilePowerAcceptor implements IWrench
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fluids.put("creosote", 3000);
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fluids.put("biomass", 8000);
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fluids.put("oil", 64000);
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fluids.put("fluidoil", 64000);
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fluids.put("fluidsodium", 30000);
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fluids.put("fluidlithium", 60000);
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fluids.put("biofuel", 32000);
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@ -113,7 +114,10 @@ public class TileSemifluidGenerator extends TilePowerAcceptor implements IWrench
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public void updateEntity() {
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super.updateEntity();
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if (!world.isRemote)
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FluidUtils.drainContainers(tank, inventory, 0, 1);
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{
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if(FluidUtils.drainContainers(tank, inventory, 0, 1))
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this.syncWithAll();
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}
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if (tank.getFluidAmount() > 0 && getMaxPower() - getEnergy() >= euTick && tank.getFluidType() != null && fluids.containsKey(tank.getFluidType().getName())) {
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Integer euPerBucket = fluids.get(tank.getFluidType().getName());
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@ -130,7 +134,13 @@ public class TileSemifluidGenerator extends TilePowerAcceptor implements IWrench
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tank.drain(currentWithdraw, true);
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addEnergy(euTick);
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if(!this.isActive())
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this.world.setBlockState(this.getPos(),
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this.world.getBlockState(this.getPos()).withProperty(BlockMachineBase.ACTIVE, true));
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}
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else if(this.isActive())
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this.world.setBlockState(this.getPos(),
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this.world.getBlockState(this.getPos()).withProperty(BlockMachineBase.ACTIVE, false));
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if (tank.getFluidType() != null && getStackInSlot(2) == ItemStack.EMPTY) {
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inventory.setInventorySlotContents(2, new ItemStack(tank.getFluidType().getBlock()));
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} else if (tank.getFluidType() == null && getStackInSlot(2) != ItemStack.EMPTY) {
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