Nanosaber now deactivates if it's out of power, and won't activate if there's not enough power.

# Conflicts:
#	src/main/java/techreborn/items/tools/ItemNanosaber.java
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ProfessorProspector 2016-10-17 18:40:53 -07:00 committed by modmuss50
parent 2de0ba95a6
commit 145124e3dd
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@ -959,7 +959,11 @@ techreborn.message.allPlayers=All Players
techreborn.message.onlyOtherPlayers=Only Other Players techreborn.message.onlyOtherPlayers=Only Other Players
techreborn.message.onlyYou=Only You techreborn.message.onlyYou=Only You
techreborn.message.nanosaberActive=Active techreborn.message.nanosaberActive=Active
techreborn.message.nanosaberActivate=Activate
techreborn.message.nanosaberDeactivating=Deactivating
techreborn.message.nanosaberInactive=Inactive techreborn.message.nanosaberInactive=Inactive
techreborn.message.nanosaberEnergyErrorTo=Not Enough Energy to
techreborn.message.nanosaberEnergyError=Not Enough Energy:
#Cables #Cables
Cable.copperCable.name=Copper Cable Cable.copperCable.name=Copper Cable