feat: add eating gizmo to TableBase
made a component tracking if colonists are allowed to eat at a table or not (doesn't actually forbid eating yet)
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3 changed files with 132 additions and 0 deletions
45
Source/TableToggle.csproj
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45
Source/TableToggle.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<!--
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Copyright 2025 Maciej Pawłowski
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This file is part of "Table Eating Toggle".
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"Table Eating Toggle" is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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"Table Eating Toggle" is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with "Table Eating Toggle". If not, see <https://www.gnu.org/licenses/>.
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-->
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<PropertyGroup>
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<OutputPath>../Assemblies</OutputPath>
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<TargetFramework>net48</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<!-- <Nullable>enable</Nullable> -->
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>../Assemblies</OutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp.dll">
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<HintPath>../../../RimWorldLinux_Data/Managed/Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule.dll">
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<HintPath>../../../RimWorldLinux_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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</Project>
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