TechReborn/src/main/java/techreborn/blocks/misc/BlockNuke.java
2019-08-12 17:57:00 +01:00

113 lines
4.5 KiB
Java

/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2018 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.blocks.misc;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.ProjectileEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateFactory;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.explosion.Explosion;
import reborncore.common.BaseBlock;
import techreborn.config.TechRebornConfig;
import techreborn.entities.EntityNukePrimed;
/**
* Created by Mark on 13/03/2016.
*/
public class BlockNuke extends BaseBlock {
public static BooleanProperty OVERLAY = BooleanProperty.of("overlay");
public BlockNuke() {
super(Block.Settings.of(Material.TNT));
this.setDefaultState(this.stateFactory.getDefaultState().with(OVERLAY, false));
}
public void ignite(World worldIn, BlockPos pos, BlockState state, LivingEntity igniter) {
if (!worldIn.isClient) {
EntityNukePrimed entitynukeprimed = new EntityNukePrimed(worldIn, (double) ((float) pos.getX() + 0.5F),
(double) pos.getY(), (double) ((float) pos.getZ() + 0.5F), igniter);
worldIn.spawnEntity(entitynukeprimed);
worldIn.playSound((PlayerEntity) null, entitynukeprimed.x, entitynukeprimed.y, entitynukeprimed.z,
SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
}
@Override
public void onDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn) {
if (!worldIn.isClient) {
EntityNukePrimed entitynukeprimed = new EntityNukePrimed(worldIn, (double) ((float) pos.getX() + 0.5F),
(double) pos.getY(), (double) ((float) pos.getZ() + 0.5F), explosionIn.getCausingEntity());
entitynukeprimed.setFuse(worldIn.random.nextInt(TechRebornConfig.nukeFuseTime / 4) + TechRebornConfig.nukeFuseTime / 8);
worldIn.spawnEntity(entitynukeprimed);
}
}
@Override
public void onEntityCollision(BlockState state, World worldIn, BlockPos pos, Entity entityIn) {
if (!worldIn.isClient && entityIn instanceof ProjectileEntity) {
ProjectileEntity entityarrow = (ProjectileEntity) entityIn;
LivingEntity shooter = null;
if (entityarrow.getOwner() instanceof LivingEntity) {
shooter = (LivingEntity) entityarrow.getOwner();
}
if (entityarrow.isOnFire()) {
ignite(worldIn, pos, state, shooter);
worldIn.setBlockState(pos, Blocks.AIR.getDefaultState());
}
}
}
@Override
public void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean b) {
super.onBlockAdded(state, worldIn, pos, oldState, b);
if (worldIn.isReceivingRedstonePower(pos)) {
ignite(worldIn, pos, state, null);
worldIn.setBlockState(pos, Blocks.AIR.getDefaultState());
}
}
@Override
public void neighborUpdate(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos p_189540_5_, boolean bo) {
if (worldIn.isReceivingRedstonePower(pos)) {
ignite(worldIn, pos, state, null);
worldIn.setBlockState(pos, Blocks.AIR.getDefaultState());
}
}
@Override
protected void appendProperties(StateFactory.Builder<Block, BlockState> builder) {
builder.add(OVERLAY);
}
}