TechReborn/src/main/java/techreborn/events/TRTickHandler.java
2019-06-12 19:29:04 +01:00

54 lines
2.1 KiB
Java

/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2018 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.events;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import techreborn.init.TRContent;
public class TRTickHandler {
public Item previouslyWearing;
//TODO fixable with a newer version of fabric
//
// @SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
// public void onPlayerTick(TickEvent.PlayerTickEvent e) {
// PlayerEntity player = e.player;
// Item chestslot = !player.getEquippedStack(EquipmentSlot.CHEST).isEmpty()
// ? player.getEquippedStack(EquipmentSlot.CHEST).getItem() : null;
//
// if (previouslyWearing != chestslot && previouslyWearing == TRContent.CLOAKING_DEVICE && player.isInvisible()
// && !player.hasStatusEffect(StatusEffects.INVISIBILITY)) {
// player.setInvisible(false);
// }
//
// previouslyWearing = chestslot;
// }
}