TechReborn fork with more config options
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Ayutac a0b749fdb9
Added 2 blaze powder related recipes (#2716)
1 Blaze Rod gets grinded into 4 powders already, so compressing 5 powders into 1 rod shouldn't be a problem. The Ind Centrifuge magma block recipe is more interesting. Double normal water amount because half of that is used to cool the remains of the magma block down afterwards, the other half for usual centrifuge recipe. Magma is relatively soft, so one magma block only needs half as much time as an ore, but we have 5 to grind, so 2.5 that time amount, leading to a time of 250. Only one Magma Cream gets produced. 2 are needed to centrifuge to blaze powder, so 10 Magma blocks. Hence 120 Magma blocks or about 2 stacks to get enough blaze powder to create 12 Ender Eyes, or just half of that (1 stack) if chemical reactor is used. Sounds balanced to me.
2022-01-07 17:36:14 +03:00
.github Update release.yml to no longer use github PAT 2021-11-25 16:18:29 +00:00
gradle/wrapper Update deps 2021-11-11 10:54:33 +00:00
RebornCore Fix #2566: Implement Fabric's Fluid-containing Item API (#2706) 2022-01-03 17:29:46 +00:00
src Added 2 blaze powder related recipes (#2716) 2022-01-07 17:36:14 +03:00
.editorconfig Add .editorconfig file 2019-12-31 01:16:45 +00:00
.gitignore Hopefully fix generated resources missing from the jar. 2021-12-07 12:50:24 +00:00
build.gradle beta 4 2021-12-07 13:01:27 +00:00
gradle.properties Bump dependencies 2021-12-23 01:34:17 +03:00
gradlew Update deps 2021-11-11 10:54:33 +00:00
gradlew.bat Github actions 2021-02-08 19:58:47 +00:00
HEADER License updates + fixes 2020-01-03 22:46:07 +00:00
LICENSE.md License updates + fixes 2020-01-03 22:46:07 +00:00
ore_distribution.png Add a simple tool to visualise ore distribution. 2021-11-26 20:01:08 +00:00
README.md Fix dead links in readme 2021-11-26 20:01:59 +00:00
settings.gradle Move RebornCore into a sub project 2021-05-28 14:51:01 +01:00

Crowdin

Tech Reborn

Tech Reborn is a completely standalone tech mod including tools and machines to gather resources, process materials, and progress through the mod.

Downloads

Remember to always backup your worlds before adding or updating mods!

Versions we determine are stable enough can always be found on our CurseForge page. The top file on this list should always be the latest recommended release of Tech Reborn.

Issues and Suggestions

To report an issue or make a suggestion, please head up to the Issues tab up above, and open a new issue. You will need a GitHub account for this (it's free!). It is very important that you include the version of Tech Reborn you are using in your issue report.

Translation

Techreborn is available in a range of diffrent languages, if you want to help out translate the mod please see our crowdin project at https://translate.techreborn.ovh/ The translations are automaticly included in the jar files at build time.

Screenshots

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reborncore

Credits

  • Modmuss50 - Lead Developer
  • Gigabit101 - Developer
  • Prospector - Developer & Texture Artist
  • Drcrazy - Developer
  • Yulife - Lead Texture Artist
  • The Chisel Team - Connected Textures if Chisel is installed

License

Tech Reborn is licensed under the MIT license. Full license is in LICENSE.md.