TechReborn/src/main/java/techreborn/client/gui/GuiMFE.java
2020-03-12 20:56:44 +00:00

67 lines
2.7 KiB
Java

/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2020 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.entity.player.PlayerEntity;
import reborncore.client.screen.builder.BuiltScreenHandler;
import reborncore.client.gui.builder.GuiBase;
import reborncore.common.powerSystem.PowerSystem;
import techreborn.blockentity.storage.energy.MediumVoltageSUBlockEntity;
public class GuiMFE extends GuiBase<BuiltScreenHandler> {
MediumVoltageSUBlockEntity mfe;
public GuiMFE(int syncID, final PlayerEntity player, final MediumVoltageSUBlockEntity mfe) {
super(player, mfe, mfe.createScreenHandler(syncID, player));
this.mfe = mfe;
}
@Override
protected void drawBackground(final float f, final int mouseX, final int mouseY) {
super.drawBackground(f, mouseX, mouseY);
final Layer layer = Layer.BACKGROUND;
drawSlot(62, 45, layer);
drawSlot(98, 45, layer);
drawArmourSlots(8, 18, layer);
}
@Override
protected void drawForeground(final int mouseX, final int mouseY) {
super.drawForeground(mouseX, mouseY);
final Layer layer = Layer.FOREGROUND;
if(!hideGuiElements()){
RenderSystem.pushMatrix();
RenderSystem.scaled(0.6, 0.6, 1);
drawCentredString(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfe.getEnergy()) + "/" + PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfe.getMaxPower()) + " " + PowerSystem.getDisplayPower().abbreviation, 35, 0, 58, layer);
RenderSystem.popMatrix();
}
builder.drawMultiEnergyBar(this, 81, 28, (int) mfe.getEnergy(), (int) mfe.getMaxPower(), mouseX, mouseY, 0, layer);
}
}