TechReborn/src/main/java/techreborn/client/render/DynamicBucketBakedModel.java
2020-01-03 22:46:07 +00:00

61 lines
2.4 KiB
Java

/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2020 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.client.render;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.util.Identifier;
import techreborn.TechReborn;
public class DynamicBucketBakedModel extends BaseDynamicFluidBakedModel {
private static final ModelIdentifier BUCKET_BASE = new ModelIdentifier(new Identifier(TechReborn.MOD_ID, "bucket_base"), "inventory");
private static final ModelIdentifier BUCKET_BACKGROUND = new ModelIdentifier(new Identifier(TechReborn.MOD_ID, "bucket_background"), "inventory");
private static final ModelIdentifier BUCKET_FLUID = new ModelIdentifier(new Identifier(TechReborn.MOD_ID, "bucket_fluid"), "inventory");
@Override
public Sprite getSprite() {
return MinecraftClient.getInstance()
.getSpriteAtlas(SpriteAtlasTexture.BLOCK_ATLAS_TEX)
.apply(new Identifier("minecraft:item/bucket"));
}
@Override
public ModelIdentifier getBaseModel() {
return BUCKET_BASE;
}
@Override
public ModelIdentifier getBackgroundModel() {
return BUCKET_BACKGROUND;
}
@Override
public ModelIdentifier getFluidModel() {
return BUCKET_FLUID;
}
}