TechReborn/src/main/java/techreborn/tiles/TileChunkLoader.java
modmuss50 e9ece63a99 Initial untested port to new internal power system.
This resets all the machines internal power buffer
2015-07-23 12:52:51 +01:00

155 lines
2.9 KiB
Java

package techreborn.tiles;
import ic2.api.energy.tile.IEnergyTile;
import ic2.api.tile.IWrenchable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import techreborn.init.ModBlocks;
import techreborn.powerSystem.TilePowerAcceptor;
import techreborn.util.Inventory;
public class TileChunkLoader extends TilePowerAcceptor implements IWrenchable, IEnergyTile, IInventory {
public Inventory inventory = new Inventory(1, "TileChunkLoader", 64);
public boolean isRunning;
public int tickTime;
public int euTick = 32;
public TileChunkLoader()
{
super(1);
}
@Override
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
{
return false;
}
@Override
public short getFacing()
{
return 0;
}
@Override
public void setFacing(short facing)
{
}
@Override
public boolean wrenchCanRemove(EntityPlayer entityPlayer)
{
if (entityPlayer.isSneaking())
{
return true;
}
return false;
}
@Override
public float getWrenchDropRate()
{
return 1.0F;
}
@Override
public ItemStack getWrenchDrop(EntityPlayer entityPlayer)
{
return new ItemStack(ModBlocks.ChunkLoader, 1);
}
public boolean isComplete()
{
return false;
}
@Override
public int getSizeInventory() {
return inventory.getSizeInventory();
}
@Override
public ItemStack getStackInSlot(int slot) {
return inventory.getStackInSlot(slot);
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
return inventory.decrStackSize(slot, amount);
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
return inventory.getStackInSlotOnClosing(slot);
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
inventory.setInventorySlotContents(slot, stack);
}
@Override
public String getInventoryName() {
return inventory.getInventoryName();
}
@Override
public boolean hasCustomInventoryName() {
return inventory.hasCustomInventoryName();
}
@Override
public int getInventoryStackLimit() {
return inventory.getInventoryStackLimit();
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
return inventory.isUseableByPlayer(player);
}
@Override
public void openInventory() {
inventory.openInventory();
}
@Override
public void closeInventory() {
inventory.closeInventory();
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
return inventory.isItemValidForSlot(slot, stack);
}
@Override
public double getMaxPower() {
return 10000;
}
@Override
public boolean canAcceptEnergy(ForgeDirection direction) {
return true;
}
@Override
public boolean canProvideEnergy(ForgeDirection direction) {
return false;
}
@Override
public double getMaxOutput() {
return 0;
}
@Override
public double getMaxInput() {
return 32;
}
}