58 lines
2.3 KiB
Java
58 lines
2.3 KiB
Java
/*
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* This file is part of TechReborn, licensed under the MIT License (MIT).
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*
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* Copyright (c) 2017 TechReborn
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package techreborn.client.gui;
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import net.minecraft.entity.player.EntityPlayer;
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import techreborn.tiles.teir1.TileRecycler;
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public class GuiRecycler extends GuiBase {
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TileRecycler tile;
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public GuiRecycler(final EntityPlayer player, final TileRecycler tile) {
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super(player, tile, tile.createContainer(player));
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this.tile = tile;
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(final float f, final int mouseX, final int mouseY) {
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super.drawGuiContainerBackgroundLayer(f, mouseX, mouseY);
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final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND;
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//this.drawSlot(8, 72, layer);
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this.drawSlot(55, 45, layer);
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this.drawOutputSlot(101, 45, layer);
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}
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@Override
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protected void drawGuiContainerForegroundLayer(final int mouseX, final int mouseY) {
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super.drawGuiContainerForegroundLayer(mouseX, mouseY);
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final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
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this.builder.drawProgressBar(this, this.tile.gaugeProgressScaled(100), 100, 76, 48, mouseX, mouseY, TRBuilder.ProgressDirection.RIGHT, layer);
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this.builder.drawMultiEnergyBar(this, 9, 18, (int) this.tile.getEnergy(), (int) this.tile.getMaxPower(), mouseX, mouseY, 0, layer);
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}
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}
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