TechReborn/src/main/java/techreborn/tiles/TileAlloyFurnace.java
2015-06-07 18:17:39 +01:00

146 lines
2.7 KiB
Java

package techreborn.tiles;
import ic2.api.tile.IWrenchable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import techreborn.init.ModBlocks;
import techreborn.util.Inventory;
public class TileAlloyFurnace extends TileMachineBase implements IWrenchable , IInventory{
public int tickTime;
public Inventory inventory = new Inventory(4, "TileAlloyFurnace", 64);
public TileAlloyFurnace()
{
}
@Override
public void updateEntity()
{
super.updateEntity();
}
@Override
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
{
return false;
}
@Override
public short getFacing()
{
return 0;
}
@Override
public void setFacing(short facing)
{
}
@Override
public boolean wrenchCanRemove(EntityPlayer entityPlayer)
{
if (entityPlayer.isSneaking())
{
return true;
}
return false;
}
@Override
public float getWrenchDropRate()
{
return 1.0F;
}
@Override
public ItemStack getWrenchDrop(EntityPlayer entityPlayer)
{
return new ItemStack(ModBlocks.AlloyFurnace, 1);
}
public boolean isComplete()
{
return false;
}
@Override
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
inventory.readFromNBT(tagCompound);
}
@Override
public void writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
inventory.writeToNBT(tagCompound);
}
@Override
public int getSizeInventory() {
return inventory.getSizeInventory();
}
@Override
public ItemStack getStackInSlot(int slot) {
return inventory.getStackInSlot(slot);
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
return inventory.decrStackSize(slot, amount);
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
return inventory.getStackInSlotOnClosing(slot);
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
inventory.setInventorySlotContents(slot, stack);
}
@Override
public String getInventoryName() {
return inventory.getInventoryName();
}
@Override
public boolean hasCustomInventoryName() {
return inventory.hasCustomInventoryName();
}
@Override
public int getInventoryStackLimit() {
return inventory.getInventoryStackLimit();
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
return inventory.isUseableByPlayer(player);
}
@Override
public void openInventory() {
inventory.openInventory();
}
@Override
public void closeInventory() {
inventory.closeInventory();
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
return inventory.isItemValidForSlot(slot, stack);
}
}