TechReborn/src/main/java/techreborn/blocks/tier1/BlockRollingMachine.java
2019-02-21 02:43:27 +03:00

53 lines
2 KiB
Java

/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2018 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.blocks.tier1;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockReader;
import reborncore.api.tile.IMachineGuiHandler;
import reborncore.client.models.ModelCompound;
import reborncore.client.models.RebornModelRegistry;
import reborncore.common.blocks.BlockMachineBase;
import techreborn.TechReborn;
import techreborn.client.EGui;
import techreborn.tiles.machine.tier1.TileRollingMachine;
public class BlockRollingMachine extends BlockMachineBase {
public BlockRollingMachine() {
super();
RebornModelRegistry.registerModel(new ModelCompound(TechReborn.MOD_ID, this, "machines/tier1_machines"));
}
@Override
public TileEntity createNewTileEntity(IBlockReader worldIn) {
return new TileRollingMachine();
}
@Override
public IMachineGuiHandler getGui() {
return EGui.ROLLING_MACHINE;
}
}