TechReborn/src/main/java/techreborn/tiles/teir1/TileGrinder.java
modmuss50 33985f1a31 Revert "Added code formatter"
This reverts commit b9448d5d90.
2016-03-24 00:41:47 +00:00

228 lines
5.4 KiB
Java

package techreborn.tiles.teir1;
import ic2.api.tile.IWrenchable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.text.ITextComponent;
import reborncore.api.power.EnumPowerTier;
import reborncore.common.powerSystem.TilePowerAcceptor;
import reborncore.common.util.Inventory;
import techreborn.api.recipe.RecipeCrafter;
import techreborn.init.ModBlocks;
import techreborn.lib.Reference;
public class TileGrinder extends TilePowerAcceptor implements IWrenchable, IInventory, ISidedInventory{
public Inventory inventory = new Inventory(6, "TileGrinder", 64, this);
public RecipeCrafter crafter;
public int capacity = 1000;
public TileGrinder() {
super(1);
int[] inputs = new int[1];
inputs[0] = 0;
int[] outputs = new int[1];
outputs[0] = 1;
crafter = new RecipeCrafter(Reference.grinderRecipe, this, 2, 1, inventory, inputs, outputs);
}
@Override
public void updateEntity() {
super.updateEntity();
crafter.updateEntity();
charge(3);
}
@Override
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side) {
return false;
}
@Override
public EnumFacing getFacing() {
return getFacingEnum();
}
@Override
public boolean wrenchCanRemove(EntityPlayer entityPlayer) {
if (entityPlayer.isSneaking()) {
return true;
}
return false;
}
@Override
public float getWrenchDropRate() {
return 1.0F;
}
@Override
public ItemStack getWrenchDrop(EntityPlayer entityPlayer) {
return new ItemStack(ModBlocks.Grinder, 1);
}
public boolean isComplete() {
return false;
}
@Override
public void readFromNBT(NBTTagCompound tagCompound) {
super.readFromNBT(tagCompound);
inventory.readFromNBT(tagCompound);
crafter.readFromNBT(tagCompound);
}
@Override
public void writeToNBT(NBTTagCompound tagCompound) {
super.writeToNBT(tagCompound);
inventory.writeToNBT(tagCompound);
crafter.writeToNBT(tagCompound);
}
@Override
public int getSizeInventory() {
return inventory.getSizeInventory();
}
@Override
public ItemStack getStackInSlot(int slot) {
return inventory.getStackInSlot(slot);
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
return inventory.decrStackSize(slot, amount);
}
@Override
public ItemStack removeStackFromSlot(int slot) {
return inventory.removeStackFromSlot(slot);
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
inventory.setInventorySlotContents(slot, stack);
}
@Override
public int getInventoryStackLimit() {
return inventory.getInventoryStackLimit();
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
return inventory.isUseableByPlayer(player);
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
return inventory.isItemValidForSlot(slot, stack);
}
// ISidedInventory
@Override
public int[] getSlotsForFace(EnumFacing side) {
return side == EnumFacing.DOWN ? new int[]{0, 1, 2} : new int[]{0, 1, 2};
}
@Override
public boolean canInsertItem(int slotIndex, ItemStack itemStack, EnumFacing side) {
if (slotIndex == 2)
return false;
return isItemValidForSlot(slotIndex, itemStack);
}
@Override
public boolean canExtractItem(int slotIndex, ItemStack itemStack, EnumFacing side) {
return slotIndex == 2;
}
public int getProgressScaled(int scale) {
if (crafter.currentTickTime != 0) {
return crafter.currentTickTime * scale / crafter.currentNeededTicks;
}
return 0;
}
@Override
public double getMaxPower() {
return capacity;
}
@Override
public boolean canAcceptEnergy(EnumFacing direction) {
return true;
}
@Override
public boolean canProvideEnergy(EnumFacing direction) {
return false;
}
@Override
public double getMaxOutput() {
return 0;
}
@Override
public double getMaxInput() {
return 32;
}
@Override
public EnumPowerTier getTier() {
return EnumPowerTier.LOW;
}
@Override
public void openInventory(EntityPlayer player) {
inventory.openInventory(player);
}
@Override
public void closeInventory(EntityPlayer player) {
inventory.closeInventory(player);
}
@Override
public int getField(int id) {
return inventory.getField(id);
}
@Override
public void setField(int id, int value) {
inventory.setField(id, value);
}
@Override
public int getFieldCount() {
return inventory.getFieldCount();
}
@Override
public void clear() {
inventory.clear();
}
@Override
public String getName() {
return inventory.getName();
}
@Override
public boolean hasCustomName() {
return inventory.hasCustomName();
}
@Override
public ITextComponent getDisplayName() {
return inventory.getDisplayName();
}
}