/* * This file is part of TechReborn, licensed under the MIT License (MIT). * * Copyright (c) 2017 TechReborn * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package techreborn.client.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import techreborn.tiles.TileQuantumChest; public class GuiQuantumChest extends GuiBase { TileQuantumChest quantumChest; public GuiQuantumChest(final EntityPlayer player, final TileQuantumChest quantumChest) { super(player, quantumChest, quantumChest.createContainer(player)); this.quantumChest = quantumChest; } @Override protected void drawGuiContainerBackgroundLayer(final float f, final int mouseX, final int mouseY) { super.drawGuiContainerBackgroundLayer(f, mouseX, mouseY); final Layer layer = Layer.BACKGROUND; this.drawSlot(80, 24, layer); this.drawSlot(80, 64, layer); } @Override protected void drawGuiContainerForegroundLayer(final int mouseX, final int mouseY) { super.drawGuiContainerForegroundLayer(mouseX, mouseY); final Layer layer = Layer.FOREGROUND; if (this.quantumChest.storedItem != ItemStack.EMPTY && this.quantumChest.getStackInSlot(1) != null) { this.builder.drawBigBlueBar(this, 31, 43, this.quantumChest.storedItem.getCount() + this.quantumChest.getStackInSlot(1).getCount(), this.quantumChest.maxCapacity, mouseX - this.guiLeft, mouseY - this.guiTop, "Stored", layer); } if (this.quantumChest.storedItem == ItemStack.EMPTY && this.quantumChest.getStackInSlot(1) != null) { this.builder.drawBigBlueBar(this, 31, 43, this.quantumChest.getStackInSlot(1).getCount(), this.quantumChest.maxCapacity, mouseX - this.guiLeft, mouseY - this.guiTop, "Stored", layer); } } }