package techreborn.tiles; import ic2.api.energy.prefab.BasicSink; import ic2.api.energy.tile.IEnergyTile; import ic2.api.tile.IWrenchable; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.*; import techreborn.api.recipe.RecipeCrafter; import techreborn.config.ConfigTechReborn; import techreborn.init.ModBlocks; import techreborn.init.ModFluids; import techreborn.util.FluidUtils; import techreborn.util.Inventory; import techreborn.util.Tank; public class TileGrinder extends TileMachineBase implements IWrenchable, IEnergyTile, IFluidHandler, IInventory { public int tickTime; public BasicSink energy; public Inventory inventory = new Inventory(6, "TileGrinder", 64); public Tank tank = new Tank("TileGrinder", 16000, this); public RecipeCrafter crafter; public TileGrinder() { //TODO configs energy = new BasicSink(this, 1000, ConfigTechReborn.CentrifugeTier); int[] inputs = new int[2]; inputs[0] = 0; inputs[1] = 1; int[] outputs = new int[4]; outputs[0] = 2; outputs[1] = 3; outputs[2] = 4; outputs[3] = 5; crafter = new RecipeCrafter("grinderRecipe", this, energy, 1, 4, inventory, inputs, outputs); } @Override public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side) { return false; } @Override public short getFacing() { return 0; } @Override public void setFacing(short facing) { } @Override public boolean wrenchCanRemove(EntityPlayer entityPlayer) { if (entityPlayer.isSneaking()) { return true; } return false; } @Override public float getWrenchDropRate() { return 1.0F; } @Override public ItemStack getWrenchDrop(EntityPlayer entityPlayer) { return new ItemStack(ModBlocks.Grinder, 1); } public boolean isComplete() { return false; } @Override public void updateEntity() { super.updateEntity(); energy.updateEntity(); crafter.updateEntity(); } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); inventory.readFromNBT(tagCompound); energy.readFromNBT(tagCompound); tank.readFromNBT(tagCompound); crafter.readFromNBT(tagCompound); } @Override public void writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); inventory.writeToNBT(tagCompound); energy.writeToNBT(tagCompound); tank.writeToNBT(tagCompound); crafter.writeToNBT(tagCompound); } @Override public void invalidate() { energy.invalidate(); super.invalidate(); } @Override public void onChunkUnload() { energy.onChunkUnload(); super.onChunkUnload(); } /* IFluidHandler */ @Override public int fill(ForgeDirection from, FluidStack resource, boolean doFill) { if(resource.getFluid() == FluidRegistry.WATER || resource.getFluid() == ModFluids.fluidMercury || resource.getFluid() == ModFluids.fluidSodiumpersulfate) { int filled = tank.fill(resource, doFill); tank.compareAndUpdate(); return filled; } return 0; } @Override public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain) { if (resource == null || !resource.isFluidEqual(tank.getFluid())) { return null; } FluidStack fluidStack = tank.drain(resource.amount, doDrain); tank.compareAndUpdate(); return fluidStack; } @Override public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain) { FluidStack drained = tank.drain(maxDrain, doDrain); tank.compareAndUpdate(); return drained; } @Override public boolean canFill(ForgeDirection from, Fluid fluid) { if(fluid == FluidRegistry.WATER || fluid == ModFluids.fluidMercury || fluid == ModFluids.fluidSodiumpersulfate) { return true; } return false; } @Override public boolean canDrain(ForgeDirection from, Fluid fluid) { return false; } @Override public FluidTankInfo[] getTankInfo(ForgeDirection from) { return new FluidTankInfo[] { tank.getInfo() }; } @Override public int getSizeInventory() { return inventory.getSizeInventory(); } @Override public ItemStack getStackInSlot(int slot) { return inventory.getStackInSlot(slot); } @Override public ItemStack decrStackSize(int slot, int amount) { return inventory.decrStackSize(slot, amount); } @Override public ItemStack getStackInSlotOnClosing(int slot) { return inventory.getStackInSlotOnClosing(slot); } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inventory.setInventorySlotContents(slot, stack); } @Override public String getInventoryName() { return inventory.getInventoryName(); } @Override public boolean hasCustomInventoryName() { return inventory.hasCustomInventoryName(); } @Override public int getInventoryStackLimit() { return inventory.getInventoryStackLimit(); } @Override public boolean isUseableByPlayer(EntityPlayer player) { return inventory.isUseableByPlayer(player); } @Override public void openInventory() { inventory.openInventory(); } @Override public void closeInventory() { inventory.closeInventory(); } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return inventory.isItemValidForSlot(slot, stack); } }