//package techreborn.compat.recipes; // // //import biomesoplenty.api.block.BOPBlocks; //import net.minecraftforge.fml.common.event.FMLInitializationEvent; //import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; //import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; //import net.minecraftforge.fml.common.event.FMLServerStartingEvent; //import net.minecraft.init.Items; //import net.minecraft.item.ItemStack; //import net.minecraftforge.fluids.FluidRegistry; //import net.minecraftforge.fluids.FluidStack; //import net.minecraftforge.oredict.OreDictionary; //import techreborn.api.recipe.RecipeHandler; //import techreborn.api.recipe.machines.IndustrialSawmillRecipe; //import techreborn.compat.ICompatModule; //import techreborn.config.ConfigTechReborn; // //public class RecipesBiomesOPlenty implements ICompatModule { // @Override // public void preInit(FMLPreInitializationEvent event) { // // } // // @Override // public void init(FMLInitializationEvent event) { // if (ConfigTechReborn.AllowBOPRecipes) { // ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 0), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 1), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 2), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 3), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_0, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 4), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 5), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 6), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 7), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_1, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_2, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 8), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_2, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_2, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 9), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_2, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 11), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 12), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 13), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPBlocks.planks_0, 6, 14), pulpStack, null, 200, 30, false)); // RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPBlocks.log_3, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPBlocks.planks_0, 6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false)); // } // } // // @Override // public void postInit(FMLPostInitializationEvent event) { // // } // // @Override // public void serverStarting(FMLServerStartingEvent event) { // // } //}