package techreborn.tiles.teir1; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.text.ITextComponent; import reborncore.api.power.EnumPowerTier; import reborncore.common.blocks.BlockMachineBase; import reborncore.common.powerSystem.TilePowerAcceptor; import reborncore.common.util.Inventory; import techreborn.init.ModBlocks; import ic2.api.tile.IWrenchable; public class TileElectricFurnace extends TilePowerAcceptor implements IWrenchable, IInventory, ISidedInventory { public Inventory inventory = new Inventory(6, "TileElectricFurnace", 64, this); int input1 = 0; int output = 1; public int capacity = 1000; public int progress; public int fuelScale = 100; public int cost = 10; public TileElectricFurnace() { super(1); } public int gaugeProgressScaled(int scale) { return (progress * scale) / fuelScale; } @Override public void updateEntity() { boolean burning = isBurning(); boolean updateInventory = false; if (getEnergy() <= cost && canSmelt()) { if (getEnergy() > cost) { updateInventory = true; } } if (isBurning() && canSmelt()) { updateState(); progress++; if (progress >= fuelScale) { progress = 0; cookItems(); updateInventory = true; } } else { progress = 0; updateState(); } if (burning != isBurning()) { updateInventory = true; } if (updateInventory) { markDirty(); } } public void cookItems() { if (this.canSmelt()) { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(getStackInSlot(input1)); if (getStackInSlot(output) == null) { useEnergy(cost); setInventorySlotContents(output, itemstack.copy()); } else if (getStackInSlot(output).isItemEqual(itemstack)) { useEnergy(cost); getStackInSlot(output).stackSize += itemstack.stackSize; } if (getStackInSlot(input1).stackSize > 1) { useEnergy(cost); this.decrStackSize(input1, 1); } else { useEnergy(cost); setInventorySlotContents(input1, null); } } } public boolean canSmelt() { if (getStackInSlot(input1) == null) { return false; } else { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(getStackInSlot(input1)); if (itemstack == null) return false; if (getStackInSlot(output) == null) return true; if (!getStackInSlot(output).isItemEqual(itemstack)) return false; int result = getStackInSlot(output).stackSize + itemstack.stackSize; return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize()); } } public boolean isBurning() { return getEnergy() > cost; } public ItemStack getResultFor(ItemStack stack) { ItemStack result = FurnaceRecipes.instance().getSmeltingResult(stack); if (result != null) { return result.copy(); } return null; } public void updateState() { IBlockState BlockStateContainer = worldObj.getBlockState(pos); if (BlockStateContainer.getBlock() instanceof BlockMachineBase) { BlockMachineBase blockMachineBase = (BlockMachineBase) BlockStateContainer.getBlock(); if (BlockStateContainer.getValue(BlockMachineBase.ACTIVE) != progress > 0) blockMachineBase.setActive(progress > 0, worldObj, pos); } } @Override public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side) { return false; } @Override public EnumFacing getFacing() { return getFacingEnum(); } @Override public boolean wrenchCanRemove(EntityPlayer entityPlayer) { if (entityPlayer.isSneaking()) { return true; } return false; } @Override public float getWrenchDropRate() { return 1.0F; } @Override public ItemStack getWrenchDrop(EntityPlayer entityPlayer) { return new ItemStack(ModBlocks.AlloySmelter, 1); } public boolean isComplete() { return false; } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); inventory.readFromNBT(tagCompound); } @Override public void writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); inventory.writeToNBT(tagCompound); } @Override public int getSizeInventory() { return inventory.getSizeInventory(); } @Override public ItemStack getStackInSlot(int slot) { return inventory.getStackInSlot(slot); } @Override public ItemStack decrStackSize(int slot, int amount) { return inventory.decrStackSize(slot, amount); } @Override public ItemStack removeStackFromSlot(int slot) { return inventory.removeStackFromSlot(slot); } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inventory.setInventorySlotContents(slot, stack); } @Override public int getInventoryStackLimit() { return inventory.getInventoryStackLimit(); } @Override public boolean isUseableByPlayer(EntityPlayer player) { return inventory.isUseableByPlayer(player); } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return inventory.isItemValidForSlot(slot, stack); } // ISidedInventory @Override public int[] getSlotsForFace(EnumFacing side) { return side == EnumFacing.DOWN ? new int[] { 0, 1, 2 } : new int[] { 0, 1, 2 }; } @Override public boolean canInsertItem(int slotIndex, ItemStack itemStack, EnumFacing side) { if (slotIndex == 2) return false; return isItemValidForSlot(slotIndex, itemStack); } @Override public boolean canExtractItem(int slotIndex, ItemStack itemStack, EnumFacing side) { return slotIndex == 2; } @Override public double getMaxPower() { return capacity; } @Override public boolean canAcceptEnergy(EnumFacing direction) { return true; } @Override public boolean canProvideEnergy(EnumFacing direction) { return false; } @Override public double getMaxOutput() { return 0; } @Override public double getMaxInput() { return 32; } @Override public EnumPowerTier getTier() { return EnumPowerTier.LOW; } @Override public void openInventory(EntityPlayer player) { inventory.openInventory(player); } @Override public void closeInventory(EntityPlayer player) { inventory.closeInventory(player); } @Override public int getField(int id) { return inventory.getField(id); } @Override public void setField(int id, int value) { inventory.setField(id, value); } @Override public int getFieldCount() { return inventory.getFieldCount(); } @Override public void clear() { inventory.clear(); } @Override public String getName() { return inventory.getName(); } @Override public boolean hasCustomName() { return inventory.hasCustomName(); } @Override public ITextComponent getDisplayName() { return inventory.getDisplayName(); } }