package techreborn.tiles; import ic2.api.energy.prefab.BasicSink; import ic2.api.energy.tile.IEnergyTile; import ic2.api.tile.IWrenchable; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.FluidTankInfo; import net.minecraftforge.fluids.IFluidHandler; import techreborn.api.recipe.RecipeCrafter; import techreborn.init.ModBlocks; import techreborn.init.ModFluids; import techreborn.util.Inventory; import techreborn.util.Tank; public class TileIndustrialElectrolyzer extends TileMachineBase implements IWrenchable, IEnergyTile, IInventory, ISidedInventory { public int tickTime; public BasicSink energy; public Inventory inventory = new Inventory(7, "TileIndustrialElectrolyzer", 64); public RecipeCrafter crafter; public TileIndustrialElectrolyzer() { //TODO configs energy = new BasicSink(this, 10000, 2); //Input slots int[] inputs = new int[2]; inputs[0] = 0; inputs[1] = 1; int[] outputs = new int[4]; outputs[0] = 2; outputs[1] = 3; outputs[2] = 4; outputs[3] = 5; crafter = new RecipeCrafter("industrialElectrolyzerRecipe", this, energy, 2, 4, inventory, inputs, outputs); } @Override public void updateEntity() { super.updateEntity(); energy.updateEntity(); crafter.updateEntity(); } @Override public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side) { return false; } @Override public short getFacing() { return 0; } @Override public void setFacing(short facing) { } @Override public boolean wrenchCanRemove(EntityPlayer entityPlayer) { if (entityPlayer.isSneaking()) { return true; } return false; } @Override public float getWrenchDropRate() { return 1.0F; } @Override public ItemStack getWrenchDrop(EntityPlayer entityPlayer) { return new ItemStack(ModBlocks.IndustrialElectrolyzer, 1); } public boolean isComplete() { return false; } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); inventory.readFromNBT(tagCompound); energy.readFromNBT(tagCompound); crafter.readFromNBT(tagCompound); } @Override public void writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); inventory.writeToNBT(tagCompound); energy.writeToNBT(tagCompound); crafter.writeToNBT(tagCompound); } @Override public void invalidate() { energy.invalidate(); super.invalidate(); } @Override public void onChunkUnload() { energy.onChunkUnload(); super.onChunkUnload(); } // @Override // public void addWailaInfo(List info) // { // super.addWailaInfo(info); // info.add("Power Stored " + energy.getEnergyStored() +" EU"); // if(crafter.currentRecipe !=null){ // info.add("Power Usage " + crafter.currentRecipe.euPerTick() + " EU/t"); // } // } @Override public int getSizeInventory() { return inventory.getSizeInventory(); } @Override public ItemStack getStackInSlot(int slot) { return inventory.getStackInSlot(slot); } @Override public ItemStack decrStackSize(int slot, int amount) { return inventory.decrStackSize(slot, amount); } @Override public ItemStack getStackInSlotOnClosing(int slot) { return inventory.getStackInSlotOnClosing(slot); } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inventory.setInventorySlotContents(slot, stack); } @Override public String getInventoryName() { return inventory.getInventoryName(); } @Override public boolean hasCustomInventoryName() { return inventory.hasCustomInventoryName(); } @Override public int getInventoryStackLimit() { return inventory.getInventoryStackLimit(); } @Override public boolean isUseableByPlayer(EntityPlayer player) { return inventory.isUseableByPlayer(player); } @Override public void openInventory() { inventory.openInventory(); } @Override public void closeInventory() { inventory.closeInventory(); } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return inventory.isItemValidForSlot(slot, stack); } // ISidedInventory @Override public int[] getAccessibleSlotsFromSide(int side) { return side == ForgeDirection.DOWN.ordinal() ? new int[]{0, 1, 2, 3, 4, 5} : new int[]{0, 1, 2, 3, 4, 5}; } @Override public boolean canInsertItem(int slotIndex, ItemStack itemStack, int side) { if(slotIndex >= 1) return false; return isItemValidForSlot(slotIndex, itemStack); } @Override public boolean canExtractItem(int slotIndex, ItemStack itemStack, int side) { return slotIndex == 2 || slotIndex == 3 || slotIndex == 4 || slotIndex == 5; } public int getProgressScaled(int scale) { if(crafter.currentTickTime != 0) { return crafter.currentTickTime * scale / crafter.currentNeededTicks; } return 0; } public int getEnergyScaled(int scale) { return (int)energy.getEnergyStored() * scale / energy.getCapacity(); } }