/* * This file is part of TechReborn, licensed under the MIT License (MIT). * * Copyright (c) 2017 TechReborn * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package techreborn.tiles.teir1; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.util.EnumFacing; import reborncore.api.tile.IInventoryProvider; import reborncore.common.IWrenchable; import reborncore.common.blocks.BlockMachineBase; import reborncore.common.powerSystem.TilePowerAcceptor; import reborncore.common.tile.IMachineSlotProvider; import reborncore.common.util.Inventory; import techreborn.client.container.IContainerProvider; import techreborn.client.container.builder.BuiltContainer; import techreborn.client.container.builder.ContainerBuilder; import techreborn.init.ModBlocks; public class TileElectricFurnace extends TilePowerAcceptor implements IWrenchable, IInventoryProvider, IContainerProvider, IMachineSlotProvider { public Inventory inventory = new Inventory(6, "TileElectricFurnace", 64, this); public int capacity = 1000; public int progress; public int fuelScale = 100; public int cost = 8; int input1 = 0; int output = 1; public TileElectricFurnace() { super(); } public int gaugeProgressScaled(final int scale) { return this.progress * scale / this.fuelScale; } @Override public void update() { super.update(); if (!this.world.isRemote) { final boolean burning = this.isBurning(); boolean updateInventory = false; if (this.isBurning() && this.canSmelt()) { this.updateState(); this.progress++; if (this.progress % 10 == 0) { this.useEnergy(this.cost); } if (this.progress >= this.fuelScale) { this.progress = 0; this.cookItems(); updateInventory = true; } } else { this.progress = 0; this.updateState(); } if (burning != this.isBurning()) { updateInventory = true; } if (updateInventory) { this.markDirty(); } } } public void cookItems() { if (this.canSmelt()) { final ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.getStackInSlot(this.input1)); if (this.getStackInSlot(this.output) == ItemStack.EMPTY) { this.setInventorySlotContents(this.output, itemstack.copy()); } else if (this.getStackInSlot(this.output).isItemEqual(itemstack)) { this.getStackInSlot(this.output).grow(itemstack.getCount()); } if (this.getStackInSlot(this.input1).getCount() > 1) { this.decrStackSize(this.input1, 1); } else { this.setInventorySlotContents(this.input1, ItemStack.EMPTY); } } } public boolean canSmelt() { if (this.getStackInSlot(this.input1) == ItemStack.EMPTY) { return false; } final ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.getStackInSlot(this.input1)); if (itemstack == ItemStack.EMPTY) return false; if (this.getStackInSlot(this.output) == ItemStack.EMPTY) return true; if (!this.getStackInSlot(this.output).isItemEqual(itemstack)) return false; final int result = this.getStackInSlot(this.output).getCount() + itemstack.getCount(); return result <= this.getInventoryStackLimit() && result <= itemstack.getMaxStackSize(); } public boolean isBurning() { return this.getEnergy() > this.cost; } public ItemStack getResultFor(final ItemStack stack) { final ItemStack result = FurnaceRecipes.instance().getSmeltingResult(stack); if (result != ItemStack.EMPTY) { return result.copy(); } return ItemStack.EMPTY; } public void updateState() { final IBlockState BlockStateContainer = this.world.getBlockState(this.pos); if (BlockStateContainer.getBlock() instanceof BlockMachineBase) { final BlockMachineBase blockMachineBase = (BlockMachineBase) BlockStateContainer.getBlock(); if (BlockStateContainer.getValue(BlockMachineBase.ACTIVE) != this.progress > 0) blockMachineBase.setActive(this.progress > 0, this.world, this.pos); } } @Override public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final EnumFacing side) { return false; } @Override public EnumFacing getFacing() { return this.getFacingEnum(); } @Override public boolean wrenchCanRemove(final EntityPlayer entityPlayer) { return entityPlayer.isSneaking(); } @Override public float getWrenchDropRate() { return 1.0F; } @Override public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) { return new ItemStack(ModBlocks.ELECTRIC_FURNACE, 1); } public boolean isComplete() { return false; } // ISidedInventory @Override public int[] getSlotsForFace(final EnumFacing side) { if (side.equals(EnumFacing.UP)) return new int[] { 0 }; else if (side.equals(EnumFacing.DOWN)) return new int[] { 1 }; return new int[0]; } @Override public boolean canInsertItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) { if (slotIndex == 2) return false; return this.isItemValidForSlot(slotIndex, itemStack); } @Override public boolean canExtractItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) { return slotIndex == 1; } @Override public double getBaseMaxPower() { return this.capacity; } @Override public boolean canAcceptEnergy(final EnumFacing direction) { return true; } @Override public boolean canProvideEnergy(final EnumFacing direction) { return false; } @Override public double getBaseMaxOutput() { return 0; } @Override public double getBaseMaxInput() { return 32; } @Override public Inventory getInventory() { return this.inventory; } public int getBurnTime() { return this.progress; } public void setBurnTime(final int burnTime) { this.progress = burnTime; } @Override public BuiltContainer createContainer(final EntityPlayer player) { return new ContainerBuilder("electricfurnace").player(player.inventory).inventory().hotbar().addInventory() .tile(this).slot(0, 55, 45).outputSlot(1, 101, 45).syncEnergyValue() .syncIntegerValue(this::getBurnTime, this::setBurnTime).addInventory().create(); } @Override public int[] getInputSlots() { return new int[] { input1 }; } @Override public int[] getOuputSlots() { return new int[] { output }; } @Override public IInventory getMachineInv() { return inventory; } @Override public boolean canBeUpgraded() { return false; } }