/* * This file is part of TechReborn, licensed under the MIT License (MIT). * * Copyright (c) 2018 TechReborn * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package techreborn.client.gui; import net.minecraft.entity.player.EntityPlayer; import techreborn.tiles.generator.advanced.TileGasTurbine; import reborncore.client.gui.builder.GuiBase; import reborncore.client.guibuilder.GuiBuilder; public class GuiGasTurbine extends GuiBase { TileGasTurbine tile; public GuiGasTurbine(final EntityPlayer player, final TileGasTurbine tile) { super(player, tile, tile.createContainer(player)); this.tile = tile; } @Override protected void drawGuiContainerBackgroundLayer(final float f, final int mouseX, final int mouseY) { super.drawGuiContainerBackgroundLayer(f, mouseX, mouseY); final GuiBase.Layer layer = GuiBase.Layer.BACKGROUND; drawSlot(25, 35, layer); drawSlot(25, 55, layer); builder.drawJEIButton(this, 158, 5, layer); } @Override protected void drawGuiContainerForegroundLayer(final int mouseX, final int mouseY) { super.drawGuiContainerForegroundLayer(mouseX, mouseY); final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND; builder.drawProgressBar(this, tile.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer); builder.drawMultiEnergyBar(this, 130, 28, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer); builder.drawTank(this, 44, 25, mouseX, mouseY, tile.tank.getFluid(), tile.tank.getCapacity(), tile.tank.isEmpty(), layer); } }