/* * This file is part of TechReborn, licensed under the MIT License (MIT). * * Copyright (c) 2020 TechReborn * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package techreborn.client.render; import net.minecraft.client.MinecraftClient; import net.minecraft.client.texture.Sprite; import net.minecraft.client.texture.SpriteAtlasTexture; import net.minecraft.client.util.ModelIdentifier; import net.minecraft.util.Identifier; import techreborn.TechReborn; public class DynamicBucketBakedModel extends BaseDynamicFluidBakedModel { private static final ModelIdentifier BUCKET_BASE = new ModelIdentifier(new Identifier(TechReborn.MOD_ID, "bucket_base"), "inventory"); private static final ModelIdentifier BUCKET_BACKGROUND = new ModelIdentifier(new Identifier(TechReborn.MOD_ID, "bucket_background"), "inventory"); private static final ModelIdentifier BUCKET_FLUID = new ModelIdentifier(new Identifier(TechReborn.MOD_ID, "bucket_fluid"), "inventory"); @Override public Sprite getSprite() { return MinecraftClient.getInstance() .getSpriteAtlas(SpriteAtlasTexture.BLOCK_ATLAS_TEX) .apply(new Identifier("minecraft:item/bucket")); } @Override public ModelIdentifier getBaseModel() { return BUCKET_BASE; } @Override public ModelIdentifier getBackgroundModel() { return BUCKET_BACKGROUND; } @Override public ModelIdentifier getFluidModel() { return BUCKET_FLUID; } }