package techreborn.tiles; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.*; import net.minecraft.util.EnumFacing; import net.minecraftforge.fml.common.registry.GameRegistry; import reborncore.api.recipe.IBaseRecipeType; import reborncore.api.recipe.RecipeHandler; import reborncore.api.tile.IInventoryProvider; import reborncore.common.IWrenchable; import reborncore.common.tile.TileLegacyMachineBase; import reborncore.common.util.Inventory; import reborncore.common.util.ItemUtils; import techreborn.api.Reference; import techreborn.init.ModBlocks; public class TileAlloyFurnace extends TileLegacyMachineBase implements IWrenchable, IInventoryProvider { public int tickTime; public Inventory inventory = new Inventory(4, "TileAlloyFurnace", 64, this); public int burnTime; public int currentItemBurnTime; public int cookTime; int input1 = 0; int input2 = 1; int output = 2; int fuel = 3; public TileAlloyFurnace() { } /** * Returns the number of ticks that the supplied fuel item will keep the * furnace burning, or 0 if the item isn't fuel */ public static int getItemBurnTime(ItemStack stack) { if (stack == null) { return 0; } else { Item item = stack.getItem(); if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR) { Block block = Block.getBlockFromItem(item); if (block == Blocks.WOODEN_SLAB) { return 150; } if (block.getMaterial(block.getDefaultState()) == Material.WOOD) { return 300; } if (block == Blocks.COAL_BLOCK) { return 16000; } } if (item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemSword && ((ItemSword) item).getToolMaterialName().equals("WOOD")) return 200; // if (item instanceof ItemHoe && ((ItemHoe) // item).getToolMaterialName().equals("WOOD")) return 200; if (item == Items.STICK) return 100; if (item == Items.COAL) return 1600; if (item == Items.LAVA_BUCKET) return 20000; if (item == Item.getItemFromBlock(Blocks.SAPLING)) return 100; if (item == Items.BLAZE_ROD) return 2400; return GameRegistry.getFuelValue(stack); } } @Override public void updateEntity() { super.updateEntity(); boolean flag = this.burnTime > 0; boolean flag1 = false; if (this.burnTime > 0) { --this.burnTime; } if (!this.world.isRemote) { if (this.burnTime != 0 || getStackInSlot(input1) != ItemStack.EMPTY && getStackInSlot(fuel) != ItemStack.EMPTY) { if (this.burnTime == 0 && this.canSmelt()) { this.currentItemBurnTime = this.burnTime = getItemBurnTime(getStackInSlot(fuel)); if (this.burnTime > 0) { flag1 = true; if (this.getStackInSlot(fuel) != ItemStack.EMPTY) { decrStackSize(fuel, 1); } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == 200) { this.cookTime = 0; this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } if (flag != this.burnTime > 0) { flag1 = true; // TODO sync on/off } } if (flag1) { this.markDirty(); } } public boolean hasAllInputs(IBaseRecipeType recipeType) { if (recipeType == null) { return false; } for (ItemStack input : recipeType.getInputs()) { Boolean hasItem = false; for (int inputslot = 0; inputslot < 2; inputslot++) { if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputslot), true, true, recipeType.useOreDic()) && inventory.getStackInSlot(inputslot).getCount() >= input.getCount()) { hasItem = true; } } if (!hasItem) return false; } return true; } private boolean canSmelt() { if (this.getStackInSlot(input1) == ItemStack.EMPTY || this.getStackInSlot(input2) == ItemStack.EMPTY) { return false; } else { ItemStack itemstack = null; for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) { if (hasAllInputs(recipeType)) { itemstack = recipeType.getOutput(0); break; } } if (itemstack == null) return false; if (this.getStackInSlot(output) == ItemStack.EMPTY) return true; if (!this.getStackInSlot(output).isItemEqual(itemstack)) return false; int result = getStackInSlot(output).getCount() + itemstack.getCount(); return result <= getInventoryStackLimit() && result <= this.getStackInSlot(output).getMaxStackSize(); // Forge // BugFix: // Make // it // respect // stack // sizes // properly. } } /** * Turn one item from the furnace source stack into the appropriate smelted * item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = null; for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) { if (hasAllInputs(recipeType)) { itemstack = recipeType.getOutput(0); break; } if (itemstack != ItemStack.EMPTY) { break; } } if (this.getStackInSlot(output) == ItemStack.EMPTY) { setInventorySlotContents(output, itemstack.copy()); } else if (this.getStackInSlot(output).getItem() == itemstack.getItem()) { decrStackSize(output, -itemstack.getCount()); } for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) { boolean hasAllRecipes = true; if (hasAllInputs(recipeType)) { } else { hasAllRecipes = false; } if (hasAllRecipes) { for (ItemStack input : recipeType.getInputs()) { for (int inputSlot = 0; inputSlot < 2; inputSlot++) { if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputSlot), true, true, recipeType.useOreDic())) { inventory.decrStackSize(inputSlot, input.getCount()); break; } } } } } } } /** * Furnace isBurning */ public boolean isBurning() { return this.burnTime > 0; } public int getBurnTimeRemainingScaled(int scale) { if (this.currentItemBurnTime == 0) { this.currentItemBurnTime = 200; } return this.burnTime * scale / this.currentItemBurnTime; } public int getCookProgressScaled(int scale) { return this.cookTime * scale / 200; } @Override public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side) { return false; } @Override public EnumFacing getFacing() { return getFacingEnum(); } @Override public boolean wrenchCanRemove(EntityPlayer entityPlayer) { return entityPlayer.isSneaking(); } @Override public float getWrenchDropRate() { return 1.0F; } @Override public ItemStack getWrenchDrop(EntityPlayer entityPlayer) { return new ItemStack(ModBlocks.IRON_ALLOY_FURNACE, 1); } public boolean isComplete() { return false; } @Override public Inventory getInventory() { return inventory; } @Override public int[] getSlotsForFace(EnumFacing side) { return new int[] { 0, 1, 2 }; } @Override public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { return index == 0 || index == 1; } @Override public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { return index == 2; } }