package techreborn.tiles; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import reborncore.api.power.EnumPowerTier; import reborncore.api.tile.IInventoryProvider; import reborncore.common.IWrenchable; import reborncore.common.blocks.BlockMachineBase; import reborncore.common.powerSystem.TilePowerAcceptor; import reborncore.common.util.Inventory; import techreborn.api.ScrapboxList; import techreborn.client.container.IContainerProvider; import techreborn.client.container.builder.BuiltContainer; import techreborn.client.container.builder.ContainerBuilder; import techreborn.init.ModBlocks; import techreborn.init.ModItems; import java.util.Random; public class TileScrapboxinator extends TilePowerAcceptor implements IWrenchable, IInventoryProvider, ISidedInventory, IContainerProvider { public Inventory inventory = new Inventory(6, "TileScrapboxinator", 64, this); public int capacity = 1000; public int cost = 20; public int progress; public int time = 200; public int chance = 4; public int random; public int input1 = 0; public int output = 1; public TileScrapboxinator() { super(1); } public int gaugeProgressScaled(final int scale) { return this.progress * scale / this.time; } @Override public void updateEntity() { final boolean burning = this.isBurning(); boolean updateInventory = false; if (this.getEnergy() <= this.cost && this.canOpen()) { if (this.getEnergy() > this.cost) { updateInventory = true; } } if (this.isBurning() && this.canOpen()) { this.updateState(); this.progress++; if (this.progress >= this.time) { this.progress = 0; this.recycleItems(); updateInventory = true; } } else { this.progress = 0; this.updateState(); } if (burning != this.isBurning()) { updateInventory = true; } if (updateInventory) { this.markDirty(); } } public void recycleItems() { if (this.canOpen() && !this.world.isRemote) { final int random = new Random().nextInt(ScrapboxList.stacks.size()); final ItemStack out = ScrapboxList.stacks.get(random).copy(); if (this.getStackInSlot(this.output) == null) { this.useEnergy(this.cost); this.setInventorySlotContents(this.output, out); } if (this.getStackInSlot(this.input1).getCount() > 1) { this.useEnergy(this.cost); this.decrStackSize(this.input1, 1); } else { this.useEnergy(this.cost); this.setInventorySlotContents(this.input1, ItemStack.EMPTY); } } } public boolean canOpen() { return this.getStackInSlot(this.input1) != ItemStack.EMPTY && this.getStackInSlot(this.output) == ItemStack.EMPTY; } public boolean isBurning() { return this.getEnergy() > this.cost; } public void updateState() { final IBlockState blockState = this.world.getBlockState(this.pos); if (blockState.getBlock() instanceof BlockMachineBase) { final BlockMachineBase blockMachineBase = (BlockMachineBase) blockState.getBlock(); if (blockState.getValue(BlockMachineBase.ACTIVE) != this.progress > 0) blockMachineBase.setActive(this.progress > 0, this.world, this.pos); } } @Override public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final EnumFacing side) { return false; } @Override public EnumFacing getFacing() { return this.getFacingEnum(); } @Override public boolean wrenchCanRemove(final EntityPlayer entityPlayer) { return entityPlayer.isSneaking(); } @Override public float getWrenchDropRate() { return 1.0F; } @Override public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) { return new ItemStack(ModBlocks.SCRAPBOXINATOR, 1); } public boolean isComplete() { return false; } // ISidedInventory @Override public int[] getSlotsForFace(final EnumFacing side) { return side == EnumFacing.DOWN ? new int[] { 0, 1, 2 } : new int[] { 0, 1, 2 }; } @Override public boolean canInsertItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) { if (slotIndex == 2) return false; if (slotIndex == 1) { if (itemStack.getItem() == ModItems.SCRAP_BOX) { return true; } } return this.isItemValidForSlot(slotIndex, itemStack); } @Override public boolean canExtractItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) { return slotIndex == 2; } @Override public double getMaxPower() { return this.capacity; } @Override public boolean canAcceptEnergy(final EnumFacing direction) { return true; } @Override public boolean canProvideEnergy(final EnumFacing direction) { return false; } @Override public double getMaxOutput() { return 0; } @Override public double getMaxInput() { return 32; } @Override public EnumPowerTier getTier() { return EnumPowerTier.MEDIUM; } @Override public Inventory getInventory() { return this.inventory; } public int getProgress() { return this.progress; } public void setProgress(final int progress) { this.progress = progress; } @Override public BuiltContainer createContainer(final EntityPlayer player) { return new ContainerBuilder("scrapboxinator").player(player.inventory).inventory(8, 84).hotbar(8, 142) .addInventory().tile(this).filterSlot(0, 56, 34, stack -> stack.getItem() == ModItems.SCRAP_BOX) .outputSlot(1, 116, 34).upgradeSlot(2, 152, 8).upgradeSlot(3, 152, 26).upgradeSlot(4, 152, 44) .upgradeSlot(5, 152, 62).syncEnergyValue().syncIntegerValue(this::getProgress, this::setProgress) .addInventory().create(); } }