package techreborn.client.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import techreborn.tiles.TileQuantumChest; public class GuiQuantumChest extends GuiBase { TileQuantumChest quantumChest; public GuiQuantumChest(final EntityPlayer player, final TileQuantumChest quantumChest) { super(player, quantumChest, quantumChest.createContainer(player)); this.quantumChest = quantumChest; } @Override protected void drawGuiContainerBackgroundLayer(final float f, final int mouseX, final int mouseY) { super.drawGuiContainerBackgroundLayer(f, mouseX, mouseY); final Layer layer = Layer.BACKGROUND; this.drawSlot(80, 24, layer); this.drawSlot(80, 64, layer); } @Override protected void drawGuiContainerForegroundLayer(final int mouseX, final int mouseY) { super.drawGuiContainerForegroundLayer(mouseX, mouseY); final Layer layer = Layer.FOREGROUND; if (this.quantumChest.storedItem != ItemStack.EMPTY && this.quantumChest.getStackInSlot(1) != null) { this.builder.drawBigBlueBar(this, 31, 43, this.quantumChest.storedItem.getCount() + this.quantumChest.getStackInSlot(1).getCount(), this.quantumChest.maxCapacity, mouseX - this.guiLeft, mouseY - this.guiTop, "Stored", layer); } if (this.quantumChest.storedItem == ItemStack.EMPTY && this.quantumChest.getStackInSlot(1) != null) { this.builder.drawBigBlueBar(this, 31, 43, this.quantumChest.getStackInSlot(1).getCount(), this.quantumChest.maxCapacity, mouseX - this.guiLeft, mouseY - this.guiTop, "Stored", layer); } } }