/* * This file is part of TechReborn, licensed under the MIT License (MIT). * * Copyright (c) 2018 TechReborn * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package techreborn.tiles; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import reborncore.api.IToolDrop; import reborncore.api.tile.ItemHandlerProvider; import reborncore.common.powerSystem.TilePowerAcceptor; import reborncore.common.registration.RebornRegister; import reborncore.common.registration.impl.ConfigRegistry; import reborncore.common.util.Inventory; import reborncore.common.util.ItemUtils; import techreborn.TechReborn; import techreborn.init.TRContent; import reborncore.client.containerBuilder.IContainerProvider; import reborncore.client.containerBuilder.builder.BuiltContainer; import reborncore.client.containerBuilder.builder.ContainerBuilder; import techreborn.items.ingredients.ItemParts; import techreborn.lib.ModInfo; @RebornRegister(modID = TechReborn.MOD_ID) public class TileMatterFabricator extends TilePowerAcceptor implements IToolDrop, ItemHandlerProvider, IContainerProvider { @ConfigRegistry(config = "machines", category = "matter_fabricator", key = "MatterFabricatorMaxInput", comment = "Matter Fabricator Max Input (Value in EU)") public static int maxInput = 8192; @ConfigRegistry(config = "machines", category = "matter_fabricator", key = "MatterFabricatorMaxEnergy", comment = "Matter Fabricator Max Energy (Value in EU)") public static int maxEnergy = 10_000_000; @ConfigRegistry(config = "machines", category = "matter_fabricator", key = "MatterFabricatorFabricationRate", comment = "Matter Fabricator Fabrication Rate, amount of amplifier units per UUM") public static int fabricationRate = 6_000; @ConfigRegistry(config = "machines", category = "matter_fabricator", key = "MatterFabricatorEnergyPerAmp", comment = "Matter Fabricator EU per amplifier unit, multiply this with the rate for total EU") public static int energyPerAmp = 5; public Inventory inventory = new Inventory<>(12, "TileMatterFabricator", 64, this).withConfiguredAccess(); private int amplifier = 0; public TileMatterFabricator() { super(); } private boolean spaceForOutput() { for (int i = 6; i < 11; i++) { if (spaceForOutput(i)) { return true; } } return false; } private boolean spaceForOutput(int slot) { return inventory.getStackInSlot(slot).isEmpty() || ItemUtils.isItemEqual(inventory.getStackInSlot(slot), TRContent.Parts.UU_MATTER.getStack(), true, true) && inventory.getStackInSlot(slot).getCount() < 64; } private void addOutputProducts() { for (int i = 6; i < 11; i++) { if (spaceForOutput(i)) { addOutputProducts(i); break; } } } private void addOutputProducts(int slot) { if (inventory.getStackInSlot(slot).isEmpty()) { inventory.setStackInSlot(slot, TRContent.Parts.UU_MATTER.getStack()); } else if (ItemUtils.isItemEqual(this.inventory.getStackInSlot(slot), TRContent.Parts.UU_MATTER.getStack(), true, true)) { inventory.getStackInSlot(slot).setCount((Math.min(64, 1 + inventory.getStackInSlot(slot).getCount()))); } } public boolean decreaseStoredEnergy(double aEnergy, boolean aIgnoreTooLessEnergy) { if (getEnergy() - aEnergy < 0 && !aIgnoreTooLessEnergy) { return false; } else { setEnergy(getEnergy() - aEnergy); if (getEnergy() < 0) { setEnergy(0); return false; } else { return true; } } } public int getValue(ItemStack itemStack) { if (itemStack.isItemEqual(TRContent.Parts.SCRAP.getStack())) { return 200; } else if (itemStack.getItem() == TRContent.SCRAP_BOX) { return 2000; } return 0; } public int getProgress() { return amplifier; } public void setProgress(int progress) { amplifier = progress; } public int getProgressScaled(int scale) { if (amplifier != 0) { return Math.min(amplifier * scale / fabricationRate, 100); } return 0; } // TilePowerAcceptor @Override public void update() { if (world.isRemote) { return; } super.update(); this.charge(11); for (int i = 0; i < 6; i++) { final ItemStack stack = inventory.getStackInSlot(i); if (!stack.isEmpty() && spaceForOutput()) { final int amp = getValue(stack); final int euNeeded = amp * energyPerAmp; if (amp != 0 && this.canUseEnergy(euNeeded)) { useEnergy(euNeeded); amplifier += amp; inventory.shrinkSlot(i, 1); } } } if (amplifier >= fabricationRate) { if (spaceForOutput()) { addOutputProducts(); amplifier -= fabricationRate; } } } @Override public double getBaseMaxPower() { return maxEnergy; } @Override public boolean canAcceptEnergy(EnumFacing direction) { return true; } @Override public boolean canProvideEnergy(EnumFacing direction) { return false; } @Override public double getBaseMaxOutput() { return 0; } @Override public double getBaseMaxInput() { return maxInput; } // TileMachineBase @Override public boolean canBeUpgraded() { return false; } // IToolDrop @Override public ItemStack getToolDrop(EntityPlayer entityPlayer) { return TRContent.Machine.MATTER_FABRICATOR.getStack(); } // ItemHandlerProvider @Override public Inventory getInventory() { return inventory; } // IContainerProvider @Override public BuiltContainer createContainer(EntityPlayer player) { return new ContainerBuilder("matterfabricator").player(player.inventory).inventory().hotbar().addInventory() .tile(this).slot(0, 30, 20).slot(1, 50, 20).slot(2, 70, 20).slot(3, 90, 20).slot(4, 110, 20) .slot(5, 130, 20).outputSlot(6, 40, 66).outputSlot(7, 60, 66).outputSlot(8, 80, 66) .outputSlot(9, 100, 66).outputSlot(10, 120, 66).energySlot(11, 8, 72).syncEnergyValue() .syncIntegerValue(this::getProgress, this::setProgress).addInventory().create(this); } }