Commit graph

892 commits

Author SHA1 Message Date
modmuss50
11e680500f Fixed crash when RF is disabled 2015-08-16 11:50:25 +01:00
modmuss50
2b979f4c4c Merge branch 'master' of https://github.com/TechReborn/TechReborn 2015-08-16 11:19:36 +01:00
modmuss50
00dad58c6d Fixed some recipes 2015-08-16 11:19:25 +01:00
gigabit101
d17276e96d Added config's to disable mod integration closes #111 2015-08-15 23:31:02 +01:00
modmuss50
44c5037b28 Added config settings for power net, closes #112 2015-08-15 17:03:28 +01:00
modmuss50
8c421d20dd Some small tweaks to the cloaking device 2015-08-14 00:28:28 +01:00
modmuss50
65f0bb2175 Fixed last PR 2015-08-14 00:09:44 +01:00
primetoxinz
87877c647a remove random import 2015-08-13 19:06:11 -04:00
primetoxinz
1ac0897c0e Fix invisibility potions and cloaking device 2015-08-13 19:05:10 -04:00
primetoxinz
199bbf28b6 Finished Cloaking Device 2015-08-13 18:46:01 -04:00
modmuss50
6d46a03e5d Fixes #104 and #105 2015-08-13 12:47:55 +01:00
modmuss50
c63e9577fe Fixed massive multi blocks 2015-08-10 22:27:40 +01:00
gigabit101
59590e6f76 Added back buttons 2015-08-10 22:19:15 +01:00
gigabit101
cc9c496f6e Small changes to PDA 2015-08-10 22:04:54 +01:00
modmuss50
fe049cc160 Added Blocks and items to the api 2015-08-10 19:41:28 +01:00
modmuss50
2ff03573d9 Added logic to alloy furnace 2015-08-10 19:28:52 +01:00
gigabit101
6a20c0f160 Merge branch 'master' of https://github.com/TechReborn/TechReborn 2015-08-10 18:30:34 +01:00
gigabit101
f58fbfe0e8 Added alot of work on the PDA still {WIP} 2015-08-10 18:30:19 +01:00
modmuss50
ab880fba98 Merge branch 'master' of https://github.com/TechReborn/TechReborn 2015-08-10 14:32:10 +01:00
modmuss50
fb33dda932 Changes the way heat is calculated. 2015-08-10 14:32:01 +01:00
gigabit101
d41f7470b9 fixed localization for sawmill gui 2015-08-09 18:35:35 +01:00
modmuss50
404bbf6797 Fixed #101 2015-08-09 16:45:17 +01:00
modmuss50
e0ab0af822 Reformatted all the code using the default intelji formatting options. 2015-08-09 11:05:32 +01:00
modmuss50
2f63a24070 Small improvements to the version checker 2015-08-09 10:57:13 +01:00
modmuss50
009bf28b95 Added version checker 2015-08-06 18:39:13 +01:00
modmuss50
a6431776a8 Fixed power disappearing 2015-08-05 19:32:01 +01:00
modmuss50
4404122002 Fixes #93, use energy was inverted, canUseEnergy was always returning true 2015-08-05 18:21:56 +01:00
modmuss50
56c747bb93 Should help with the storage block recipes 2015-08-05 15:51:35 +01:00
modmuss50
9e346e6061 Added machine parts, added some recipes. Fixes #92 2015-08-05 15:35:06 +01:00
modmuss50
79f14f8be6 Fixes Crash without CodeChickenLib installed closes #94 2015-08-05 15:10:29 +01:00
gigabit101
4c2c69f84e Added cloaking device {WIP} 2015-08-04 21:12:27 +01:00
gigabit101
8a4aea90aa Clean up for Dungeon loot code 2015-08-04 21:12:02 +01:00
gigabit101
7905573e23 Fixed Quantum chests and tanks not having a hardness 2015-08-04 20:50:58 +01:00
modmuss50
1d6504c7ba Revert "Small re-factor to the RecipeRemover"
This reverts commit 9c94b045b3.
2015-08-04 10:31:41 +01:00
modmuss50
9c94b045b3 Small re-factor to the RecipeRemover 2015-07-27 19:40:00 +01:00
modmuss50
b9d880abe2 Fixed the silk touch issue again 2015-07-27 19:28:52 +01:00
modmuss50
219aa69860 Fixed the IDSUManager crashing on startup and resetting the power values. 2015-07-27 19:18:42 +01:00
modmuss50
3db7271fd1 Added recipe list exporting to json 2015-07-27 14:13:22 +01:00
modmuss50
b1682a64bd Fixes #90 2015-07-26 16:13:29 +01:00
modmuss50
5927eaca4c Recoded idsu, closes #81 2015-07-26 16:01:27 +01:00
modmuss50
f433aa706a Fixed crashing when ic2 is not installed 2015-07-26 15:35:02 +01:00
modmuss50
d8e8f45993 Fixed incorrect rf calculation values 2015-07-26 14:46:56 +01:00
modmuss50
e8bbbcc7c3 Some changes to the way rf is handled. 2015-07-25 17:55:03 +01:00
modmuss50
26f63e04f7 some small changes 2015-07-25 17:11:03 +01:00
modmuss50
c869e1656c Removed ic2 core dependency, should now only need to use the api 2015-07-25 16:37:11 +01:00
modmuss50
07c9ee97d4 Added test recipe for blast furnace 2015-07-25 15:32:20 +01:00
modmuss50
aff8c26c49 Fixes energy gui scaling 2015-07-25 15:16:22 +01:00
modmuss50
466f50b232 fixes #44 2015-07-25 15:13:52 +01:00
gigabit101
fb3855a078 closes #87 2015-07-24 23:18:30 +01:00
gigabit101
2d16b194e8 this might have been a issue at some point 2015-07-24 22:30:23 +01:00
gigabit101
bac2cdcbc6 closes #55 2015-07-24 22:29:00 +01:00
gigabit101
5636dc373f closes #79 2015-07-24 21:54:18 +01:00
modmuss50
ef11f111ed Started work on a way to find duplicate items 2015-07-23 16:57:06 +01:00
modmuss50
8725c5932d It now gets to the main menu without ic2 :) o/ Next I need to fix the powered items. 2015-07-23 16:19:07 +01:00
modmuss50
496151fcae Fixed aesu powers in creative tab, more work moving away from ic2 core and only needing ic2 api 2015-07-23 13:42:20 +01:00
modmuss50
277e5e5e45 Fix incorrect EU-RF conversion 2015-07-23 13:07:20 +01:00
modmuss50
e9ece63a99 Initial untested port to new internal power system.
This resets all the machines internal power buffer
2015-07-23 12:52:51 +01:00
modmuss50
984b502ded fixes #85 , Fixes issues with RF output 2015-07-23 10:13:37 +01:00
modmuss50
62e5ccddd0 Merge branch 'master' of https://github.com/TechReborn/TechReborn 2015-07-23 09:38:28 +01:00
modmuss50
79235f15ba Fixed gui's changing colour while in f3 2015-07-23 09:38:08 +01:00
modmuss50
bb98d76eea Fixed incorrect storage block recipes 2015-07-23 09:30:38 +01:00
gigabit101
ab72f7dced Started adding progress bars to other machines 2015-07-21 17:53:43 +01:00
gigabit101
0880ffac72 Added configs to Aesu 2015-07-21 17:53:20 +01:00
gigabit101
f96e55737f fixed charge hud showing when disabled closes #84 2015-07-21 14:49:05 +01:00
modmuss50
663b5f2f75 Fixed some issues with the Industrial Electrolyzer 2015-07-20 15:38:36 +01:00
modmuss50
462aa20710 Fixed the BlastFurnace 2015-07-20 15:19:23 +01:00
modmuss50
29398d50dd Added Farm inventory cable 2015-07-14 17:18:00 +01:00
modmuss50
b6807d249d Some major tweaks to the part system, broken old cables! 2015-07-14 16:45:45 +01:00
modmuss50
d2b2f34d64 Some tweaks to the farm 2015-07-13 21:31:11 +01:00
modmuss50
fadba8db41 Even more work on the farm 2015-07-13 21:21:30 +01:00
modmuss50
5d574e0540 Some more work on the tree farm 2015-07-13 20:54:32 +01:00
modmuss50
ef5d81d8e2 Some more work on the farm 2015-07-13 16:24:50 +01:00
modmuss50
c160abf176 Started work on the farm, some changes to the idsu, its still broken 2015-07-13 13:54:44 +01:00
modmuss50
be33bdc148 Fixes #80 2015-07-12 16:51:14 +01:00
modmuss50
1a3cd0c54e fixes #78 2015-07-11 18:19:08 +01:00
modmuss50
a48dab6dfa Fixed ruby to steel 2015-07-11 18:12:06 +01:00
modmuss50
fdc23c5ae9 Added support for EE3-Compataibilty 2015-07-06 20:33:50 +01:00
gigabit101
91c9a28796 Removed ruby to ruby dust recipe close #69 2015-07-06 16:52:12 +01:00
gigabit101
a07af2d70d moved battery slot on Centrifuge to correct position 2015-07-06 16:49:11 +01:00
gigabit101
179ae2ca42 Now use oredict for plateIridium closes #74 2015-07-06 16:41:17 +01:00
modmuss50
ab384b661a Fixed lesu issue, temp remove rf output 2015-07-03 17:12:31 +01:00
modmuss50
10846270c5 Matterfab now needs scrap 2015-07-03 16:38:31 +01:00
modmuss50
0a82e61ebd Some tweaks to minetweaker support 2015-07-03 08:40:38 +01:00
gigabit101
26eff9bcbf Removed fluid tank from IndustrialElectrolyzer closes #58 2015-07-02 23:39:36 +01:00
modmuss50
b7a9824cd3 Added config setting for eu/rf value 2015-07-02 23:35:10 +01:00
modmuss50
a85d917873 Added minetweaker support to the alloy furnace.
I have no idea on how minetweaker works so could some one help me test?

for #70
2015-07-02 20:45:05 +01:00
modmuss50
85bfa95c1c Some basic work for #70 2015-07-02 20:23:01 +01:00
modmuss50
4ae1293535 Optimised all imports 2015-07-02 19:51:24 +01:00
modmuss50
33898edf7c Rewritten cable render, removed hard dep of QLIb :) 2015-07-02 19:49:30 +01:00
modmuss50
d795d81fba added emc value for lesu 2015-07-02 17:39:04 +01:00
modmuss50
a5505ccd0c Fixed RF not outputting 2015-07-02 13:16:47 +01:00
modmuss50
dcc437c1fe Cleaned up some code 2015-07-02 11:14:21 +01:00
modmuss50
f657270b34 Fixed ClassTransformation 2015-07-02 11:07:52 +01:00
modmuss50
a71b399765 Moved the lesu to the new system, looks like its stripping every thing ;'( 2015-07-01 20:34:22 +01:00
modmuss50
30ff429b6a Moved our energy net to doubles, should be all done(now need to test), added eu to rf conversion 2015-07-01 17:53:03 +01:00
modmuss50
78faca7a19 Implemented the other apis, now need to implement our own 2015-07-01 17:23:29 +01:00
modmuss50
f81c5c4f8d Clean up of the striping code 2015-07-01 16:49:50 +01:00
modmuss50
5b06a20351 Added ASM Method and Field stripper, more work on own power net 2015-07-01 16:41:40 +01:00
modmuss50
4fae706242 Started work on new power api 2015-07-01 12:56:45 +01:00
Gig
926bcb9f8b more little things 2015-06-30 00:08:40 +01:00
Gig
e216bc3643 Some changes to Isided on for the ChargeBench 2015-06-29 23:43:00 +01:00
Gig
40a97145dc fixed a important check 2015-06-29 23:18:21 +01:00
modmuss50
6c61829ddc Fixed cable drops 2015-06-29 20:19:56 +01:00
modmuss50
963c009648 Fixed parts not loading with the world 2015-06-29 20:04:17 +01:00
modmuss50
664252bc96 fixes #64 2015-06-29 19:18:26 +01:00
modmuss50
2e7f506115 fixes #66 2015-06-29 19:10:26 +01:00
Gig
a063e13612 It works!!!
Charge bench now working needs a texture and recipe
2015-06-29 18:42:20 +01:00
Gig
bfe0d57bc7 Started on ChargeBench only slot 0 works atm 2015-06-29 18:03:40 +01:00
Gig
f2a67a60d4 Added localization to fluids closes #56 2015-06-29 15:53:54 +01:00
Gig
c2deb74a81 Fixed recipe button positions on all machines closes #57 2015-06-29 15:41:04 +01:00
Gig
15d3ad325f bronze now has the correct emc value closes #59 2015-06-29 15:02:19 +01:00
TheQuantumGeneral
d1b41c27aa Update ModRecipes.java
fixing chlorine being referenced as a dust instead of a cell in electrolyser recipe
2015-06-29 19:08:23 +10:00
TheQuantumGeneral
dfc105cb64 Update ContainerThermalGenerator.java
making it only accept fluid containers
2015-06-29 19:07:05 +10:00
Gig
ad12de30d3 Added recipe to get rubydust from rubys 2015-06-28 19:57:35 +01:00
modmuss50
d53a2aeef1 Added rendering back, fixed lag issues with cables 2015-06-28 19:02:31 +01:00
joflashstudios
acb06afd1f Missed some temporary code 2015-06-27 18:13:51 -04:00
joflashstudios
40c01c18a0 Added more Electrolyzer recipes
I can't get the sand --> silicone recipe to take more than 1 block of sand. Help would be appreciated.
2015-06-27 18:12:36 -04:00
modmuss50
2a95225c9c Added rest of base values 2015-06-27 22:35:23 +01:00
modmuss50
8a3d173007 Added some new values 2015-06-27 22:04:52 +01:00
modmuss50
a393964109 Disabled cable rendering 2015-06-27 21:52:29 +01:00
joflashstudios
f2c6959949 Added sawmill recipe
Fixes #61
2015-06-27 14:27:36 -04:00
joflashstudios
5cc58bf2c5 Added more Electrolyzer Recipes
The bone meal --> calcium cell one still isn't working right. @modmuss50, would you be willing to take a look at it sometime?
2015-06-27 14:00:53 -04:00
Gig
3c4439ec5c Sawmill now needs multiblock 2015-06-27 16:10:43 +01:00
Gig
a5a8265c8b Sawmill now renders fluids and so dose recipe handler 2015-06-27 16:07:11 +01:00
Gig
aa76eeb6b0 Added CATEGORY_EMC to config 2015-06-27 15:59:50 +01:00
Gig
d1196d0a7c Removed Recipes button and moved to progress bar 2015-06-27 10:01:39 +01:00
modmuss50
6f08a56df2 Added some values for copper and tin, added support for ic2 machines and crafting 2015-06-27 09:03:09 +01:00
joflashstudios
10837c46ff Added a few template electrolyzer recipes 2015-06-27 03:28:16 -04:00
Gig
6353b9dc06 Fixed some small recipe Issues 2015-06-27 01:29:20 +01:00
modmuss50
8aaebfeb63 Added some useful eel commands, and attempt at fix for reloading every restart. 2015-06-26 21:46:47 +01:00
modmuss50
40ca57331c fixes #55 2015-06-26 21:28:16 +01:00
joflashstudios
9ae298eacc Merge remote-tracking branch 'origin/master' 2015-06-26 13:07:46 -04:00
joflashstudios
1e4e42a202 Added thousands separator to make EU in NEI more readable 2015-06-26 13:07:25 -04:00
Gig
b0a6a86a5b Merge branch 'master' of https://github.com/TechReborn/TechReborn 2015-06-26 17:56:14 +01:00
Gig
6e74b9197b IndustrialElectrolyzer now uses fluids
IndustrialElectrolyzer now renders fluids in gui
IndustrialElectrolyzer recipe handler now renders fluids
2015-06-26 17:56:09 +01:00
joflashstudios
53b2e454ed Fixed another typo I missed 2015-06-26 12:40:36 -04:00
joflashstudios
7c7f7a252f Some spelling fixes, added call to addMachineRecipes 2015-06-26 12:39:14 -04:00
Gig
6cc1071961 made Dungeon loot easy to add 2015-06-26 17:22:58 +01:00
modmuss50
15c3608c6e Fixes #53, fixed some render things 2015-06-26 13:35:07 +01:00
modmuss50
5fc5aa1e05 Fix power flowing thorough covers 2015-06-26 08:25:51 +01:00
modmuss50
66ce8d3a47 fixed #52 2015-06-26 08:21:20 +01:00
modmuss50
0b3736f639 fixes #51 2015-06-26 08:17:02 +01:00
joflashstudios
c15302a789 Cleaned up and automated some recipe stuff
Correct recipes to and from storage blocks are now available. The old wrong ones still need to be removed (e.g. sapphires to chrome block.)
2015-06-26 02:09:45 -04:00
joflashstudios
f2667db9de Fixed pointlessly public functions 2015-06-25 23:18:22 -04:00
joflashstudios
92c5b5b64b More recipe re-organization 2015-06-25 23:02:35 -04:00
joflashstudios
b48dd6582a Moved non-IC2 compat recipes out of IC2 compat class.
All that is in RecipesIC2 now are modifications to IC2 recipes, or additional recipes in IC2 machines.
2015-06-25 22:56:02 -04:00
joflashstudios
8814c1b9d2 Made GenericRecipeHandler more generic 2015-06-25 22:43:40 -04:00
joflashstudios
338575d56d Added iron IBF recipes 2015-06-25 22:36:06 -04:00
joflashstudios
7c1aec7e9f Added some Blast Furnace recipes 2015-06-25 21:35:05 -04:00
Gig
805f02effb Moved Blast furnace heat value in gui 2015-06-26 01:31:47 +01:00