drcrazy
a543a562b2
Fix industrial jackhammer AOE mining. Closes #1975
2020-01-14 02:22:06 +03:00
modmuss50
bc47a03451
Keep energy in items when crafting
2020-01-10 17:33:20 +00:00
drcrazy
a115fbd736
Dispenser can use cells. Closes #1948
2020-01-10 16:09:03 +03:00
drcrazy
8db5cea07c
Refactoring for Scrapbox Dispenser behaviour.
2020-01-10 04:01:53 +03:00
drcrazy
525f956e0d
BUff Industrial Jackhammer. Some work on #1944
2020-01-04 23:31:58 +03:00
Justin Vitale
9aeddd204a
WIP tag to interface, capacity spacing fix, removed Supercondensator
...
Sidenote: Also renamed DocumentAssistUtils to ToolTipAssistUtils.
2020-01-04 14:20:57 +11:00
modmuss50
7b99e2e9b7
License updates + fixes
2020-01-03 22:46:07 +00:00
Justin Vitale
9328c47bed
Tiered tank and storage blocks, GUI improvements, refactoring, cell nerf and misc organisation ( #1932 )
...
Tanks, storage blocks and variouse stuff. Thanks to Dimmerworld!!
2020-01-03 00:24:46 +03:00
modmuss50
de4c14542b
Update to new reborn core
2020-01-01 15:58:16 +00:00
drcrazy
99b2342a1c
Make JackHammer great again.
2019-12-25 03:39:46 +03:00
drcrazy
c4ecef5dcb
Remove block moved to utils
2019-12-24 18:40:22 +03:00
drcrazy
0de4110f96
Check for energy in tools moved to RC.
2019-12-23 17:56:42 +03:00
Justin Vitale
3dbc7feb62
#1913 Improved in-game documentation via tooltips for both machines & upgrades and solar panel exception fix ( #1917 )
...
* Overclocker and energy storage tooltip added
* Add default constructor to fix NoSuchMethodException
java.lang.NoSuchMethodException when loading world with existing solar panels
* Base Upgrade tooltips (Might move to reborn core)
* Migrated to tooltip callback and added most machine infos
* Optimize imports of stuff previously touched
* Added more informationtips and cleanup
* Revert itemUpgrade formatting
* Final touches
* Readd easter eggs, multi-line tips and translation updates
Easter egg tooltips are now restricted to only ctrl-hover
2019-12-22 22:53:01 +00:00
modmuss50
e171d0eabc
Remove duplicate annotations.
2019-12-13 10:00:59 +00:00
modmuss50
5e5e997b93
Move most int fluid values to FluidValue.
...
This has been done to make it easier in the future to move to a new fluid system.
Some work is still needed (in recipes mainly) to move away fully away from mb. This should work identically to the old system for now.
2019-12-12 12:42:33 +00:00
modmuss50
d5e89c5e20
Merge remote-tracking branch 'remotes/origin/1.14' into 1.15
...
# Conflicts:
# build.gradle
# src/main/java/techreborn/blocks/misc/BlockRubberLog.java
2019-11-14 19:03:36 +00:00
modmuss50
a984263b04
inital 19w46a port
2019-11-14 18:37:42 +00:00
modmuss50
39861db8b5
Fix #1874
2019-10-28 15:59:29 +00:00
modmuss50
7e05b0da12
Merge branch 'power' into 1.14.4
2019-09-15 19:15:39 +01:00
modmuss50
aa6eb60d46
Finish porting to new power api
2019-09-15 19:14:42 +01:00
modmuss50
2f9b154e22
Move to RC's fluid instance, closes #1826
2019-09-15 13:59:46 +01:00
drcrazy
e4cb66768e
Helper for rubber stuff
2019-09-09 14:46:53 +03:00
modmuss50
0724c2017a
Cleanup / minor improvements to the chunk loader.
2019-08-30 18:12:17 +01:00
drcrazy
fbfa24b6ff
Iron furnace accumulates and drops experience. Closes #1817
2019-08-29 02:43:39 +03:00
modmuss50
d585b298fb
Fix some issues with the fluid handling of items
2019-08-18 14:22:45 +01:00
drcrazy
6282e1f714
Filter fluids input for fluid generators.
2019-08-13 21:00:28 +03:00
drcrazy
f9023d7b0f
Itemgroup filler moved to init utils.
2019-08-13 17:02:34 +03:00
modmuss50
77eee6f5b4
Move configs to one class
2019-08-12 17:57:00 +01:00
modmuss50
2edffead05
update to use fabric api's offical event
2019-08-08 23:35:27 +01:00
modmuss50
83483ce8d3
Fluid replicator
2019-08-06 20:56:52 +01:00
modmuss50
70279c1800
More fluid work
2019-07-31 19:37:17 +01:00
drcrazy
aa7464ad4a
Moved recipe utility methods to RecipeUtils
2019-07-30 01:46:12 +03:00
drcrazy
f06e1a8673
ModSounds refactored to follow items, blocks and fluids
2019-07-26 11:45:30 +03:00
drcrazy
80f2440323
Unused imports and Lightning rod
2019-07-25 15:20:57 +03:00
modmuss50
6a93c3fd46
more misc fluid work, gonna leave most of this untill we have an offical or new api
2019-07-24 19:06:21 +01:00
modmuss50
8964c5aceb
Basic Dynamic cell rendering
2019-07-24 01:37:05 +01:00
modmuss50
9b46e3237e
move to silk fluids
2019-07-23 21:30:57 +01:00
modmuss50
83bf6add1e
Large amount of fluid work
2019-07-23 20:46:07 +01:00
modmuss50
dbc89adaf7
Tile -> BlockEntity + some more refactors
2019-07-22 12:45:13 +01:00
modmuss50
7dc6dddc51
Refactor out inv wrapper
2019-07-01 00:39:13 +01:00
modmuss50
18950e0b29
1.14.3 + more recipe fixes
2019-07-01 00:24:12 +01:00
modmuss50
f8f20ce6ba
1.14.2
2019-06-13 13:14:11 +01:00
modmuss50
4479116d1c
Add a tooltip event to fix the tooltips
2019-06-12 22:27:09 +01:00
modmuss50
07a5c322e3
it runs
2019-06-12 19:57:23 +01:00
modmuss50
6b9f6cb4f8
it compiles :D
2019-06-12 19:29:04 +01:00
modmuss50
d18d1b820e
397
2019-06-04 12:05:18 +01:00
modmuss50
e8396dbc33
831, doesnt seem impossible
2019-05-27 22:21:58 +01:00
modmuss50
4e03ac893c
1147 - Initial auto mappings pass
2019-05-26 12:37:59 +01:00
modmuss50
1dad4697ba
Start moving everything over to the new system
2019-04-14 17:01:38 +01:00
drcrazy
97b517580a
Fixed license
2019-03-01 18:59:11 +03:00