Justin Vitale
704dc06961
Import cleanup and reorganization
2020-06-18 22:41:34 +10:00
modmuss50
43d8759444
Remove towelette bug fix.
2020-05-22 15:27:54 +01:00
modmuss50
8c39008636
20w21a
2020-05-21 23:00:12 +01:00
modmuss50
8051e0cfbb
Fix some issues
2020-04-26 19:39:06 +01:00
modmuss50
7ccd5bcebd
20w17a compile pass
2020-04-26 16:29:38 +01:00
modmuss50
71d88ae44a
Merge remote-tracking branch 'remotes/origin/1.15' into 1.16
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# Conflicts:
# src/main/java/techreborn/events/ModRegistry.java
2020-04-26 00:28:17 +01:00
modmuss50
047c57c918
fix license warnings
2020-04-26 00:22:24 +01:00
modmuss50
a6005851a7
Merge fixes
2020-04-11 15:42:09 +01:00
modmuss50
c2e74f070d
Merge remote-tracking branch 'remotes/origin/1.15' into 1.16
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# Conflicts:
# build.gradle
2020-04-11 15:40:23 +01:00
modmuss50
e6533f0a97
Fix #2084
2020-04-11 15:27:24 +01:00
modmuss50
9612c82cd3
Display flying when an elytra is used with the trinkets mod. Closes #2074
2020-04-11 15:12:13 +01:00
shedaniel
8dae42d04a
Update REI to v4.1-unstable ( #2063 )
2020-03-19 14:23:52 +00:00
modmuss50
e4fb1773f3
20w12a
2020-03-18 20:58:31 +00:00
modmuss50
a88d34b87f
improved rei compat ( #2054 )
2020-03-05 19:24:29 +00:00
drcrazy
b9a36270a6
Assembly machine got usage in REI. Closes #2034
2020-02-10 21:44:39 +03:00
vhd
f1731fe925
Slightly better REI fluid handling. ( #1968 )
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- now you can jump between fluid/cells/buckets when looking for recipes
2020-01-10 21:05:05 +00:00
drcrazy
a115fbd736
Dispenser can use cells. Closes #1948
2020-01-10 16:09:03 +03:00
modmuss50
7b99e2e9b7
License updates + fixes
2020-01-03 22:46:07 +00:00
vhd
f7661681bc
Temporary fix for REI fluid cells integration ( #1921 )
2019-12-24 22:15:40 +00:00
vhd
6918f8dd60
REI integration for fluid generators ( #1916 )
2019-12-22 17:58:58 +00:00
drcrazy
fff1b0c107
License + imports
2019-12-13 11:36:51 +03:00
modmuss50
5e5e997b93
Move most int fluid values to FluidValue.
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This has been done to make it easier in the future to move to a new fluid system.
Some work is still needed (in recipes mainly) to move away fully away from mb. This should work identically to the old system for now.
2019-12-12 12:42:33 +00:00
Meredith Espinosa
649d28d63c
update to new libcd! ( #1902 )
2019-12-10 07:31:32 +00:00
shedaniel
16fe02f359
FIx REI Compat for 1.15 snapshots ( #1888 )
2019-11-15 17:17:06 +00:00
shedaniel
8ecfa4207a
Some REI Compat Changes ( #1882 )
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* Update REi
* Update to 3.2.6
2019-11-07 14:46:19 +00:00
modmuss50
68c5e1637d
Revert "Fix #1854 "
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This reverts commit 5338898a
2019-10-30 15:35:09 +00:00
modmuss50
5338898ae3
Fix #1854
2019-10-28 16:04:29 +00:00
Meredith Espinosa
989e4601af
Add LibCD Support ( #1851 )
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* First ugly commit for LibCD support
* fix all the ugly hacks, add rolling machine + fluid gen recipes
* be a bit more lenient with fluid generator names
* add test script, fix a few bugs
* get rid of ShapedRecipeSerializer stuff that's no longer needed
* Add a warning to the sample script
2019-10-11 21:30:26 +01:00
drcrazy
f4e29cf9cb
Warnings and Updated textures
2019-09-24 13:35:26 +03:00
modmuss50
2f9b154e22
Move to RC's fluid instance, closes #1826
2019-09-15 13:59:46 +01:00
drcrazy
66e8652c87
REI support for two new machines
2019-08-23 14:12:31 +03:00
drcrazy
f3cdd131a0
Show fluids in REI. Why water is so weird?
2019-08-23 01:40:14 +03:00
drcrazy
154dff4cbf
Unused imports + warnings )
2019-08-22 01:23:32 +03:00
drcrazy
fee7d69919
Add heat to REI
2019-08-20 03:44:54 +03:00
drcrazy
5bac19e302
tags for rolling machine + some REI polishing
2019-08-20 00:01:38 +03:00
Daniel She
f0b8d99853
Update to REI 3.0-pre ( #1793 )
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* Update to REI 3.0-pre
* Update fabric.mod.json
2019-08-19 14:26:47 +01:00
drcrazy
3eec5bcb5b
Added some recipe texts to REI. Looks ugly
2019-08-16 14:18:48 +03:00
modmuss50
eca7aaa34f
add a Towelette plugin to blacklist our fluids, fixes the game not loading
2019-08-13 16:24:24 +01:00
modmuss50
524770abba
Move around some classes that didnt need their own high level package
2018-09-17 07:34:13 +01:00
modmuss50
53b450acea
Merge remote-tracking branch 'remotes/origin/1.12' into 1.13-prep
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# Conflicts:
# src/main/java/techreborn/compat/immersiveengineering/RecipeImmersiveEngineering.java
# src/main/java/techreborn/compat/jei/TechRebornJeiPlugin.java
# src/main/java/techreborn/init/ModRecipes.java
# src/main/java/techreborn/packets/PacketAutoCraftingTableLock.java
2018-08-03 18:04:40 +01:00
modmuss50
b8ad3175fd
Add JEI support for recipes in auto crafting table
2018-08-02 19:07:56 +01:00
drcrazy
a75a493de7
Added blaze dust and HOP graphite dust recipes.
2018-07-30 13:07:50 +03:00
modmuss50
b65e963f12
Move all mod compatibility out into its own mod, ic2 support is gone and will come back in some more basic form once ic2 is on 1.13
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The new mod compatibility will be included (either shaded or jar-in-jar) in the main TR distrubtion, this has been done to aid development
2018-07-19 10:48:37 +01:00
drcrazy
2b74ea1ebe
Removed excessive finals.
2018-07-16 18:19:31 +03:00
drcrazy
760dea8f94
Moved Event Bus registration to compat module.
2018-07-10 02:24:05 +03:00
drcrazy
2b32e6ecf1
Moved IC2 compat recipes from postInit to event. Closes #1565
2018-07-10 02:13:48 +03:00
drcrazy
d6b9656b7c
Fix for Assembly Machine JEI GUI progress. Closes #1555
2018-06-23 19:30:33 +03:00
drcrazy
5e960ec3f2
Updated JEI support for rolling machine.
2018-05-31 20:36:53 +03:00
drcrazy
362a93af3d
Fixed BC fuel energy gen. Closes #1524
2018-05-29 13:50:06 +03:00
modmuss50
7ab300a810
Make Craft Tweaker removeInputRecipe less strict, https://github.com/FTBTeam/FTB-Continuum/issues/58
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Hopefully this doesnt break scripts, let me know if it does ;)
2018-05-24 11:36:43 +01:00