modmuss50
ce18aab73d
Minor cleanup
2021-12-07 12:51:14 +00:00
modmuss50
b828e81116
Hopefully fix generated resources missing from the jar.
...
Needs further work, but hopefully this will do for now.
2021-12-07 12:50:24 +00:00
modmuss50
bb42a0ccbb
Beta 3
2021-12-06 20:36:05 +00:00
modmuss50
d7cb40ccbd
Fix disabling ore gen, also disabling rubber tree gen...
2021-12-06 20:35:06 +00:00
modmuss50
eb14061349
Fix incorrect jar name.
2021-12-06 11:56:07 +00:00
xanthian
fb29f4b329
Particle Fix ( #2628 )
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Adds corrected texture for breaking particles for lamps
2021-12-05 00:40:49 +00:00
modmuss50
45e79fe7b3
Fix licenses
2021-12-03 19:02:55 +00:00
modmuss50
f7f8127ba0
Move some smelting and blasting recipes to data gen.
2021-12-03 17:34:42 +00:00
modmuss50
58423c560d
Remove old scripts that were used to generate a lot of the existing data.
...
If needed again they should be rewritten using the datagen mod.
2021-12-03 16:00:41 +00:00
modmuss50
89b47b33fd
Add base datagen sourceset
2021-12-03 15:58:43 +00:00
modmuss50
b836f9641a
rc4
2021-11-30 12:16:53 +00:00
xanthian
f86c7c8202
Animated Generators ( #2624 )
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* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
added orientable variants
* Update advanced_tank_unit.json
* Update basic_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update industrial_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update watermill_top_on.png.mcmeta
add additional frames from the sprite, mill animation completes a continuous 360 degree motion rather than back and forth 180 degrees
* Update watermill_side_on.png.mcmeta
adds basic 4 frame animation for side, previous 31 frame sprite was stationary
* Add files via upload
animated 4 frame side
* Delete watermill_side_on.png
* Add files via upload
new 4 frame sprite
* Animated generator textures
added generator side animated texture, which also adds to the gas turbine.
Changed the side texture to be static do easily identify the front
updated semi fluid generator top and side textures to be animated, stuck with existing colour palette although it made no sense :P
2021-11-30 12:16:28 +00:00
xanthian
3d3877b5f1
added dragon siphon animated textures ( #2623 ). Thanks to Xanthian
2021-11-28 18:11:17 +03:00
modmuss50
5c4a2587cb
Update github api
2021-11-28 14:53:01 +00:00
modmuss50
068c0f61f5
5.1.0-beta.1
2021-11-28 14:39:51 +00:00
modmuss50
c0c6724cd5
Update CF mc version.
2021-11-28 14:36:58 +00:00
modmuss50
898298b4d1
Remove unused/broken block loot tables.
2021-11-28 14:22:52 +00:00
xanthian
954756ed77
1.18 watermill ( #2619 )
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* Update watermill_top_on.png.mcmeta
add additional frames from the sprite, mill animation completes a continuous 360 degree motion rather than back and forth 180 degrees
* Update watermill_side_on.png.mcmeta
adds basic 4 frame animation for side, previous 31 frame sprite was stationary
* Add files via upload
animated 4 frame side
* Delete watermill_side_on.png
* Add files via upload
new 4 frame sprite
2021-11-28 14:22:16 +00:00
xanthian
ededc3b9d0
Orientable Tank blocks ( #2618 )
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* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
added orientable variants
* Update advanced_tank_unit.json
* Update basic_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update industrial_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update watermill_top_on.png.mcmeta
add additional frames from the sprite, mill animation completes a continuous 360 degree motion rather than back and forth 180 degrees
* Update watermill_side_on.png.mcmeta
adds basic 4 frame animation for side, previous 31 frame sprite was stationary
* Add files via upload
animated 4 frame side
* Delete watermill_side_on.png
* Add files via upload
new 4 frame sprite
2021-11-28 14:20:52 +00:00
modmuss50
76e11b4e5a
Fix #2620
2021-11-28 14:16:28 +00:00
modmuss50
27c684d376
Add tooltip for ore generation depths.
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Will only work in SP for now, will need to create a packet to send the data from the server.
2021-11-28 14:14:35 +00:00
modmuss50
5ce0881f56
Add config to disable ore and/or rubber tree generation
2021-11-28 13:39:05 +00:00
modmuss50
262473bd69
Fix breaking drain with wrench, closes #2608
2021-11-26 21:14:01 +00:00
modmuss50
3e1f1b394a
Allow covering waterlogged cables. Closes #2610
2021-11-26 21:09:09 +00:00
modmuss50
4a839ae74f
Fix cable covers getting used up in creative.
2021-11-26 21:08:18 +00:00
modmuss50
8b24b8439a
Replace MixinItemRenderer by the new 1.17 vanilla API. Fixes #2602
2021-11-26 21:06:45 +00:00
modmuss50
f500b5ddff
Remove MixinWorldRenderer and replace with a fabric api. Fixes #2603
2021-11-26 20:31:22 +00:00
modmuss50
90b119cfe6
Update mixin compat level
2021-11-26 20:17:14 +00:00
modmuss50
6c12d752fe
Fix deepslate ores not dropping anything.
2021-11-26 20:16:10 +00:00
modmuss50
e9a79571e0
Fix dead links in readme
2021-11-26 20:01:59 +00:00
modmuss50
3752154bcd
Add a simple tool to visualise ore distribution.
2021-11-26 20:01:08 +00:00
modmuss50
b5004d3c85
1.18-rc3
2021-11-26 18:38:51 +00:00
modmuss50
4eccb0100e
Update release.yml to no longer use github PAT
2021-11-25 16:18:29 +00:00
modmuss50
1d148fc63e
pre5 and REI 7
2021-11-21 11:50:00 +00:00
modmuss50
83d222202a
Bump version, not for release.
2021-11-17 23:22:24 +00:00
modmuss50
98bfb7b958
Deepslate ore gen improvements.
2021-11-17 23:19:38 +00:00
modmuss50
6f8282b188
Add deepslate ores
2021-11-17 22:40:02 +00:00
modmuss50
dd79effe80
Finish rubber trees.
2021-11-17 21:28:26 +00:00
modmuss50
b98667e11f
1.18-pre4
2021-11-17 21:01:36 +00:00
modmuss50
e1093d782a
First pass at world gen, rubber tree needs further work, ideally depends on fab api changes.
2021-11-16 23:54:31 +00:00
modmuss50
4a2e81550f
Port to 1.18-pre2 without worldgen
2021-11-16 22:38:31 +00:00
modmuss50
f5c3b85773
Update deps
2021-11-11 10:54:33 +00:00
KySoto
2fc6856826
Added deepslate variants of vanilla ores ( #2600 )
...
* Added deepslate variants of vanilla ores
* Update src/main/resources/data/c/tags/items/lapis_ores.json
Oof thanks for that catch
Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Update coal_ores.json
forgot to add deepslate coal to the tag update
Co-authored-by: KySoto <kysoto2@gmail.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2021-11-11 10:30:15 +03:00
drcrazy
9dad64722c
Fix potted rubber sapling name and drop. Closes #2596
2021-11-10 16:55:10 +03:00
modmuss50
d3e326e5e7
Bump version
2021-11-06 12:40:08 +00:00
modmuss50
a221d757aa
Dont use fabric impl classes.
2021-11-06 12:32:17 +00:00
nalepamarcin
94ef6d1562
Fix missing hitbox of single block cable ( #2593 )
...
It prevented user from destroying last cable piece as it could not
be hit without being connected to other cable or a machine.
Bug was introduced in commit f39c619c
"Fix cable shape computation".
2021-11-03 23:12:04 +01:00
Orygeunik
61878d4f81
Fixed missprint into translation of conf direction ( #2592 )
...
Original text is https://github.com/TechReborn/TechReborn/blob/1.17/RebornCore/src/main/resources/assets/reborncore/lang/en_us.json#L38
- "Orange side means output". "Output" is translaited into russian like as "Выход"
Proof: https://translate.google.com/?sl=en&tl=ru&text=output&op=translate
Also added missing translate for key "reborncore.tooltip.has_data"
2021-11-03 01:59:10 +03:00
Technici4n
22727384fa
Bump version
2021-11-02 16:04:18 +01:00
Technici4n
7b4306a883
Fix #2569 : make IDSU work properly with the new energy API ( #2588 )
2021-11-02 15:59:23 +01:00