Commit graph

3377 commits

Author SHA1 Message Date
drcrazy
dfaef8a6c2 Updated fluid generators GUI. Closes #1097 2017-09-04 00:12:58 +03:00
drcrazy
37d8b8641f GUI rework for Diesel generator 2017-09-03 03:41:50 +03:00
drcrazy
d5a3118801 Made iridium reinforced blocks more blast resistant. Closes #1259 2017-09-02 01:30:36 +03:00
drcrazy
021a6b0077 Fix for name format. Closes #1258 2017-09-01 18:40:33 +03:00
drcrazy
207ac79b77 Change sulfur output from dust to cell. Closes #1105 2017-09-01 17:35:38 +03:00
drcrazy
07b1724e24 Updated max energy storage for several tools. Closes #1219 2017-09-01 16:19:59 +03:00
drcrazy
ace5813745 Update onBlockActivated to use newer method 2017-09-01 13:42:39 +03:00
drcrazy
ceac5fc282 Update for deprecated method 2017-09-01 02:32:05 +03:00
drcrazy
6a36f79e03 Removed duplicate coal dust grinding recipe. Closes #1256 2017-08-31 13:06:41 +03:00
drcrazy
46f9266197 Magnalium plate is back. Closes #1109 2017-08-31 03:02:00 +03:00
modmuss50
3011546462
Block energy storage now uses the new wrench api 2017-08-30 21:59:21 +01:00
modmuss50
6f6800e75a
Rewrite wrench to use new API 2017-08-30 21:57:14 +01:00
modmuss50
20e9276bd9
Fixes #1043 2017-08-30 21:25:13 +01:00
drcrazy
efbd5542b4 Code unification 2017-08-30 10:19:54 +03:00
drcrazy
4ef1c74b1f #releaseBuild 2017-08-29 20:01:15 +03:00
drcrazy
ab1428eb12 Fix for machine tank drain. More luv to industrial grinder. (#1254)
* Fix for machine tank drain. More luv to grinder

Fix for empty cell drained from tank.
JEI should honor power units (FE\EU) used.
Fill\drain tank only two times per second in order to avoid game crash
due to ticking entity.
2017-08-29 19:57:21 +03:00
drcrazy
63be913878 Fix for Industrial Grinder. Closes #1155 (#1253)
Fix for tank issue, recipe energy consumption made equal to I\O rate, a
little bit of cleanup
2017-08-28 00:38:10 +03:00
drcrazy
44524a680b Fix alloy plate name, MFU and MFSU I\O rates (#1249)
* Fixed name for advanced alloy plate

* Fix rates and storage amount for MFE and MFSU. Closes #1205
2017-08-26 01:58:35 +03:00
drcrazy
e19e483d2f No more excessive NBT tags for drained cells. Closes #1244, #1216 (#1248) 2017-08-25 20:57:47 +01:00
David Vierra
a016a6dd49 Replace all emptiness checks == ItemStack.Empty with .isEmpty() (#1247)
Fixes #1157 and probably a few other things.
2017-08-25 11:08:15 -07:00
drcrazy
df808760ad Make cells drainable again (#1246)
* FIx unused import

* Make cells drainable again

* Fix deprecated warning
2017-08-25 00:39:44 -07:00
Modmuss50
c401f116aa #releaseBuild include a load of fixes from drcrazy 2017-08-24 17:41:23 +01:00
drcrazy
e814a1bf3b More refactoring for recipes. Also closes #1225 and #1223 and #1190 (#1245) 2017-08-23 17:10:06 -07:00
drcrazy
51ee1b66ff Update for tier0 textures. Fix for #1170 (#1242) 2017-08-22 04:04:47 -07:00
drcrazy
f465c6cf47 Refactored Crafting Table recipies; Fixed IDE warnings for unused (#1241)
imports; Update CoFH deps to fix build
2017-08-21 14:25:13 -07:00
modmuss50
64a261d254
#releaseBuild 2017-08-16 11:46:57 +01:00
modmuss50
b0cf304dfa
#releaseBuild 2017-08-16 11:45:00 +01:00
modmuss50
0fbc9fe04b
Merge remote-tracking branch 'origin/1.12' into 1.12 2017-08-15 19:01:41 +01:00
modmuss50
11990301d3
1.12.1 2017-08-15 19:00:37 +01:00
drcrazy
94795b7d42 Fix Vacuum Freezer wrench drop. Closes #1196 (#1235) 2017-08-14 12:46:38 +01:00
Modmuss50
ad3d13d134 Remove debug code 2017-08-14 11:56:24 +01:00
Paul
9c07d6fa1c Fix matter fabricator energy use, adds EU-per-amp config value (#1231)
* Fix matter fabricator energy use, adds EU-per-amp config value

should compile, probably...

* Also fix the output inventory access

was limited to the first slot, now it isn't

* oops, to much EU...

that's one less 6, sorry...
2017-08-09 10:53:19 +03:00
drcrazy
aa2d15c109 Fix for issue #1218 - Can't Macerate Basalt or Marble (#1224) 2017-08-02 00:29:12 +01:00
modmuss50
3ea0d2541a
#releaseBuild 2017-07-28 21:10:19 +01:00
modmuss50
77e833f9d4
Fixes #1197 2017-07-28 21:08:11 +01:00
modmuss50
0906f1fdc1
Fixes #1201 2017-07-28 21:03:12 +01:00
modmuss50
dc966c0d83
Fixes broken recipes, closes #1208 2017-07-28 21:01:08 +01:00
modmuss50
ea7baf437b
Fix small exploit with TE integration. 2017-07-28 20:28:23 +01:00
modmuss50
f4a641f3cb
Fix crash with malisis mods, #releaseBuild Fixes #1199 2017-07-19 18:23:45 +01:00
modmuss50
2f221ed8c8
Fix #992 2017-07-10 18:49:04 +01:00
modmuss50
0ebd138509
Fix crash with Industrial Foregoing #releaseBuild 2017-07-10 18:44:33 +01:00
modmuss50
c926f41237
Fix small issue with ore dict utils 2017-07-10 18:38:30 +01:00
modmuss50
d267bb4e09
Merge remote-tracking branch 'origin/1.12' into 1.12 2017-07-10 18:33:07 +01:00
modmuss50
b4f1031d44
Should fix crash with industrial foregoing 2017-07-10 18:32:34 +01:00
Eric Schneider
71cc854d85 Fixed spelling (#1193) 2017-07-09 20:36:41 +01:00
Eric Schneider
b178fd3442 Fixed grammar (#1192) 2017-07-09 13:13:15 +01:00
modmuss50
2206c7688a
One ingot -> 1 plate, closes #1188 2017-07-08 19:01:03 +01:00
modmuss50
68d93e1676
Start work on thermal expansion support #releaseBuild 2017-07-07 00:24:20 +01:00
modmuss50
de323b847a
Add Pyrotheum to fluid gen + clean up fluid handling, closes #1054 2017-07-07 00:02:14 +01:00
modmuss50
cead631367
Added a generous amount of recipes into thermal expansion, close #1110 2017-07-06 23:49:00 +01:00