Commit graph

45 commits

Author SHA1 Message Date
modmuss50
83bf6add1e Large amount of fluid work 2019-07-23 20:46:07 +01:00
drcrazy
d0dedc6893 Cleanup 2019-07-22 02:43:22 +03:00
modmuss50
f8f20ce6ba 1.14.2 2019-06-13 13:14:11 +01:00
modmuss50
6b9f6cb4f8 it compiles :D 2019-06-12 19:29:04 +01:00
modmuss50
d18d1b820e 397 2019-06-04 12:05:18 +01:00
modmuss50
4e03ac893c 1147 - Initial auto mappings pass 2019-05-26 12:37:59 +01:00
modmuss50
d7c4f55e6c Auto format imports 2019-02-23 19:14:30 +00:00
modmuss50
1c783abf9d Item fixes, it compiles :D 2019-02-23 19:13:57 +00:00
modmuss50
7a441cea77 Taking a break now, 63 2019-02-22 15:11:38 +00:00
modmuss50
a5b2adac78 More minor fixes, 370 2019-02-22 14:11:55 +00:00
drcrazy
e3be87d517 MOre fixes for items. Down to 860 2019-02-22 01:13:30 +03:00
modmuss50
b6312b124a 1696 - find + replace pass 2019-01-13 16:51:50 +00:00
drcrazy
9f9595f955 Moved items into content 2018-09-24 14:28:58 +03:00
drcrazy
be23d2af6e Cleanup after refactoring 2018-09-17 13:16:49 +03:00
ProfessorProspector
e5736669ca Refactoring & cleaning 2018-09-16 13:48:51 -07:00
drcrazy
a40635e75f Renamed ModItems to TRItems. Sorted members inside it. 2018-09-03 17:46:21 +03:00
modmuss50
53b450acea
Merge remote-tracking branch 'remotes/origin/1.12' into 1.13-prep
# Conflicts:
#	src/main/java/techreborn/compat/immersiveengineering/RecipeImmersiveEngineering.java
#	src/main/java/techreborn/compat/jei/TechRebornJeiPlugin.java
#	src/main/java/techreborn/init/ModRecipes.java
#	src/main/java/techreborn/packets/PacketAutoCraftingTableLock.java
2018-08-03 18:04:40 +01:00
drcrazy
a6f242e7e6 Overriden setContainerToEmpty. I thought this was already in GH. 2018-07-30 11:48:39 +03:00
modmuss50
f5c6b59ebd
Mappings 2018-07-20 22:31:20 +01:00
modmuss50
95b49e5e23
Move some stuff around in RC 2018-07-20 22:02:46 +01:00
Prospector
6d3b415ddd Unify creative tabs 2018-06-12 15:42:20 -07:00
modmuss50
eb4ba94593
Fix https://github.com/FTBTeam/FTB-Continuum/issues/52 2018-05-20 21:41:58 +01:00
drcrazy
134198c948 Updated i18n usage. 2018-05-14 12:24:44 +03:00
modmuss50
883a0d0b8b Fix cells not working with thermal expansion tanks, closes #1504 2018-04-30 14:43:09 +01:00
drcrazy
111ee7630a Updated API reference for recipes. 2018-03-05 14:45:23 +03:00
modmuss50
9c7f1995a8
Update year in license 2018-02-11 14:08:13 +00:00
modmuss50
819e3a5ee1
Add a null check for RayTraceResult may fix #1393 2018-01-12 19:48:41 +00:00
modmuss50
751746df6f
Allow lang files to specify the location of the fluid name, closes #1386 2017-12-28 14:19:26 +00:00
drcrazy
ab1428eb12 Fix for machine tank drain. More luv to industrial grinder. (#1254)
* Fix for machine tank drain. More luv to grinder

Fix for empty cell drained from tank.
JEI should honor power units (FE\EU) used.
Fill\drain tank only two times per second in order to avoid game crash
due to ticking entity.
2017-08-29 19:57:21 +03:00
drcrazy
e19e483d2f No more excessive NBT tags for drained cells. Closes #1244, #1216 (#1248) 2017-08-25 20:57:47 +01:00
drcrazy
df808760ad Make cells drainable again (#1246)
* FIx unused import

* Make cells drainable again

* Fix deprecated warning
2017-08-25 00:39:44 -07:00
modmuss50
774fec221e
Auto format code 2017-06-28 20:54:12 +01:00
modmuss50
aa615f86bd
Recipes are now added to the recipe book when a tree tap is used. 2017-06-15 11:35:08 +01:00
modmuss50
708ccc758a
Mappings update 2017-06-13 22:07:49 +01:00
modmuss50
e0c39a4777
Fix Creative tab issue 2017-06-12 17:30:21 +01:00
modmuss50
29cf9fa90b
1.12 2017-06-11 21:22:07 +01:00
modmuss50
26c208e811
Added license info to the header of all files. 2017-02-23 12:29:43 +00:00
Prospector
6a70424252 Continue the "Great refactor of 2017". Massive variable name refactoring and start splitting crafting table recipes to their own class. 2016-12-31 23:29:32 -08:00
modmuss50
e16c3eba02 Auto format 2016-11-25 13:25:51 +00:00
modmuss50
a0e6a2dc34
Start on the update 2016-11-19 12:50:08 +00:00
modmuss50
796df6c055
Auto Format code 2016-10-08 20:46:16 +01:00
Dragon2488
2b148f3d68 Properly fluid rendering in dynamic cells. Temporary fix of recipes incapability with renamed (or tagged) cells. Merge dynamic and empty cells into one item. Right click on fluid block fills cell with fluid. 2016-07-15 12:15:09 +07:00
modmuss50
1fd58d8986 Improve matter fab 2016-05-28 19:33:17 +01:00
modmuss50
25ee0b5790 Remove old cells, now uses the DynamicCell, 9 new fluids that need a texture 2016-05-23 18:26:21 +01:00
modmuss50
e38c800f21 Added Universal Cell 2016-05-17 21:12:33 +01:00