Commit graph

40 commits

Author SHA1 Message Date
Stuart Pomeroy
02357ce1a4 Fix Tiles and Guis, closes #478 and closes #479 2016-03-29 20:27:23 +01:00
Stuart Pomeroy
2209177e1a Fix config changes etc. 2016-03-28 20:51:23 +01:00
modmuss50
5eed5b161d Code formatter take 2 2016-03-25 09:47:34 +00:00
modmuss50
33985f1a31 Revert "Added code formatter"
This reverts commit b9448d5d90.
2016-03-24 00:41:47 +00:00
modmuss50
b9448d5d90 Added code formatter 2016-03-24 00:39:26 +00:00
gigabit101
710f9c04e7 gui fixs 2016-03-23 23:31:40 +00:00
modmuss50
7e5e40a338 Added machine teirs (can someone check them)
Fixed crash when machines explode
2016-03-08 17:34:04 +00:00
modmuss50
46cdf8f587 Fixes to configs, optimise imports. 2016-02-24 08:18:21 +00:00
modmuss50
457178842c Revert "Move IC2 api"
This reverts commit ac43b5afc4.
2016-02-20 17:06:46 +00:00
modmuss50
ac43b5afc4 Move IC2 api 2016-02-20 17:02:28 +00:00
modmuss50
71c2bfee7f Moved power system to RC and spawn trees in groups 2016-02-20 16:59:31 +00:00
modmuss50
b588e8c08a IC2 Classic API support (This is all you are getting)
If this is broken I dont care, if it has broken other things I will care.
2016-01-07 10:46:13 +00:00
Modmuss50
eedabb9e7d Merge remote-tracking branch 'remotes/origin/master' into 1.8.8
# Conflicts:
#	src/main/java/techreborn/client/gui/GuiGrinder.java
#	src/main/java/techreborn/tiles/TileGrinder.java
2015-12-16 16:06:33 +00:00
Modmuss50
5324016199 fixes #302 2015-12-16 11:07:34 +00:00
Modmuss50
9f3622ea33 some more texture work 2015-11-25 21:03:55 +00:00
Modmuss50
839647ed85 734 2015-11-23 19:51:40 +00:00
Modmuss50
011ebaba1d 4862 2015-11-23 14:45:16 +00:00
Modmuss50
3f41e26ece Fixes some issues with the fustion reactor. 2015-11-18 17:02:22 +00:00
modmuss50
8abf6e5282 Moved to RebornCore 2015-11-08 12:15:45 +00:00
modmuss50
148715111f Renamed TileMeta to TileRotation 2015-09-19 09:31:24 +01:00
Modmuss50
fe11409b4e Fixed a load of crashes becuase of the new rotation system. Fixed powered tiles 2015-09-05 11:44:41 +01:00
modmuss50
e0ab0af822 Reformatted all the code using the default intelji formatting options. 2015-08-09 11:05:32 +01:00
modmuss50
e8bbbcc7c3 Some changes to the way rf is handled. 2015-07-25 17:55:03 +01:00
modmuss50
496151fcae Fixed aesu powers in creative tab, more work moving away from ic2 core and only needing ic2 api 2015-07-23 13:42:20 +01:00
gigabit101
0880ffac72 Added configs to Aesu 2015-07-21 17:53:20 +01:00
modmuss50
4ae1293535 Optimised all imports 2015-07-02 19:51:24 +01:00
modmuss50
c9c664352c Finished the lesu 2015-06-14 16:42:03 +01:00
modmuss50
af9e9e535a Now stores eu when broken with a wrench. Added empty and full ones to creative tab. 2015-06-14 12:35:28 +01:00
modmuss50
63fa58eb24 Added average eu change to the aesu. 2015-06-14 12:15:24 +01:00
modmuss50
755c64369a Fixed fluid syncing issues, fixed liquid item dropping when block broken 2015-06-14 11:58:56 +01:00
modmuss50
65fe6dc405 Only show this when debuging 2015-06-10 18:36:07 +01:00
modmuss50
944ac7492e Fixed some issues with the AESU, Added gui text to it 2015-06-10 16:12:16 +01:00
modmuss50
81a5f3fc76 Fix output sides 2015-06-10 13:54:46 +01:00
modmuss50
9b1093c22c Added basic aesu controls, just need to finish the gui :) 2015-06-10 13:52:54 +01:00
modmuss50
8122d25877 Added wrench rotation to the aesu. 2015-06-07 19:11:08 +01:00
Gig
1f9600b33c Organized imports
Changed centrifuge to new recipe system
2015-05-19 23:00:36 +01:00
Gig
07be177c6c Changes to aesu 2015-05-10 21:02:57 +01:00
Gig
0de33330e3 Fixed machine opening gui's while being wrenched now players must be sneaking to wrench machine 2015-05-10 17:06:08 +01:00
Gig
50c2599305 Littlie more work on AESU 2015-05-09 20:47:05 +01:00
Gig
3d92772004 Basic work on Aesu 2015-05-09 20:19:40 +01:00