modmuss50
47eea962a0
Start on recipe serde rewrite
2021-12-19 13:44:46 +00:00
Ayutac
5eab27bead
Fixed activation of root advancement. ( #2658 )
2021-12-19 12:37:50 +00:00
drcrazy
774d42d944
Fixed some warnings
2021-12-19 04:19:46 +03:00
Jose
a0d827fa3b
TR ores fixes ( #2654 ). Thanks to josilo
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* Remove deprecated breakByTool() function. Closes #2609
* Removed leftover unused imports
* Set correct BlockSoundGroup for deepslate ores
* Fix tin tool tag
2021-12-19 03:54:47 +03:00
Ayutac
8d2c181b17
Simplified centrifuging meat with tags ( #2651 ). Thanks to Ayutac
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* Simplified centrifuging meat with tags
* Fixed Recipe File Name Typo
2021-12-17 21:53:26 +03:00
Jose
06321451b8
Add missing tags to deepslate ores ( #2650 ). Thanks to josilo
2021-12-17 21:37:05 +03:00
equal-l2
dec9b8287d
Fix chainsaws don't work for non-wood materials ( #2646 ). Thanks to equal-l2
2021-12-12 21:10:07 +03:00
xanthian
52e43da3a8
Fix lamps missing textures ( #2634 )
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* Update lamp_incandescent.json
* Update lamp_incandescent_on.json
* Update lamp_led.json
* Update lamp_led_on.json
2021-12-07 12:54:27 +00:00
Technici4n
7d9fb6d414
Use custom tool materials ( #2631 )
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* Use custom tool materials
* Separate jackhammer materials
2021-12-07 12:53:39 +00:00
modmuss50
d7cb40ccbd
Fix disabling ore gen, also disabling rubber tree gen...
2021-12-06 20:35:06 +00:00
xanthian
fb29f4b329
Particle Fix ( #2628 )
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Adds corrected texture for breaking particles for lamps
2021-12-05 00:40:49 +00:00
modmuss50
45e79fe7b3
Fix licenses
2021-12-03 19:02:55 +00:00
modmuss50
f7f8127ba0
Move some smelting and blasting recipes to data gen.
2021-12-03 17:34:42 +00:00
modmuss50
58423c560d
Remove old scripts that were used to generate a lot of the existing data.
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If needed again they should be rewritten using the datagen mod.
2021-12-03 16:00:41 +00:00
modmuss50
89b47b33fd
Add base datagen sourceset
2021-12-03 15:58:43 +00:00
xanthian
f86c7c8202
Animated Generators ( #2624 )
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* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
added orientable variants
* Update advanced_tank_unit.json
* Update basic_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update industrial_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update watermill_top_on.png.mcmeta
add additional frames from the sprite, mill animation completes a continuous 360 degree motion rather than back and forth 180 degrees
* Update watermill_side_on.png.mcmeta
adds basic 4 frame animation for side, previous 31 frame sprite was stationary
* Add files via upload
animated 4 frame side
* Delete watermill_side_on.png
* Add files via upload
new 4 frame sprite
* Animated generator textures
added generator side animated texture, which also adds to the gas turbine.
Changed the side texture to be static do easily identify the front
updated semi fluid generator top and side textures to be animated, stuck with existing colour palette although it made no sense :P
2021-11-30 12:16:28 +00:00
xanthian
3d3877b5f1
added dragon siphon animated textures ( #2623 ). Thanks to Xanthian
2021-11-28 18:11:17 +03:00
modmuss50
898298b4d1
Remove unused/broken block loot tables.
2021-11-28 14:22:52 +00:00
xanthian
ededc3b9d0
Orientable Tank blocks ( #2618 )
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* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
added orientable variants
* Update advanced_tank_unit.json
* Update basic_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update industrial_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update watermill_top_on.png.mcmeta
add additional frames from the sprite, mill animation completes a continuous 360 degree motion rather than back and forth 180 degrees
* Update watermill_side_on.png.mcmeta
adds basic 4 frame animation for side, previous 31 frame sprite was stationary
* Add files via upload
animated 4 frame side
* Delete watermill_side_on.png
* Add files via upload
new 4 frame sprite
2021-11-28 14:20:52 +00:00
modmuss50
27c684d376
Add tooltip for ore generation depths.
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Will only work in SP for now, will need to create a packet to send the data from the server.
2021-11-28 14:14:35 +00:00
modmuss50
5ce0881f56
Add config to disable ore and/or rubber tree generation
2021-11-28 13:39:05 +00:00
modmuss50
262473bd69
Fix breaking drain with wrench, closes #2608
2021-11-26 21:14:01 +00:00
modmuss50
3e1f1b394a
Allow covering waterlogged cables. Closes #2610
2021-11-26 21:09:09 +00:00
modmuss50
4a839ae74f
Fix cable covers getting used up in creative.
2021-11-26 21:08:18 +00:00
modmuss50
8b24b8439a
Replace MixinItemRenderer by the new 1.17 vanilla API. Fixes #2602
2021-11-26 21:06:45 +00:00
modmuss50
6c12d752fe
Fix deepslate ores not dropping anything.
2021-11-26 20:16:10 +00:00
modmuss50
3752154bcd
Add a simple tool to visualise ore distribution.
2021-11-26 20:01:08 +00:00
modmuss50
98bfb7b958
Deepslate ore gen improvements.
2021-11-17 23:19:38 +00:00
modmuss50
6f8282b188
Add deepslate ores
2021-11-17 22:40:02 +00:00
modmuss50
dd79effe80
Finish rubber trees.
2021-11-17 21:28:26 +00:00
modmuss50
e1093d782a
First pass at world gen, rubber tree needs further work, ideally depends on fab api changes.
2021-11-16 23:54:31 +00:00
modmuss50
4a2e81550f
Port to 1.18-pre2 without worldgen
2021-11-16 22:38:31 +00:00
KySoto
2fc6856826
Added deepslate variants of vanilla ores ( #2600 )
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* Added deepslate variants of vanilla ores
* Update src/main/resources/data/c/tags/items/lapis_ores.json
Oof thanks for that catch
Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Update coal_ores.json
forgot to add deepslate coal to the tag update
Co-authored-by: KySoto <kysoto2@gmail.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2021-11-11 10:30:15 +03:00
drcrazy
9dad64722c
Fix potted rubber sapling name and drop. Closes #2596
2021-11-10 16:55:10 +03:00
modmuss50
a221d757aa
Dont use fabric impl classes.
2021-11-06 12:32:17 +00:00
nalepamarcin
94ef6d1562
Fix missing hitbox of single block cable ( #2593 )
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It prevented user from destroying last cable piece as it could not
be hit without being connected to other cable or a machine.
Bug was introduced in commit f39c619c
"Fix cable shape computation".
2021-11-03 23:12:04 +01:00
Technici4n
7b4306a883
Fix #2569 : make IDSU work properly with the new energy API ( #2588 )
2021-11-02 15:59:23 +01:00
Technici4n
b300456e77
Fix #2574 : Use the fabric item API for auto input and auto output ( #2585 )
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* Fix #2574 : Use the fabric item API for auto input and auto output
* Only auto-insert at most 4 items at once
2021-10-31 18:14:26 +01:00
Technici4n
5a9d974eda
Fix AE2 recipes: remove old charged certus, add deepslate certus support, fix dupe bugwhen grinding crystals
2021-10-22 18:40:31 +02:00
drcrazy
36203239e1
Cables with different transfer rate shouldn't connect. Closes #2572
2021-10-22 09:11:45 +03:00
Technici4n
165d27cfda
Set creative tank amount to capacity on tick. Fix #2558 . Thanks to Technici4n
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* Set creative tank amount to capacity on tick. Fix #2558 .
* Remove FluidValue.INFINITE
* Was better with the /1000
2021-10-08 08:49:19 +03:00
Technici4n
f39c619c22
Fix cable shape computation. Closes #2435 . Thanks to Technici4n
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* Fix cable shape computation. Closes #2435 .
* Remove unused import
2021-10-08 08:48:11 +03:00
Technici4n
99c46f0a56
Use new AE2 tag for certus quartz crystals
2021-10-03 23:06:56 +02:00
drcrazy
3c050b2105
Use exchangeStack method in fluid pickup.
2021-09-20 14:01:49 +03:00
Justin Vitale
f8c224ecf5
Add closing brackets to fusion reactor state text
2021-09-20 20:04:28 +10:00
drcrazy
4c4881e7e5
Cells should work on caludron. Closes #2490
2021-09-20 05:38:43 +03:00
Dave Smith
6b89b08ff0
Adds compressor recipe for empty cell -> compressed air cell ( #2505 )
2021-09-20 01:50:25 +03:00
Dave Smith
7d85960a4a
Fix 2509; reviewed all ticking entities to ensure consistency in checks ( #2510 )
2021-09-20 01:48:41 +03:00
drcrazy
42f0d5ce42
Smelt iron block to refined iron block. Closes #2487
2021-09-17 23:20:11 +03:00
drcrazy
5261d9f11f
Bauxite should be mined with iron pickaxe. Closes #2489
2021-09-17 22:59:33 +03:00