Ayutac
2c792a72ac
Fixes #2675 : cells did not check that the fluid was flowable when trying to place it ( #2676 )
2021-12-23 01:43:05 +01:00
Lorenz Voßgätter
8dbab8f62e
Capacity increase for MFE and MFSU. Thanks to LauchInterceptor
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* increase mfe energy storage to 4 million
* increase mfsu energy storage to 100 million
* adjusting mfsu storage to 40 million
* changing javadoc
2021-12-23 01:38:34 +03:00
drcrazy
c868ed13c7
Bump dependencies
2021-12-23 01:34:17 +03:00
drcrazy
0b5d3d183e
Fix deepslate galena ore texture. Closes #2660
2021-12-22 03:16:14 +03:00
Ayutac
68d407544a
Extractor: Fixed Sunflower and added Wither Rose. Thanks to Ayutac
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Sunflower gives 2 dyes normally in-game and the extractor usually doubles the amount, so sunflower giving 2 dyes in Extractor was a bug. Also added dye from Wither Rose (gives 1 dye normally, so here 2).
2021-12-22 00:27:28 +03:00
Lorenz Voßgätter
bdf906c4fc
Fix texture for Greenhouse. Thanks to LauchInterceptor
2021-12-21 01:40:23 +03:00
Lorenz Voßgätter
4e17a341c3
Rubber leaves are mineable with a hoe now ( #2668 ) Thanks to LauchInterceptor
2021-12-21 01:30:56 +03:00
drcrazy
a166affd51
Fix mining speed for unpowered rock cutter. Closes #2597
2021-12-19 23:24:26 +03:00
Ayutac
47fe351ecb
Added Silver Armor. Textures by Xanthian. ( #2659 ). Thanks to Ayutac
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Silver is 2 times as durable as gold (still less than iron), -5 of gold's enchantability (still more than diamond and netherite) and cannot pacify/distract piglins. Also, it looks very fancy.
2021-12-19 16:38:05 +03:00
Ayutac
5eab27bead
Fixed activation of root advancement. ( #2658 )
2021-12-19 12:37:50 +00:00
drcrazy
774d42d944
Fixed some warnings
2021-12-19 04:19:46 +03:00
Jose
a0d827fa3b
TR ores fixes ( #2654 ). Thanks to josilo
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* Remove deprecated breakByTool() function. Closes #2609
* Removed leftover unused imports
* Set correct BlockSoundGroup for deepslate ores
* Fix tin tool tag
2021-12-19 03:54:47 +03:00
Ayutac
8d2c181b17
Simplified centrifuging meat with tags ( #2651 ). Thanks to Ayutac
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* Simplified centrifuging meat with tags
* Fixed Recipe File Name Typo
2021-12-17 21:53:26 +03:00
Jose
06321451b8
Add missing tags to deepslate ores ( #2650 ). Thanks to josilo
2021-12-17 21:37:05 +03:00
equal-l2
dec9b8287d
Fix chainsaws don't work for non-wood materials ( #2646 ). Thanks to equal-l2
2021-12-12 21:10:07 +03:00
xanthian
52e43da3a8
Fix lamps missing textures ( #2634 )
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* Update lamp_incandescent.json
* Update lamp_incandescent_on.json
* Update lamp_led.json
* Update lamp_led_on.json
2021-12-07 12:54:27 +00:00
Technici4n
7d9fb6d414
Use custom tool materials ( #2631 )
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* Use custom tool materials
* Separate jackhammer materials
2021-12-07 12:53:39 +00:00
modmuss50
d7cb40ccbd
Fix disabling ore gen, also disabling rubber tree gen...
2021-12-06 20:35:06 +00:00
xanthian
fb29f4b329
Particle Fix ( #2628 )
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Adds corrected texture for breaking particles for lamps
2021-12-05 00:40:49 +00:00
modmuss50
45e79fe7b3
Fix licenses
2021-12-03 19:02:55 +00:00
modmuss50
f7f8127ba0
Move some smelting and blasting recipes to data gen.
2021-12-03 17:34:42 +00:00
modmuss50
58423c560d
Remove old scripts that were used to generate a lot of the existing data.
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If needed again they should be rewritten using the datagen mod.
2021-12-03 16:00:41 +00:00
modmuss50
89b47b33fd
Add base datagen sourceset
2021-12-03 15:58:43 +00:00
xanthian
f86c7c8202
Animated Generators ( #2624 )
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* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
added orientable variants
* Update advanced_tank_unit.json
* Update basic_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update industrial_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update watermill_top_on.png.mcmeta
add additional frames from the sprite, mill animation completes a continuous 360 degree motion rather than back and forth 180 degrees
* Update watermill_side_on.png.mcmeta
adds basic 4 frame animation for side, previous 31 frame sprite was stationary
* Add files via upload
animated 4 frame side
* Delete watermill_side_on.png
* Add files via upload
new 4 frame sprite
* Animated generator textures
added generator side animated texture, which also adds to the gas turbine.
Changed the side texture to be static do easily identify the front
updated semi fluid generator top and side textures to be animated, stuck with existing colour palette although it made no sense :P
2021-11-30 12:16:28 +00:00
xanthian
3d3877b5f1
added dragon siphon animated textures ( #2623 ). Thanks to Xanthian
2021-11-28 18:11:17 +03:00
modmuss50
898298b4d1
Remove unused/broken block loot tables.
2021-11-28 14:22:52 +00:00
xanthian
ededc3b9d0
Orientable Tank blocks ( #2618 )
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* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
* Update industrial_tank_unit.json
added orientable variants
* Update advanced_tank_unit.json
* Update basic_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update industrial_tank_unit.json
* Update basic_tank_unit.json
* Update advanced_tank_unit.json
* Update creative_tank_unit.json
* Update quantum_tank_unit.json
* Update watermill_top_on.png.mcmeta
add additional frames from the sprite, mill animation completes a continuous 360 degree motion rather than back and forth 180 degrees
* Update watermill_side_on.png.mcmeta
adds basic 4 frame animation for side, previous 31 frame sprite was stationary
* Add files via upload
animated 4 frame side
* Delete watermill_side_on.png
* Add files via upload
new 4 frame sprite
2021-11-28 14:20:52 +00:00
modmuss50
27c684d376
Add tooltip for ore generation depths.
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Will only work in SP for now, will need to create a packet to send the data from the server.
2021-11-28 14:14:35 +00:00
modmuss50
5ce0881f56
Add config to disable ore and/or rubber tree generation
2021-11-28 13:39:05 +00:00
modmuss50
262473bd69
Fix breaking drain with wrench, closes #2608
2021-11-26 21:14:01 +00:00
modmuss50
3e1f1b394a
Allow covering waterlogged cables. Closes #2610
2021-11-26 21:09:09 +00:00
modmuss50
4a839ae74f
Fix cable covers getting used up in creative.
2021-11-26 21:08:18 +00:00
modmuss50
8b24b8439a
Replace MixinItemRenderer by the new 1.17 vanilla API. Fixes #2602
2021-11-26 21:06:45 +00:00
modmuss50
6c12d752fe
Fix deepslate ores not dropping anything.
2021-11-26 20:16:10 +00:00
modmuss50
3752154bcd
Add a simple tool to visualise ore distribution.
2021-11-26 20:01:08 +00:00
modmuss50
98bfb7b958
Deepslate ore gen improvements.
2021-11-17 23:19:38 +00:00
modmuss50
6f8282b188
Add deepslate ores
2021-11-17 22:40:02 +00:00
modmuss50
dd79effe80
Finish rubber trees.
2021-11-17 21:28:26 +00:00
modmuss50
e1093d782a
First pass at world gen, rubber tree needs further work, ideally depends on fab api changes.
2021-11-16 23:54:31 +00:00
modmuss50
4a2e81550f
Port to 1.18-pre2 without worldgen
2021-11-16 22:38:31 +00:00
KySoto
2fc6856826
Added deepslate variants of vanilla ores ( #2600 )
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* Added deepslate variants of vanilla ores
* Update src/main/resources/data/c/tags/items/lapis_ores.json
Oof thanks for that catch
Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Update coal_ores.json
forgot to add deepslate coal to the tag update
Co-authored-by: KySoto <kysoto2@gmail.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2021-11-11 10:30:15 +03:00
drcrazy
9dad64722c
Fix potted rubber sapling name and drop. Closes #2596
2021-11-10 16:55:10 +03:00
modmuss50
a221d757aa
Dont use fabric impl classes.
2021-11-06 12:32:17 +00:00
nalepamarcin
94ef6d1562
Fix missing hitbox of single block cable ( #2593 )
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It prevented user from destroying last cable piece as it could not
be hit without being connected to other cable or a machine.
Bug was introduced in commit f39c619c
"Fix cable shape computation".
2021-11-03 23:12:04 +01:00
Technici4n
7b4306a883
Fix #2569 : make IDSU work properly with the new energy API ( #2588 )
2021-11-02 15:59:23 +01:00
Technici4n
b300456e77
Fix #2574 : Use the fabric item API for auto input and auto output ( #2585 )
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* Fix #2574 : Use the fabric item API for auto input and auto output
* Only auto-insert at most 4 items at once
2021-10-31 18:14:26 +01:00
Technici4n
5a9d974eda
Fix AE2 recipes: remove old charged certus, add deepslate certus support, fix dupe bugwhen grinding crystals
2021-10-22 18:40:31 +02:00
drcrazy
36203239e1
Cables with different transfer rate shouldn't connect. Closes #2572
2021-10-22 09:11:45 +03:00
Technici4n
165d27cfda
Set creative tank amount to capacity on tick. Fix #2558 . Thanks to Technici4n
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* Set creative tank amount to capacity on tick. Fix #2558 .
* Remove FluidValue.INFINITE
* Was better with the /1000
2021-10-08 08:49:19 +03:00
Technici4n
f39c619c22
Fix cable shape computation. Closes #2435 . Thanks to Technici4n
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* Fix cable shape computation. Closes #2435 .
* Remove unused import
2021-10-08 08:48:11 +03:00