Commit graph

3882 commits

Author SHA1 Message Date
modmuss50
45e79fe7b3 Fix licenses 2021-12-03 19:02:55 +00:00
modmuss50
f7f8127ba0 Move some smelting and blasting recipes to data gen. 2021-12-03 17:34:42 +00:00
modmuss50
27c684d376 Add tooltip for ore generation depths.
Will only work in SP for now, will need to create a packet to send the data from the server.
2021-11-28 14:14:35 +00:00
modmuss50
5ce0881f56 Add config to disable ore and/or rubber tree generation 2021-11-28 13:39:05 +00:00
modmuss50
262473bd69 Fix breaking drain with wrench, closes 2021-11-26 21:14:01 +00:00
modmuss50
3e1f1b394a Allow covering waterlogged cables. Closes 2021-11-26 21:09:09 +00:00
modmuss50
4a839ae74f Fix cable covers getting used up in creative. 2021-11-26 21:08:18 +00:00
modmuss50
8b24b8439a Replace MixinItemRenderer by the new 1.17 vanilla API. Fixes 2021-11-26 21:06:45 +00:00
modmuss50
3752154bcd Add a simple tool to visualise ore distribution. 2021-11-26 20:01:08 +00:00
modmuss50
98bfb7b958 Deepslate ore gen improvements. 2021-11-17 23:19:38 +00:00
modmuss50
6f8282b188 Add deepslate ores 2021-11-17 22:40:02 +00:00
modmuss50
dd79effe80 Finish rubber trees. 2021-11-17 21:28:26 +00:00
modmuss50
e1093d782a First pass at world gen, rubber tree needs further work, ideally depends on fab api changes. 2021-11-16 23:54:31 +00:00
modmuss50
4a2e81550f Port to 1.18-pre2 without worldgen 2021-11-16 22:38:31 +00:00
modmuss50
a221d757aa Dont use fabric impl classes. 2021-11-06 12:32:17 +00:00
nalepamarcin
94ef6d1562
Fix missing hitbox of single block cable ()
It prevented user from destroying last cable piece as it could not
be hit without being connected to other cable or a machine.

Bug was introduced in commit f39c619c "Fix cable shape computation".
2021-11-03 23:12:04 +01:00
Technici4n
7b4306a883
Fix : make IDSU work properly with the new energy API () 2021-11-02 15:59:23 +01:00
Technici4n
b300456e77
Fix : Use the fabric item API for auto input and auto output ()
* Fix : Use the fabric item API for auto input and auto output

* Only auto-insert at most 4 items at once
2021-10-31 18:14:26 +01:00
drcrazy
36203239e1 Cables with different transfer rate shouldn't connect. Closes 2021-10-22 09:11:45 +03:00
Technici4n
165d27cfda
Set creative tank amount to capacity on tick. Fix . Thanks to Technici4n
* Set creative tank amount to capacity on tick. Fix .
* Remove FluidValue.INFINITE
* Was better with the /1000
2021-10-08 08:49:19 +03:00
Technici4n
f39c619c22
Fix cable shape computation. Closes . Thanks to Technici4n
* Fix cable shape computation. Closes .
* Remove unused import
2021-10-08 08:48:11 +03:00
drcrazy
3c050b2105 Use exchangeStack method in fluid pickup. 2021-09-20 14:01:49 +03:00
Justin Vitale
f8c224ecf5 Add closing brackets to fusion reactor state text 2021-09-20 20:04:28 +10:00
drcrazy
4c4881e7e5 Cells should work on caludron. Closes 2021-09-20 05:38:43 +03:00
Dave Smith
7d85960a4a
Fix 2509; reviewed all ticking entities to ensure consistency in checks () 2021-09-20 01:48:41 +03:00
drcrazy
5261d9f11f Bauxite should be mined with iron pickaxe. Closes 2021-09-17 22:59:33 +03:00
Dave Smith
69be970d72
Removed unnecessary getFacingEnum method; super does all this stuff already and is more correct () 2021-09-17 18:28:29 +10:00
Technici4n
9fb725bdc5
Buff solar panels a bit ()
* Buff solar panels

* First two tiers don't produce energy at night

Co-authored-by: Dave Smith <dizzyd@dizzyd.com>
2021-09-16 23:46:07 +02:00
Dave Smith
56dcc4dd16
Add support for solar energy scaling during day () 2021-09-16 23:45:38 +02:00
Dave Smith
dcca103f9a
Fix : Enable overfill checking on fusion reactor energy stored () 2021-09-16 22:31:54 +02:00
Dave Smith
41422f4a66
Fix ; make sure to use correct units when calculating fuel usage per tick () 2021-09-16 22:25:02 +02:00
Technici4n
086ad25a47
Network energy cables () 2021-09-16 22:23:41 +02:00
Dave Smith
9d6890946d
Fix issue 2496; don't tick watermill on client side () 2021-09-15 20:40:16 +03:00
Technici4n
3e2b0e11ae
Initial migration to V2 Energy API ()
* Initial Energy API refactor

* Allow charging in energy storage BEs

* Remove maven for experimental fabric

Co-authored-by: modmuss50 <modmuss50@gmail.com>
2021-09-01 21:14:15 +01:00
drcrazy
a9850d0d61 Rock cutter is available earlier for ppl used to modded ore doubling. Closes 2021-08-14 01:11:12 +03:00
drcrazy
38aaeabf3c Fix powered tools combat stats. Closes 2021-08-12 17:22:43 +03:00
Technici4n
fd9d776b43
Initial move to the fabric fluid API () 2021-08-05 20:51:11 +01:00
modmuss50
482fe4f01f Update Trinkets api 2021-07-23 00:43:57 +01:00
modmuss50
548c12eee8 Cleanup worldgen code, should fix a lot of issues with other mods. Configuration will come later. 2021-07-20 20:16:10 +01:00
modmuss50
08e504a607 Update Gradle, loom. Give it more memory. 2021-07-20 19:15:03 +01:00
modmuss50
66c70e7e96 Fix conflicts with mojang's mappings 2021-07-20 19:03:30 +01:00
modmuss50
2ae5e8ff5b Finish 1.17.1 port 2021-07-20 19:01:38 +01:00
drcrazy
08a2cdb081 First pass on 1.17.1 update. 13 errors left 2021-07-20 03:38:43 +03:00
drcrazy
3edf36e0ef Decrease carbon footprint of Solid fuel generator. Improvement due to 2021-07-19 21:04:45 +03:00
drcrazy
0932b86811 Revert fix for corner. I was looking on a wrong line on debug screen. Closes 2021-07-19 16:40:46 +03:00
drcrazy
cb6c6337a8 Fix some warnings. 2021-07-19 16:15:49 +03:00
drcrazy
9cb90bb56d Bronze small dust is gone. 2021-07-19 10:55:40 +03:00
drcrazy
163d41ad85 Aluminium and brass small dusts are gone 2021-07-19 10:49:20 +03:00
drcrazy
c319e66b81 Silver and lead small dusts are gone. 2021-07-19 10:33:11 +03:00
drcrazy
0cab865fdb Gold and Tin small dusts are gone. 2021-07-18 13:45:07 +03:00