Commit graph

16 commits

Author SHA1 Message Date
modmuss50
5eed5b161d Code formatter take 2 2016-03-25 09:47:34 +00:00
modmuss50
33985f1a31 Revert "Added code formatter"
This reverts commit b9448d5d90.
2016-03-24 00:41:47 +00:00
modmuss50
b9448d5d90 Added code formatter 2016-03-24 00:39:26 +00:00
TheDoctorSoda
7d5fe7f19a Changed lots of texture paths. There will be some missing ones, I'll resolve those later. 2016-03-13 20:27:15 -07:00
modmuss50
71c2bfee7f Moved power system to RC and spawn trees in groups 2016-02-20 16:59:31 +00:00
Modmuss50
08c0e2d81e Fixes #299 2015-12-14 11:06:25 +00:00
modmuss50
94a2229ed7 All block textures now work 2015-11-27 19:54:34 +00:00
Modmuss50
30879a534a 859 2015-11-23 19:19:18 +00:00
Modmuss50
f0a70fa478 5235 2015-11-23 14:40:30 +00:00
modmuss50
148715111f Renamed TileMeta to TileRotation 2015-09-19 09:31:24 +01:00
Modmuss50
fe11409b4e Fixed a load of crashes becuase of the new rotation system. Fixed powered tiles 2015-09-05 11:44:41 +01:00
Modmuss50
d3e860edb2 Inital port to tile based meta 2015-09-05 09:17:58 +01:00
modmuss50
e0ab0af822 Reformatted all the code using the default intelji formatting options. 2015-08-09 11:05:32 +01:00
modmuss50
4ae1293535 Optimised all imports 2015-07-02 19:51:24 +01:00
Gig
1f9600b33c Organized imports
Changed centrifuge to new recipe system
2015-05-19 23:00:36 +01:00
Gig
465519cbd0 Added things 2015-05-04 19:06:42 +01:00