This commit is contained in:
Modmuss50 2015-11-23 14:47:50 +00:00
parent 011ebaba1d
commit fa9cd98b5a
21 changed files with 76 additions and 76 deletions

View file

@ -164,30 +164,30 @@ public class TileEntityFusionController extends TilePowerAcceptor implements IIn
public boolean checkCoils() {
if ((isCoil(this.xCoord + 3, this.yCoord, this.zCoord + 1)) &&
(isCoil(this.xCoord + 3, this.yCoord, this.zCoord)) &&
(isCoil(this.xCoord + 3, this.yCoord, this.zCoord - 1)) &&
(isCoil(this.xCoord - 3, this.yCoord, this.zCoord + 1)) &&
(isCoil(this.xCoord - 3, this.yCoord, this.zCoord)) &&
(isCoil(this.xCoord - 3, this.yCoord, this.zCoord - 1)) &&
(isCoil(this.xCoord + 2, this.yCoord, this.zCoord + 2)) &&
(isCoil(this.xCoord + 2, this.yCoord, this.zCoord + 1)) &&
(isCoil(this.xCoord + 2, this.yCoord, this.zCoord - 1)) &&
(isCoil(this.xCoord + 2, this.yCoord, this.zCoord - 2)) &&
(isCoil(this.xCoord - 2, this.yCoord, this.zCoord + 2)) &&
(isCoil(this.xCoord - 2, this.yCoord, this.zCoord + 1)) &&
(isCoil(this.xCoord - 2, this.yCoord, this.zCoord - 1)) &&
(isCoil(this.xCoord - 2, this.yCoord, this.zCoord - 2)) &&
(isCoil(this.xCoord + 1, this.yCoord, this.zCoord + 3)) &&
(isCoil(this.xCoord + 1, this.yCoord, this.zCoord + 2)) &&
(isCoil(this.xCoord + 1, this.yCoord, this.zCoord - 2)) &&
(isCoil(this.xCoord + 1, this.yCoord, this.zCoord - 3)) &&
(isCoil(this.xCoord - 1, this.yCoord, this.zCoord + 3)) &&
(isCoil(this.xCoord - 1, this.yCoord, this.zCoord + 2)) &&
(isCoil(this.xCoord - 1, this.yCoord, this.zCoord - 2)) &&
(isCoil(this.xCoord - 1, this.yCoord, this.zCoord - 3)) &&
(isCoil(this.xCoord, this.yCoord, this.zCoord + 3)) &&
(isCoil(this.xCoord, this.yCoord, this.zCoord - 3))) {
if ((isCoil(this.getPos().getX() + 3, this.getPos().getY(), this.getPos().getZ() + 1)) &&
(isCoil(this.getPos().getX() + 3, this.getPos().getY(), this.getPos().getZ())) &&
(isCoil(this.getPos().getX() + 3, this.getPos().getY(), this.getPos().getZ() - 1)) &&
(isCoil(this.getPos().getX() - 3, this.getPos().getY(), this.getPos().getZ() + 1)) &&
(isCoil(this.getPos().getX() - 3, this.getPos().getY(), this.getPos().getZ())) &&
(isCoil(this.getPos().getX() - 3, this.getPos().getY(), this.getPos().getZ() - 1)) &&
(isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() + 2)) &&
(isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() + 1)) &&
(isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() - 1)) &&
(isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() - 2)) &&
(isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() + 2)) &&
(isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() + 1)) &&
(isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() - 1)) &&
(isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() - 2)) &&
(isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() + 3)) &&
(isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() + 2)) &&
(isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() - 2)) &&
(isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() - 3)) &&
(isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() + 3)) &&
(isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() + 2)) &&
(isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() - 2)) &&
(isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() - 3)) &&
(isCoil(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ() + 3)) &&
(isCoil(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ() - 3))) {
coilStatus = 1;
return true;
}