Added basic fustion reactor multiblock checking.
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962a165249
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9 changed files with 288 additions and 61 deletions
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package techreborn.tiles.fusionReactor;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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import reborncore.common.util.Inventory;
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import techreborn.init.ModBlocks;
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import techreborn.powerSystem.TilePowerAcceptor;
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public class TileEntityFusionController extends TilePowerAcceptor implements IInventory {
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public Inventory inventory = new Inventory(3, "TileEntityFusionController", 64);
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//0= no coils, 1 = coils
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public int coilStatus = 0;
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public TileEntityFusionController() {
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super(4);
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}
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@Override
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public double getMaxPower() {
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return 100000000;
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}
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@Override
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public boolean canAcceptEnergy(ForgeDirection direction) {
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return true;
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}
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@Override
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public boolean canProvideEnergy(ForgeDirection direction) {
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return true;
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}
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@Override
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public double getMaxOutput() {
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return 1000000;
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}
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@Override
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public double getMaxInput() {
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return 8192;
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}
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@Override
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public void readFromNBT(NBTTagCompound tagCompound) {
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super.readFromNBT(tagCompound);
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inventory.readFromNBT(tagCompound);
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}
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@Override
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public void writeToNBT(NBTTagCompound tagCompound) {
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super.writeToNBT(tagCompound);
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inventory.writeToNBT(tagCompound);
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}
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@Override
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public int getSizeInventory() {
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return inventory.getSizeInventory();
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}
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@Override
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public ItemStack getStackInSlot(int slot) {
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return inventory.getStackInSlot(slot);
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}
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@Override
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public ItemStack decrStackSize(int slot, int amount) {
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return inventory.decrStackSize(slot, amount);
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int slot) {
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return inventory.getStackInSlotOnClosing(slot);
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}
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@Override
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public void setInventorySlotContents(int slot, ItemStack stack) {
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inventory.setInventorySlotContents(slot, stack);
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}
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@Override
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public String getInventoryName() {
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return inventory.getInventoryName();
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}
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@Override
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public boolean hasCustomInventoryName() {
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return inventory.hasCustomInventoryName();
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}
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@Override
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public int getInventoryStackLimit() {
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return inventory.getInventoryStackLimit();
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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return inventory.isUseableByPlayer(player);
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}
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@Override
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public void openInventory() {
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inventory.openInventory();
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}
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@Override
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public void closeInventory() {
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inventory.closeInventory();
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}
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@Override
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public boolean isItemValidForSlot(int slot, ItemStack stack) {
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return inventory.isItemValidForSlot(slot, stack);
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}
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private boolean checkCoils() {
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if ((isCoil(this.xCoord + 3, this.yCoord, this.zCoord + 1)) &&
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(isCoil(this.xCoord + 3, this.yCoord, this.zCoord)) &&
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(isCoil(this.xCoord + 3, this.yCoord, this.zCoord - 1)) &&
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(isCoil(this.xCoord - 3, this.yCoord, this.zCoord + 1)) &&
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(isCoil(this.xCoord - 3, this.yCoord, this.zCoord)) &&
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(isCoil(this.xCoord - 3, this.yCoord, this.zCoord - 1)) &&
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(isCoil(this.xCoord + 2, this.yCoord, this.zCoord + 2)) &&
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(isCoil(this.xCoord + 2, this.yCoord, this.zCoord + 1)) &&
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(isCoil(this.xCoord + 2, this.yCoord, this.zCoord - 1)) &&
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(isCoil(this.xCoord + 2, this.yCoord, this.zCoord - 2)) &&
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(isCoil(this.xCoord - 2, this.yCoord, this.zCoord + 2)) &&
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(isCoil(this.xCoord - 2, this.yCoord, this.zCoord + 1)) &&
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(isCoil(this.xCoord - 2, this.yCoord, this.zCoord - 1)) &&
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(isCoil(this.xCoord - 2, this.yCoord, this.zCoord - 2)) &&
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(isCoil(this.xCoord + 1, this.yCoord, this.zCoord + 3)) &&
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(isCoil(this.xCoord + 1, this.yCoord, this.zCoord + 2)) &&
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(isCoil(this.xCoord + 1, this.yCoord, this.zCoord - 2)) &&
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(isCoil(this.xCoord + 1, this.yCoord, this.zCoord - 3)) &&
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(isCoil(this.xCoord - 1, this.yCoord, this.zCoord + 3)) &&
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(isCoil(this.xCoord - 1, this.yCoord, this.zCoord + 2)) &&
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(isCoil(this.xCoord - 1, this.yCoord, this.zCoord - 2)) &&
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(isCoil(this.xCoord - 1, this.yCoord, this.zCoord - 3)) &&
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(isCoil(this.xCoord, this.yCoord, this.zCoord + 3)) &&
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(isCoil(this.xCoord, this.yCoord, this.zCoord - 3))) {
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coilStatus = 1;
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return true;
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}
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coilStatus = 0;
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return false;
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}
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private boolean isCoil(int x, int y, int z) {
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return worldObj.getBlock(x, y, z) == ModBlocks.FusionCoil;
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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//TODO improve this code a lot
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if(worldObj.getTotalWorldTime() % 20 == 0){
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checkCoils();
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}
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}
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}
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@ -1,36 +0,0 @@
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package techreborn.tiles.fusionReactor;
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import net.minecraftforge.common.util.ForgeDirection;
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import techreborn.powerSystem.TilePowerAcceptor;
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public class TileEntityFustionController extends TilePowerAcceptor {
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public TileEntityFustionController() {
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super(4);
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}
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@Override
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public double getMaxPower() {
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return 100000000;
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}
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@Override
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public boolean canAcceptEnergy(ForgeDirection direction) {
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return true;
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}
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@Override
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public boolean canProvideEnergy(ForgeDirection direction) {
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return true;
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}
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@Override
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public double getMaxOutput() {
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return 1000000;
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}
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@Override
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public double getMaxInput() {
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return 8192;
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}
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}
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