Can now place blocks facing up and down

This commit is contained in:
modmuss50 2016-03-23 17:02:21 +00:00
parent 17ff9b2aad
commit f0d6b9e78d

View file

@ -1,45 +1,226 @@
package techreborn.blocks.storage;
import java.util.ArrayList;
import java.util.List;
import com.google.common.base.Predicate;
import com.google.common.collect.Iterators;
import me.modmuss50.jsonDestroyer.api.ITexturedBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDynamicLiquid;
import net.minecraft.block.BlockStaticLiquid;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import reborncore.common.blocks.BlockMachineBase;
import net.minecraftforge.fluids.BlockFluidBase;
import reborncore.common.BaseTileBlock;
import reborncore.common.blocks.IAdvancedRotationTexture;
import reborncore.common.blocks.IRotationTexture;
import techreborn.Core;
import techreborn.client.GuiHandler;
import techreborn.client.TechRebornCreativeTab;
import techreborn.tiles.storage.TileBatBox;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
/**
* Created by modmuss50 on 14/03/2016.
*/
public class BlockBatBox extends BlockMachineBase implements IRotationTexture {
public class BlockBatBox extends BaseTileBlock implements IRotationTexture , ITexturedBlock {
public static PropertyDirection FACING = PropertyDirection.create("facing", Facings.ALL);
protected final String prefix = "techreborn:blocks/machine/storage/";
public BlockBatBox() {
super();
super(Material.rock);
setUnlocalizedName("techreborn.batBox");
setCreativeTab(TechRebornCreativeTab.instance);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
if (!player.isSneaking())
player.openGui(Core.INSTANCE, GuiHandler.batboxID, world, x, y, z);
player.openGui(Core.INSTANCE, GuiHandler.batboxID, world, pos.getX(), pos.getY(), pos.getZ());
return true;
}
protected BlockStateContainer createBlockState() {
FACING = PropertyDirection.create("facing", Facings.ALL);
return new BlockStateContainer(this, FACING);
}
@Override
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) {
super.onBlockAdded(worldIn, pos, state);
this.setDefaultFacing(worldIn, pos, state);
}
private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state) {
if (!worldIn.isRemote) {
IBlockState sate = worldIn.getBlockState(pos.north());
Block block = sate.getBlock();
IBlockState state1 = worldIn.getBlockState(pos.south());
Block block1 = state1.getBlock();
IBlockState state2 = worldIn.getBlockState(pos.west());
Block block2 = state2.getBlock();
IBlockState state3 = worldIn.getBlockState(pos.east());
Block block3 = state3.getBlock();
EnumFacing enumfacing = (EnumFacing) state.getValue(FACING);
if (enumfacing == EnumFacing.NORTH && block.isFullBlock(state) && !block1.isFullBlock(state1)) {
enumfacing = EnumFacing.SOUTH;
} else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock(state1) && !block.isFullBlock(state)) {
enumfacing = EnumFacing.NORTH;
} else if (enumfacing == EnumFacing.WEST && block2.isFullBlock(state2) && !block3.isFullBlock(state2)) {
enumfacing = EnumFacing.EAST;
} else if (enumfacing == EnumFacing.EAST && block3.isFullBlock(state3) && !block2.isFullBlock(state2)) {
enumfacing = EnumFacing.WEST;
}
worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
}
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
super.onBlockPlacedBy(worldIn, pos, state, placer, stack);
EnumFacing facing = placer.getHorizontalFacing().getOpposite();
if(placer.rotationPitch < -50){
facing = EnumFacing.DOWN;
} else if (placer.rotationPitch > 50){
facing = EnumFacing.UP;
}
setFacing(facing, worldIn, pos);
}
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
dropInventory(worldIn, pos);
super.breakBlock(worldIn, pos, state);
}
protected void dropInventory(World world, BlockPos pos) {
TileEntity tileEntity = world.getTileEntity(pos);
if(tileEntity == null){
return;
}
if (!(tileEntity instanceof IInventory)) {
return;
}
IInventory inventory = (IInventory) tileEntity;
List<ItemStack> items = new ArrayList<ItemStack>();
for (int i = 0; i < inventory.getSizeInventory(); i++) {
ItemStack itemStack = inventory.getStackInSlot(i);
if(itemStack == null){
continue;
}
if (itemStack != null && itemStack.stackSize > 0) {
if (itemStack.getItem() instanceof ItemBlock) {
if (((ItemBlock) itemStack.getItem()).block instanceof BlockFluidBase || ((ItemBlock) itemStack.getItem()).block instanceof BlockStaticLiquid || ((ItemBlock) itemStack.getItem()).block instanceof BlockDynamicLiquid) {
continue;
}
}
}
items.add(itemStack.copy());
}
for (ItemStack itemStack : items){
Random rand = new Random();
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ, itemStack.copy());
if (itemStack.hasTagCompound()) {
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
@Override
public TileEntity createNewTileEntity(World world, int p_149915_2_) {
return new TileBatBox();
}
@Override
public int getMetaFromState(IBlockState state) {
int facingInt = getSideFromEnum(state.getValue(FACING));
return facingInt;
}
@Override
public IBlockState getStateFromMeta(int meta) {
boolean active = false;
EnumFacing facing = getSideFromint(meta);
return this.getDefaultState().withProperty(FACING, facing);
}
public void setFacing(EnumFacing facing, World world, BlockPos pos){
world.setBlockState(pos, world.getBlockState(pos).withProperty(FACING, facing));
}
public EnumFacing getSideFromint(int i){
if(i == 0){
return EnumFacing.NORTH;
} else if(i == 1){
return EnumFacing.SOUTH;
}else if(i == 2){
return EnumFacing.EAST;
}else if(i == 3){
return EnumFacing.WEST;
}else if(i == 4){
return EnumFacing.UP;
}else if(i == 5){
return EnumFacing.DOWN;
}
return EnumFacing.NORTH;
}
public int getSideFromEnum(EnumFacing facing){
if(facing == EnumFacing.NORTH){
return 0;
} else if(facing == EnumFacing.SOUTH){
return 1;
}else if(facing == EnumFacing.EAST){
return 2;
}else if(facing == EnumFacing.WEST){
return 3;
}else if(facing == EnumFacing.UP){
return 4;
}else if(facing == EnumFacing.DOWN){
return 5;
}
return 0;
}
@Override
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune) {
List<ItemStack> items = new ArrayList<ItemStack>();
@ -47,8 +228,6 @@ public class BlockBatBox extends BlockMachineBase implements IRotationTexture {
return items;
}
protected final String prefix = "techreborn:blocks/machine/storage/";
@Override
public String getFrontOff() {
return prefix + "batbox_front";
@ -73,4 +252,52 @@ public class BlockBatBox extends BlockMachineBase implements IRotationTexture {
public String getBottom() {
return prefix + "batbox_bottom";
}
@Override
public String getTextureNameFromState(IBlockState blockState, EnumFacing facing) {
if(this instanceof IRotationTexture){
IRotationTexture rotationTexture = (IRotationTexture) this;
if(getFacing(blockState) == facing){
return rotationTexture.getFrontOff();
}
if(facing == EnumFacing.UP){
return rotationTexture.getTop();
}
if(facing == EnumFacing.DOWN){
return rotationTexture.getBottom();
}
return rotationTexture.getSide();
}
return "techreborn:blocks/machine/machine_side";
}
public EnumFacing getFacing(IBlockState state){
return state.getValue(FACING);
}
@Override
public int amountOfStates() {
return 6;
}
public enum Facings implements Predicate<EnumFacing>, Iterable<EnumFacing> {
ALL;
public EnumFacing[] facings() {
return new EnumFacing[]{EnumFacing.NORTH, EnumFacing.EAST, EnumFacing.SOUTH, EnumFacing.WEST, EnumFacing.UP, EnumFacing.DOWN};
}
public EnumFacing random(Random rand) {
EnumFacing[] aenumfacing = this.facings();
return aenumfacing[rand.nextInt(aenumfacing.length)];
}
public boolean apply(EnumFacing p_apply_1_) {
return p_apply_1_ != null;
}
public Iterator<EnumFacing> iterator() {
return Iterators.forArray(this.facings());
}
}
}